Jane Austen's «Ire & Hopelessness»
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Designer, illustrator and accidental videogames academic.
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Reposted by Jane Austen's «Ire & Hopelessness»
Reposted by Jane Austen's «Ire & Hopelessness»
Reposted by Jane Austen's «Ire & Hopelessness»
Reposted by Jane Austen's «Ire & Hopelessness»
Reposted by Jane Austen's «Ire & Hopelessness»
Okage Shadow King
Maiden and Spell
Noctuary
Ichigeki Sacchu!! HoiHoi-san
Cookie's Bustle
Ruina: Haito no Monogatari
Osman
Nepheshel
Embric of Wulfhammer's Castle
Maiden and Spell
Noctuary
Ichigeki Sacchu!! HoiHoi-san
Cookie's Bustle
Ruina: Haito no Monogatari
Osman
Nepheshel
Embric of Wulfhammer's Castle
jogo para cada letra do meu nome de usuario
Lighining returns
Unlimited SaGa
Quake
Um jammer Lammy
El shaddai
Slitterhead
Touhou
ICO
Oneechanbara
Ninja gaiden 3: razor's edge
Style savvy
Lighining returns
Unlimited SaGa
Quake
Um jammer Lammy
El shaddai
Slitterhead
Touhou
ICO
Oneechanbara
Ninja gaiden 3: razor's edge
Style savvy
Reposted by Jane Austen's «Ire & Hopelessness»
Reposted by Jane Austen's «Ire & Hopelessness»
Reposted by Jane Austen's «Ire & Hopelessness»
Next week, I will present this paper about how the player's agency is shaped by the game itself, however the game is also shaped by the developer's agency during the making process.
But you can read it NOW
openaccess.cms-conferences.org/publications...
[if you want, I'm not the boss of you]
But you can read it NOW
openaccess.cms-conferences.org/publications...
[if you want, I'm not the boss of you]
Negotiated agency: the constant deliberation between the player's abilities and developer's permissions
This essay attempts to shed a light on the intricate relationship between player agency – the player's capacity to act and make choices in a videogame –, and that of the developers – the limitations a...
openaccess.cms-conferences.org
Reposted by Jane Austen's «Ire & Hopelessness»