Mr. Lucha
@luchalutra.bsky.social
1.1K followers 1.2K following 8.3K posts
Indie Dev, looking to share my craft, and connect with other devs and folks who love the medium of video games! The guy your lemon drink warned you about. Profile art commission done by @teoft.bsky.social Banner art commission done by @zeroand09.com
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luchalutra.bsky.social
VERY IMPORTANT LIFE UPDATE. Good news I promise! I have attached the full explanation as attachments (alt text friendly). But here's the gist:

-I put in my two weeks
-I will now have more time to work on my project(s)
-I am ready for work in the industry
-If you know of any work, paid/unpaid, lmk!
PAGE 1

Update:

I figured this would be an easier way to say everything at once, instead of making a massive bluesky comment chain. I have some big news to share. 
As many know, I have been doing my indie dev work when I could after my full-time job work shifts (so basically the late hours of the weekdays). and it was taking up a lot of my mental bandwidth to do.  Part of the problem is that the job I had was completely divorced from anything dev related. So, to compensate, I had to take it upon myself to teach myself literally everything when I could. It was tough, but I was making do. 

However, as time went on, it became apparent that if I kept going at the route I had been on, it was never going to be an easy jumping off point to start considering work in game dev, be it directly related or an offshoot of it. To put this in perspective, I graduated April 1st of last year with my bachelors, and it’s April 1st now, again. A whole year, and I had told myself I would have been actively seeking work a few months after graduation. 

Quite a wake-up call to realize that. All this to say, as of last night I made a very important decision: It was time to rip the band aid off and throw in my two weeks. That’s right: In two weeks, I will be officially on the hunt for work myself. 

It’s admittedly a bit scary. I don’t feel like I am ready, but in reality, I don’t feel like I ever “would” be ready. So, with that news, I want to give everyone an update on what this means:

(EXPLANATION CONTINUED ON PAGE 2)

CONTINUED FROM PAGE 1: 

As far as indie dev goes: I will be able to pour a LOT more time into learning what I need to make my first game. This is not going to change. It was ultimately the most important part for me when I was making this consideration. I am in my late 30’s, and this learning stuff is getting more tough as the years go on. I just need more time, and this is one of the best ways to get that. Work on my game(s) is not going to slow or stop: It’s going to increase. 

As far as work goes: It’s going to be incredibly important for me to find work in something game dev related. There are a couple of reasons for this. One being, building up valuable and much needed experience so I can start capitalizing on my time spent, and start building up a much stronger foundation to make things a lot easier on me. This is probably going to be more on the coding/programming side of things, or something of that nature.  Or a job related to it. 

As far as bluesky goes: Nothing changes, you’re stuck with me lol. If anything, I would be more active, but I am not going anywhere. 

PAGE 2 START:

How you can help: I will be jobless, but I will be fine for a while, but of course the sooner I find work, the better! If you happen to know of any work, be it paid, or unpaid, please just keep me in mind and toss it my way!  I am not picky. I don’t have a specialty, but I do tend to do better with coding/programming stuff where I have the most experience in. I am also an Unreal Engine dev, and I do not use Godot or Unity. The sooner I dive into the industry, the better. Otherwise? I am going to be working on my own stuff in the meantime! 

That should just about cover everything. But, I really want to make sure everyone is on the loop, and I know long papers like these usually mean bad things. It’s not: Just traditionally long winded me spouting off some updates and happenings.

That’s all, I will see ya’ll on bluesky. Very excited for the future!

-Lucha
luchalutra.bsky.social
Third one is the most visually striking to me.
luchalutra.bsky.social
Odie was a great pull!

Live A Live is such an awesome game. You clear it yet?
luchalutra.bsky.social
Hahahaha, I think I know exactly which part you are at too. It's a good one. The game does a great job at engineering those type of scares too. It literally makes no sound when it leaves.

Plus I am just a sucker at how they move about.
luchalutra.bsky.social
This got me, lol.

