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majun0r.bsky.social
maj
@majun0r.bsky.social
Reposted by maj
an old hydrocity transition animation from 2022
October 16, 2025 at 8:38 PM
S3 Tails WIP
YouTube video by maj
www.youtube.com
October 25, 2025 at 12:49 AM
Reposted by maj
February 16, 2025 at 12:10 AM
These were fun to make. #Sonic3
August 14, 2025 at 8:27 PM
Reposted by maj
rewrote the renderer for #sonic1cport and it now supports realtime swapping of shaders, for both individual planes & the whole screen. here i use a combination of a light gaussian blur on the bg + ntsc filter on the entire screen. check out the blending on the waterfalls!
#sonicthehedgehog #gamedev
March 23, 2025 at 10:31 PM
Reposted by maj
March 19, 2025 at 4:00 PM
Reposted by maj
two major milestones in the #sonic1cport have been hit!
- we now have sound! the sound driver from the rom has been fully ported, using libvgm for emulation
- the engine can now render gameplay offline. this allows me to encode videos like this one without frame dips
#sonicthehedgehog #gamedev 🧵⏬
March 18, 2025 at 7:09 AM
Reposted by maj
Strength, Retrieval, Defense and Equal

#prismcreativeart | #art | #artist | #digitalart | #fanart | #blender3d | #sega | #sonicthehedgehog
March 6, 2025 at 9:05 PM
Reposted by maj
December 30, 2024 at 2:39 AM
Reposted by maj
December 21, 2024 at 9:25 PM
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Weee!
December 10, 2024 at 11:02 PM
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metal sonic for shading practice
December 8, 2024 at 3:09 AM
why is this button actually useless
November 28, 2024 at 7:07 PM
Reposted by maj
heavy brawler / classic omega
November 28, 2024 at 3:45 PM
Reposted by maj
reject gogeta
November 27, 2024 at 2:01 AM
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Metal
November 26, 2024 at 6:56 PM
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my part for the flcl reanimated (2022)
November 22, 2024 at 6:31 AM
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November 17, 2024 at 5:12 AM
it is now !
Is it compatible with amy galore dancing miles?
November 12, 2024 at 1:38 PM
Reposted by maj
November 10, 2024 at 5:31 PM
Reposted by maj
November 10, 2024 at 3:04 PM
November 10, 2024 at 3:45 AM
November 8, 2024 at 4:23 AM