https://magicrampage.com
🎮 Download now and dive into the action! ✨
🎭🎊 And for a limited time, two carnival-themed items are back in the shop: Vest of Ominous Comrades and Vest of Ominous Jesters.
🗓 Live until Feb 19
🎭🎊 And for a limited time, two carnival-themed items are back in the shop: Vest of Ominous Comrades and Vest of Ominous Jesters.
🗓 Live until Feb 19
To celebrate #SteamPvPFest, all Duels played on Steam now grant double character XP after every completed match.
Level up faster, strengthen your build, and make every fight count.
🗓 Live until Feb 16
💻 Steam only
To celebrate #SteamPvPFest, all Duels played on Steam now grant double character XP after every completed match.
Level up faster, strengthen your build, and make every fight count.
🗓 Live until Feb 16
💻 Steam only
A final small adjustment is rolling out ahead of the new season.
The Air Piercer has been showing a consistently high win rate and was outperforming most swords in terms of speed — often feeling closer to a dagger while retaining sword-level damage.
A final small adjustment is rolling out ahead of the new season.
The Air Piercer has been showing a consistently high win rate and was outperforming most swords in terms of speed — often feeling closer to a dagger while retaining sword-level damage.
Yet another small tuning pass is coming for the Duels.
This update focuses on a couple of daggers we’d like to see perform a bit better in Duels, with light buffs aimed at improving their consistency without shifting the meta too sharply.
Yet another small tuning pass is coming for the Duels.
This update focuses on a couple of daggers we’d like to see perform a bit better in Duels, with light buffs aimed at improving their consistency without shifting the meta too sharply.
A light tuning pass is rolling out: we’ve slightly boosted damage on a few items we want to see perform more consistently, and adjusted prices on some overperforming gear to better reflect their power in Duels.
A light tuning pass is rolling out: we’ve slightly boosted damage on a few items we want to see perform more consistently, and adjusted prices on some overperforming gear to better reflect their power in Duels.
To keep Magic Rampage evolving and compatible with newer system features, we’ll soon be ending support for Android 5.X Lollipop.
We know this may affect some players, and we truly appreciate your understanding.
To keep Magic Rampage evolving and compatible with newer system features, we’ll soon be ending support for Android 5.X Lollipop.
We know this may affect some players, and we truly appreciate your understanding.
We’ve shared an official update on the development of Episode 45, including progress, expectations, and what’s coming next.
👉 Read it here:
store.steampowered.com/news/app/704...
We’ve shared an official update on the development of Episode 45, including progress, expectations, and what’s coming next.
👉 Read it here:
store.steampowered.com/news/app/704...
Push through rising chaos, face the year's last boss, and prove you're worthy of wielding the legendary All Seeing Hammer.
Push through rising chaos, face the year's last boss, and prove you're worthy of wielding the legendary All Seeing Hammer.
Druid and Witchdoctor have been dominating recent leaderboards, leading to less diverse and less fun competitive runs.
To address this, we’ve adjusted their minion kill values to bring them more in line with other classes and open space for healthier competition.
Druid and Witchdoctor have been dominating recent leaderboards, leading to less diverse and less fun competitive runs.
To address this, we’ve adjusted their minion kill values to bring them more in line with other classes and open space for healthier competition.
Base victory rank gain in Duels has been increased to reward consistent wins.
🟢 Victory Rank Gain: 3 ▶️ 4
Jump into Duels, climb faster, and prove your skill in real-time PvP.
Base victory rank gain in Duels has been increased to reward consistent wins.
🟢 Victory Rank Gain: 3 ▶️ 4
Jump into Duels, climb faster, and prove your skill in real-time PvP.
A forgotten toy factory, frozen by a mysterious star and endless winter.
Defeat the corrupted guardian and prove you’re worthy of the Shooting Star Staff! ❄️✨
A forgotten toy factory, frozen by a mysterious star and endless winter.
Defeat the corrupted guardian and prove you’re worthy of the Shooting Star Staff! ❄️✨
Even after recent staff tweaks, the Ghostwalker Ring continues to dominate Duels. Since it’s a limited-availability item, we’re bringing it closer in line to keep PvP fair and diverse.
🔽 Ghostwalker Ring: elemental attack bonus reduced, movement speed slightly reduced
Even after recent staff tweaks, the Ghostwalker Ring continues to dominate Duels. Since it’s a limited-availability item, we’re bringing it closer in line to keep PvP fair and diverse.
🔽 Ghostwalker Ring: elemental attack bonus reduced, movement speed slightly reduced
A small tuning pass is coming to keep competitive fights fair and diverse.
