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mariosmess.bsky.social
Mario
@mariosmess.bsky.social
Working on 'Tamamon', the monster taming game of my dreams! | DM me if you want to join the project | Software engineer | 🇵🇱🇩🇪

All my links: https://linktr.ee/tamamon
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Hi!
I am a guy working on the monster taming game of my dreams!

#gamedev #indiedev #pixelart #godot
I'm currently in gray-box land, prototyping the demo’s first area. 🚧
Mini-puzzle: four lit torches open the temple. 🔥 I realized there are tons of ways to implement this in #GodotEngine.
Godot devs: how would you code it?
Curious to know!
#indiegame #pixelart
October 19, 2025 at 11:33 AM
Hi :) Quick Tamamon update ✨ I've added:

- a swimming dash 🌊
- a climbing dash 🧗
- hopping of climbable terrain

I hope that this will allow for more interesting and engaging climbing and swimming sections. Please let me know what you think!
#indiegame #pixelart
October 12, 2025 at 1:59 PM
Reposted by Mario
hi chatterino :3

I'm doin commissions to make rent this month, and I just published a couple new services on my vgen! I put one up for portraits/busts and one for emotes :3

vgen.co/livvyglizzy/...
vgen.co/livvyglizzy/...

#VGen
September 14, 2025 at 9:32 PM
Thanks for you feedback! I incorporated your suggestions and am pretty happy with the result so far! Please let me know what you think :)
#indiegame #pixelart
September 13, 2025 at 5:44 PM
Bluesky I need your help!
It always annoyed me how items would simply hop on water like on a hard surface so I added some simple buoyancy physics. Does the effect look convincing enough for now?
Please let me know how you like it because I feel like it is missing something!
#screenshotsaturday
September 13, 2025 at 9:38 AM
I always struggle to decide how much time to spend on making the game look nice for you guys so I created this basic prototyping tileset to test out and share level ideas. Please give me feedback! Does it look presentable enough to convey the vibe of my game?
#screenshotsaturday
August 31, 2025 at 2:43 PM
Bluesky I need your help! After a break from my dream monster taming game I decided to pivot from a mobile platform release and instead focus on a PC release.
I already ported all the controls over to mouse and keyboard.
How do you like the resolution and aspect ratio so far?
August 24, 2025 at 4:00 PM
[EARLY PROTOTYPE FOOTAGE]
This is the last interaction before the player leaves the tutorial cave they fell into at the start of the game :)
Next I would like to polish this prototype with nice pixel art, music and sound effects so I can release it as a demo :)
#gamedev #pixelart #indiegame
May 4, 2025 at 10:58 AM
[EARLY PROTOTYPE FOOTAGE]

I've been finishing the taming tutorial lately. I think functionally it's done but I'm worried it might be a bit text-heavy. What do you think?
Please let me know!

#pixelart #gamedev #indiegame
March 30, 2025 at 5:04 PM
[EARLY PROTOTYPE FOOTAGE]

I just finished designing the flow of the battle tutorial to teach the player all the fundamentals of Tamamon battles.
How do you like it? Please tell me!

#pixelart #indiegame #gamedev
March 14, 2025 at 9:38 PM
[EARLY PROTOTYPE FOOTAGE]

At the beginning of the game, the professor want's to show you some ancient writings. It's the precursor to an accident which starts off your adventure :)

Do you think the glyphs are to small? Let me know!

#pixelart #gamedev #indiedev
March 8, 2025 at 8:56 PM
Sometimes it's just one of these days..

#pixelart #indiegame #indiedev
March 6, 2025 at 12:57 PM
Today I fixed a bug where your party would spread out weirdly when you started running. Now they always remain snug :)

#indiegame #pixelart #indiedev
March 4, 2025 at 3:39 PM
Hi Bluesky! Here is an older recording of the swimming mechanic I added last year to my monster taming game. Posting it here as well because I try to move off of twitter :)

#indiegame #pixelart #indiedev
March 3, 2025 at 3:42 PM
Here is a quick showcase of how you can ride on your monsters in my monster taming game :)
Please let me know how do you like it!
#indiedev #indiegame #pixelart
December 1, 2024 at 3:49 PM
This one is a little older but you can see here how taming monsters in the overworld works:
1. feeding with berries 🍒✨
2. Catching them with a taming disk 💽

#indiegame #pixelart
October 18, 2024 at 8:50 PM
Hi Bluesky! I will repost a few of the most recent updates of my monster taming game: Super Smash Bros is a big inspiration for the combat system: The combat is an interactive turn-based, ring-out-based system where monsters get knocked away further the less HP they have 🙂

#pixelart #indiegame
October 1, 2024 at 10:07 PM
Hi!
I am a guy working on the monster taming game of my dreams!

#gamedev #indiedev #pixelart #godot
January 17, 2024 at 5:08 PM