Matt White
@mattwhitedev.bsky.social
1.5K followers 210 following 140 posts
Artist, game developer. Created Ghost Song: https://store.steampowered.com/app/347800/Ghost_Song/ 🎮Working on a new game called The Silver Sun
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mattwhitedev.bsky.social
My next game is called The Silver Sun. LMK if you have questions!

-Sci-fi game with exploration, action, and rpg aspects
-Play as Yuki, a very tough, very cool android girl
-Melee focused
-Not a souls-like
-Yes those are horns
-Still pretty early in dev

#gamedev #solodev
Hero art of the game's protagonist.
mattwhitedev.bsky.social
in short, they're designed to be human-like. the horns have another explanation
mattwhitedev.bsky.social
thanks! it's very messy on the project level because the tool I use (Spine 2D) isn't really designed to be used the way I'm using it, but it's getting the job done
mattwhitedev.bsky.social
It takes place in a fictional universe where Earth exists, but it's not set on Earth. It's a shared universe with my previous game (though it's a new story with new characters, not a direct sequel).
mattwhitedev.bsky.social
My next game is called The Silver Sun. LMK if you have questions!

-Sci-fi game with exploration, action, and rpg aspects
-Play as Yuki, a very tough, very cool android girl
-Melee focused
-Not a souls-like
-Yes those are horns
-Still pretty early in dev

#gamedev #solodev
Hero art of the game's protagonist.
mattwhitedev.bsky.social
yeah she is an android, I had a pinned post with info but I accidentally deleted it earlier lmao. I'll re-post it when I get back a bit later
mattwhitedev.bsky.social
thanks! odin sphere is great, and muramasa is one of my early inspirations for getting into game dev.
mattwhitedev.bsky.social
also, I had a pinned post about the game with some info and a hero shot, it seems I accidentally deleted it when I was fussing with a glitching out bsky interface earlier!
mattwhitedev.bsky.social
(Game is called The Silver Sun, I had a pinned post with info about it but I accidentally deleted it somehow, I'll post it again asap)
mattwhitedev.bsky.social
that's good common sense wisdom, thanks for the reminder!
mattwhitedev.bsky.social
thanks! incidentally, I think merely lowering the tick rate of the interpolations does a lot to break up that (for many of us) negative feel of 2d models. Putting some chop into it goes a long way. Vanillaware does this constantly and is a high example of 2d rigged animation
mattwhitedev.bsky.social
#screenshotsaturday Heavy attack button can be held for a charged version. This character is made from multiple different 2d skeletons which are sometimes substituted for traditional animation. #gamedev #solodev #metroidvania The goal is to avoid the paper doll or "flash" look as much as possible.
mattwhitedev.bsky.social
Ghost Song is 50% off on Steam Autumn Sale! store.steampowered.com/app/347800/G...
It has spooky parts for your halloweeny needs #metroidvania #gamedev #solodev
mattwhitedev.bsky.social
are you saying you brought in a save file that contains all weapons expecting the all weapons achievement to unlock when you launched the game? iirc, achievement check happens when you pick up an item
mattwhitedev.bsky.social
haven't heard this one yet, to be honest. you cant unlock any achievements at all?
mattwhitedev.bsky.social
one of my steam library categories 🤠 #gamedev
mattwhitedev.bsky.social
I like to think so. Different android, though 🫠
mattwhitedev.bsky.social
Over time I've become more receptive to elements that are silly and fun. In the past I believed that such elements would work against the seriousness of the narrative and was very stubborn about that. Incidentally, Nier Automata was instrumental in giving me the realization that I was wrong.
mattwhitedev.bsky.social
Ghost Song was originally created as a different game in a different engine before I scrapped almost everything about it and started over in 2019. The original version was different in quite a few ways, but to sum it up it was darker, edgier, and had a silent protagonist.
#gamedev