Mack
@macksaur.bsky.social
990 followers 500 following 170 posts
Solo indie gamedev making a zeldalike! ...in Godot! I love exploring dungeons, cool puzzles and rich game mechanics that allow for shenanigans. I may also be susceptible to roguelikes and procgen.
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macksaur.bsky.social
Hi! I'm Mack and I'm making a zeldalike game! It's early days but I want to share my progress with everyone as I work and make things. I can't wait to see all the cool things everyone else is making!
macksaur.bsky.social
Looking great! also don't forget the incessant beeping on low health!! 😆
Reposted by Mack
macksaur.bsky.social
e n h a n c e 🔍 #zelda #gameboy #gamedev
A very high-resolution cropped screenshot of a faux Game Boy LCD showing Link's Awakening
Reposted by Mack
macksaur.bsky.social
I've never really understood the draw of CRT shaders... well, until I made one!

Here's a high-res screenshot of the game that got me hooked. I rendered at 🔍8x zoom to hopefully let the details come out. Ah, I've such fond memories of the gb/gbc!

LCD shaders > CRT shaders 😾
#zelda #gameboy #gamedev
A very high-resolution screenshot of a faux Game Boy LCD showing Link's Awakening
macksaur.bsky.social
e n h a n c e 🔍 #zelda #gameboy #gamedev
A very high-resolution cropped screenshot of a faux Game Boy LCD showing Link's Awakening
macksaur.bsky.social
I've never really understood the draw of CRT shaders... well, until I made one!

Here's a high-res screenshot of the game that got me hooked. I rendered at 🔍8x zoom to hopefully let the details come out. Ah, I've such fond memories of the gb/gbc!

LCD shaders > CRT shaders 😾
#zelda #gameboy #gamedev
A very high-resolution screenshot of a faux Game Boy LCD showing Link's Awakening
macksaur.bsky.social
Yeah, I get what you're saying. But that perceived waste has to be weighed up against the complexity cost of the solutions that you're exploring. It's really difficult thinking vs. just making stuff work.
macksaur.bsky.social
If you can make the trade-offs with round trip time and inefficient compression, I love this stuff. But it's a local minimum of sorts that I don't know shakes out for anything other than having fun writing cleaner code. It's hard to say it's good general principles in every case.
macksaur.bsky.social
Why do you think I love LINQ so much? Every time I use C# I experiment with keeping large parts of the API as lazy abstractions that downstream can remix as required.
Reposted by Mack
arkanyagames.bsky.social
The Girl from Arkanya launches for PC on AUGUST 21!
Check out the new trailer for our zelda-inspired adventure game about a treasure hunter and her capybara companion!

We're a small team with an even smaller budget so please help us out by RT'ing and wishlisting!
youtu.be/fvuH7MPKeVM
The Girl from Arkanya - PC Release Date Announcement
YouTube video by The Girl from Arkanya
youtu.be
Reposted by Mack
elementallis.bsky.social
Elementallis is part of Steam Next Fest with a brand-new demo! Play the start of the story, explore the first biome and even venture into others. Plus, your progress will carry over to the full release!

Play the demo: store.steampowered.com/app/1304280/...

#indiegame #pixelart #gamedev #zeldalike
macksaur.bsky.social
This game has gone live! Do check it out if you like #zeldalike / #gameboy style games! It's awesome! #gamedev #indiedev
daneeyul.bsky.social
ProtoDungeon Episode II is out on Steam in ONE WEEK AHHHH

Please go wishlist and spread it about on the internet!

store.steampowered.com/app/3495160/...

#IndieGames #GameDev #SteamDrop
Reposted by Mack
daneeyul.bsky.social
ProtoDungeon Episode II is out on Steam in ONE WEEK AHHHH

Please go wishlist and spread it about on the internet!

store.steampowered.com/app/3495160/...

#IndieGames #GameDev #SteamDrop
Reposted by Mack
twittoshi.bsky.social
I’m working on an indoor map.
After learning a bit about 2D lighting and placing some lights, the atmosphere changed dramatically.
I’m really like it. 😊

#godotengine #gamedev #indiedev
macksaur.bsky.social
oooh, wow! looking great! it has lots of charm.
Reposted by Mack
macksaur.bsky.social
Been working on a new player sprite and a bunch of new fx. Here's some new materials with sounds! and footprints! #zeldalike #gamedev #indiedev

I will try to post more (I get bummed out easily, sorry 😑) I'm also working up to revealing the actual name of this thing lol. Let me know what you think?
macksaur.bsky.social
hehe, I love the barrels! 💥 More destructible! Boxes? Stacks of papers?
macksaur.bsky.social
thanks! ...ah hecc! I gotta add water ripples!!1
macksaur.bsky.social
thank you! 😭 I spent a lot of time on it trying to get it there! the water dungeon is gonna be crunchy!
macksaur.bsky.social
why choose 😩 I write all three!
macksaur.bsky.social
Been working on a new player sprite and a bunch of new fx. Here's some new materials with sounds! and footprints! #zeldalike #gamedev #indiedev

I will try to post more (I get bummed out easily, sorry 😑) I'm also working up to revealing the actual name of this thing lol. Let me know what you think?
macksaur.bsky.social
ooh im in there 😆 I got in *fast*
macksaur.bsky.social
omg lol, have you seen unpack(t, i) at the bottom of www.lua.org/pil/5.1.html?
Reposted by Mack
trianull.bsky.social
Into the volcano.
Still WIP, but coming along nicely!
#zeldalike #gamedev #LegendoftheSun
Reposted by Mack
daneeyul.bsky.social
It's up on #Steam!!! A short puzzle adventure with a mysterious atmosphere! Please enjoy and leave a review, it will help a lot!
daneeyul.bsky.social
ProtoDungeon: Episode I goes live on Steam TOMORRAHHHH

store.steampowered.com/app/3495100/...