The Staff of Withering has been outperforming standard staves for a while. Since it’s not available year-round, we’ve rebalanced things to close the gap.
A small tuning pass is coming to keep competitive fights fair and diverse.
The Staff of Withering has been outperforming standard staves for a while. Since it’s not available year-round, we’ve rebalanced things to close the gap.
Step aboard the Ghost Ship… if you dare. This eerie vessel drifts between worlds, its decks warped by something far older than any pirate curse. Every hallway bends, every shadow whispers, and every creak hints at the impossible.
Step aboard the Ghost Ship… if you dare. This eerie vessel drifts between worlds, its decks warped by something far older than any pirate curse. Every hallway bends, every shadow whispers, and every creak hints at the impossible.
The Witchdoctor is still topping most Weekly Dungeon leaderboards, even after the last adjustment. To keep the competition fair for every class, we’ve applied another small tuning pass to bring it closer in line.
🟢 Special Kill: 66 ➡️ 62
🔴 Energy Drain: 10 ➡️ 14
The Witchdoctor is still topping most Weekly Dungeon leaderboards, even after the last adjustment. To keep the competition fair for every class, we’ve applied another small tuning pass to bring it closer in line.
🟢 Special Kill: 66 ➡️ 62
🔴 Energy Drain: 10 ➡️ 14
The Halloween season is here, and so is madness! Face a surreal, nightmare-fueled Dungeon where the only way out is up!
magicrampage.com/play/weekly
The Halloween season is here, and so is madness! Face a surreal, nightmare-fueled Dungeon where the only way out is up!
magicrampage.com/play/weekly
All previous Halloween items are back in the Shop for a limited time! However, the Greenfang Ensemble has received a small nerf after re-evaluation — it was a bit too deadly for the Duels! 💀
Enjoy the spooky season… and fight fair out there! 🕸️
All previous Halloween items are back in the Shop for a limited time! However, the Greenfang Ensemble has received a small nerf after re-evaluation — it was a bit too deadly for the Duels! 💀
Enjoy the spooky season… and fight fair out there! 🕸️
The Witchdoctor has been dominating recent Weekly Dungeons, so we’ve slightly reduced its special kill score to give other classes a fairer chance to climb the leaderboards.
🟢 Special Kill: 69 ▶️ 66
🔴 Energy Drain: 8 ▶️ 10
The Witchdoctor has been dominating recent Weekly Dungeons, so we’ve slightly reduced its special kill score to give other classes a fairer chance to climb the leaderboards.
🟢 Special Kill: 69 ▶️ 66
🔴 Energy Drain: 8 ▶️ 10
This month's fine-tuning is live! We’ve focused on refining weapon balance and adjusting a few power-ups to make more options viable while keeping Duels fair and exciting.
This month's fine-tuning is live! We’ve focused on refining weapon balance and adjusting a few power-ups to make more options viable while keeping Duels fair and exciting.
Following recent adjustments to Skill Tree abilities and other changes, we noticed some unexpected imbalances. To ensure fair competition heading into the next season, we’ve applied a quick fine-tuning patch.
Following recent adjustments to Skill Tree abilities and other changes, we noticed some unexpected imbalances. To ensure fair competition heading into the next season, we’ve applied a quick fine-tuning patch.
This month’s balance update is now live!
⬆️ Several underused items have been buffed to increase their competitive presence.
⬇️ Slight nerfs applied to weapons with win rates that were consistently too high.
This month’s balance update is now live!
⬆️ Several underused items have been buffed to increase their competitive presence.
⬇️ Slight nerfs applied to weapons with win rates that were consistently too high.
This month’s balance update is now live!
⏫ Several weapons have received stat improvements to enhance their competitive viability.
⏬ Armor bonuses from Pepper Brew, Tonic of Invulnerability, and the Unstoppable Strength skill have been reduced.
This month’s balance update is now live!
⏫ Several weapons have received stat improvements to enhance their competitive viability.
⏬ Armor bonuses from Pepper Brew, Tonic of Invulnerability, and the Unstoppable Strength skill have been reduced.
Spider Staff just got a damage buff — sharper, stingier, deadlier!
We’re also trimming post-charge immunity across key skills:
☄️ Charge Blast
⚡️ Thunder Wave
👥 Dark Twin
Spider Staff just got a damage buff — sharper, stingier, deadlier!
We’re also trimming post-charge immunity across key skills:
☄️ Charge Blast
⚡️ Thunder Wave
👥 Dark Twin