Thanks for the late night laugh!
luchalutra.bsky.social
Ah, I am starting to get an idea of what's going on now.

Sort of like the little arenas during the DLC in the first game, where yeah, it sucks to fight certain enemies, but the unique layout of the coliseum rooms for some of the enemy types make them effectively a far weaker encounter.
luchalutra.bsky.social
Yeah, I am just lazy and don't like doing that lol, so it seems my laziness has met its match!
luchalutra.bsky.social
Might be about time to retire surfing the discover feed.

It was a good method finding other devs and other creatives.

But now.....?

It's um, not that anymore.
a close up of a monkey laying on a bed with a red blanket .
Alt: a close up of a monkey laying on a bed with a red blanket .
media.tenor.com
luchalutra.bsky.social
Oh!

Oh, that phase! Yeah no, at a certain point my wife and I were looking extra hard at certain boxes and thinking "We can just...we can just goodwill it. Surely it isn't worth it, surely"?

Glad to hear you aren't doing a long distance move though! Those tack on some years.
luchalutra.bsky.social
Aw man, I am sorry to hear that. Moving sucks no matter the distance. One of the hardest ones we did was one that involved a 18 hour trip in one straight shot. It felt infinite.

Do you have some hotel rests planned in your itinerary at least?
luchalutra.bsky.social
I just realized you basically described the run back to Queelaag from Dark Souls 1. Poison procs and all haha!
luchalutra.bsky.social
Yeah that shit would get old, real fast. Well thanks for the heads up on it, I am eventually going to get around to playing it, but I am just sad to hear they are still doing oddly long run backs on some bosses.
luchalutra.bsky.social
Like why you gotta be that way Gale? You were like my friend of friends, and you gotta be all oddly hostile about it. He used the whole "Should I/shouldn't I" aspect of his character almost like a weapon that near the end I was so over it, but he did ultimately decide to stop.
luchalutra.bsky.social
Wyll wants so bad to be the MC.

Gale is also the most toxic.

Like seriously, the game was trying to push me down the Gale path cause I was just being nice to him, but when he found out about Karlach it was all "her or me", and I chose her, and he was like "ok guess I will just DIE then"...
luchalutra.bsky.social
No shirt will be your equal!
luchalutra.bsky.social
Oof! Yeah...that would be brutal. I only had to do that run back twice, but I would have thought they would avoid doing that again. lol.
luchalutra.bsky.social
Oh, sorry, puppy tax:

Just....just nothing going on in there, lmao. I love him, but yeah...mashed potato brains.
my bulldog. He's a brindle coated one.
luchalutra.bsky.social
Yo that is the dopest thing I have seen today!

Limited run though...dang. Do you know if they did the other characters?
luchalutra.bsky.social
Our bulldog does the same thing. He repeats getting himself into a predicament because it's fun. He's the only one of our dogs who does that.

Now granted, in my experience it's not holes, but same principle. Some dogs love the negative attention. That's a happy buddy, be happy for them internet.
luchalutra.bsky.social
Shout out for letting square show up to compete. I have had some bomb mom and pop square pizzas in my life.
luchalutra.bsky.social
So I haven't fired up Silk Song yet, but on a scale of 1 to Mantis Lords from the first game, how bad are we talking?
luchalutra.bsky.social
Well definitely stick with f. It's worth it!

I am of the same opinion, but mainly bc I think 7 and 9 have the best characters, full stop.

But I am also someone who really enjoyed 15, and I know people haaaated that one. But 15 has the best villain in all FF, I will die on that hill. lol.
luchalutra.bsky.social
There are bodybuilders, BODYBUILDERS, who train for DECADES, to get legs close to these.

and here Louis is, sporting comicbook superhero legs.

( I never ever would have guessed those were his by the way).

Louis just assimilated the other twelve into his legs. 6 for each leg.
luchalutra.bsky.social
As an owner of our...Sherman, I can confirm, he gets into shit, only to be rescued from said shit, to immediately reenter the shit.

Dudes got mashed potatoes for brains.