lowraiz
@lowraiz.bsky.social
99 followers 29 following 6 posts
Kinetic: A first-person parkour game with smooth and responsive movements designed for speedrunning. https://store.steampowered.com/app/3383350/Kinetic/
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lowraiz.bsky.social
First draft of an FPV drone simulator to shoot footage for my game's trailer! (Kinetic)
I'm moving the camera with a radio controller

#GodotEngine #indiedev #gamedev
lowraiz.bsky.social
You can now chain jumps by holding down the jump key.

No more friction if you miss the jump timing! (Sorry if you found that frustrating)

Other updates:
- Run time accuracy (no more 1/60 time increments, now it's very very precise)
- Chalkboards
- Traces icon
- Minor changes
lowraiz.bsky.social
Kinetic demo is out on Steam!
Run, jump and slide through the first 10 levels now

store.steampowered.com/app/4036220/...

#GodotEngine #indiedev #gamedev
lowraiz.bsky.social
Kinetic demo is out on Steam!
Run, jump and slide through the first 10 levels now

store.steampowered.com/app/4036220/...

#GodotEngine #indiedev #gamedev
lowraiz.bsky.social
Thank you! There is no hard mechanic like strafe jumps or ultra precise mouse movements. It takes a little practice though.
lowraiz.bsky.social
I started with Trenchbroom, then switched to Blender because it's more practical for curves (but I use "brushes" and grid snapping as well). I start with a specific mechanic or a visual that I find interesting, and build around it.
lowraiz.bsky.social
Hello, I'm working on Kinetic, a 1st person parkour game with portals!
If you like responsive movements, platforming and speedrunning, please consider adding the game to your wishlist! It helps a lot. Thank you.

store.steampowered.com/app/3383350/...

#GodotEngine #indiedev #gamedev