MKSchmidt
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mkschmidt30.bsky.social
MKSchmidt
@mkschmidt30.bsky.social
Vote Cyclopean: The Great Abyss for "Indie of the Year!"
https://www.indiedb.com/games/cyclopean
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This is a list of my currently released games, starting from the most recent. Right now I am working on Cyclopean. It's an old school CRPG based on Lovecraft's Dreamlands. Without getting too detailed about the gameplay, let's call it "Befriending cats in the underworld" for now.
Lots of bugs fixed in the DEMO for Cyclopean II. Quality has been upgraded from shoddy to fair.
#SteamNextFest #CRPG #Retrogaming

store.steampowered.com/news/app/399...
Cyclopean II: The Dreamlands - Many Bugs Fixed - DEMO Updated - Steam News
I was able to identify and resolve several major bugs... Alliances Alliances with different human groups are not working correctly. Human allies do not (currently) provide any buffs to your player, bu...
store.steampowered.com
February 13, 2026 at 5:18 PM
This looks like an epic encounter. There is something special about graphics that look great, but leave enough room for the imagination to run off on its own a bit.
Testing out some sprites for OgreLore. I'm liking how this big ogre turned out :)

#roguelike #indiedev #gamedev
February 9, 2026 at 12:51 PM
One of the things I love about STALKER 2, and the series in general, is being able to revisit locations from the original game. In a way, the locations become characters in the story, and acquire a legendary aspect. Here is the abandoned train depot which usually serves as a bandit hideout...
February 8, 2026 at 3:38 PM
A new STALKER 2 screenshot for fun...
#ScreenshotSaturday
February 7, 2026 at 9:28 PM
Voonith - large, aggressive amphibians - are chasing me and scaring all the zebras. Eventually I had to intercede in one of their battles, as I felt responsible for the whole mess.
#ScreenshotSaturday #CRPG #Zebras
February 7, 2026 at 3:11 PM
I have added this new feature of showing enemies up close during encounters. But I forgot to make their regular sprite invisible, so it looks like there are two Voonith here, instead of just one. It scared me for a moment because I thought they were multiplying!
#ScreenshotSaturday #CRPG #GameDev
February 7, 2026 at 1:07 PM
#TurnBasedThursday - I am making my first new dungeon (in color) for Cyclopean II: The Dreamlands. #CRPG #Lovecraft
February 5, 2026 at 9:10 PM
@ccinemapodcast.bsky.social Just saw this because it was leaving Netflix (which is a whole other discussion). I was surprised how it felt like a disaster movie, but before all the disaster movie tropes and expectations had been established.
February 5, 2026 at 3:03 PM
New STALKER 2 Screenshot for you...
February 4, 2026 at 1:34 AM
Star Explorers has been updated on Itch to include the latest, experimental branch. There is a long devlog if anyone is interested in seeing all the changes...

schmidt-workshops.itch.io/star-explore...
Experimental Version 5.5.25c
Here are all the new updates starting with the most recent, and going back to where I began this new branch... Testing Branch Updated to Version 5.5.25c Bad Inventory Slots Addressed Update - 5.5.25c....
schmidt-workshops.itch.io
February 3, 2026 at 2:20 PM
Someone made this Star Explorers DVD cover (it wasn't me!) and I love it. #GameDev #DVD #Retrogaming
February 3, 2026 at 4:12 AM
The Steam Sale is over in 4 hours, so I am just re-sharing the trailer for Paradox Vector. If you ever have the itch to play a first person shooter in the style of an early 1980s vector graphics arcade game ... now's your chance!
youtu.be/mXPcl0mCx7I

#VectorGraphics #retrogaming #non-euclidean
Paradox Vector Trailer - ss4
YouTube video by Schmidt Workshops
youtu.be
February 2, 2026 at 1:36 PM
Absolutely in love with this. I love graphics when there are hardware limitations that you just have to work within ... or whatever this is.
Hello! Omen of Duality is a Super Hydlide / Ys / Zelda inspired game I've been working on.
February 2, 2026 at 12:32 PM
Another STALKER 2 location. One thing I loved about this series is that oftentimes, old abandoned buildings were just that ... old abandoned buildings. The empty spaces made the encounters that much more meaningful.
January 30, 2026 at 2:44 PM
Sharing an updated creature design, from Cyclopean to Cyclopean II. The Urhag is a creature Lovecaft mentioned, but never described. #TurnBasedThursday #CRPG #Retrogaming
January 30, 2026 at 4:56 AM
Just curious about the use of AI image making. Personally, I don't use it and have no intention of using it, as I feel it was made unethically. But I am curious about possible ethical ways it could have been made and/or used.
January 30, 2026 at 4:02 AM
January 30, 2026 at 2:26 AM
Before I made CRPGs, I tried my hand at a few First Person Shooters. Paradox Vector imagines an FPS game made with early #1980s #VectorGraphics. You can get it and it's #Soundtrack over on Steam, at a discount, today!
store.steampowered.com/app/1051840/...
Save 30% on Paradox Vector on Steam
Explore impossible mazes while battling the Ancient Ones and their bio-mechanical servitors in this retro first-person, Lovecraft inspired shooter. Paradox Vector's graphics are inspired by the old-sc...
store.steampowered.com
January 28, 2026 at 1:03 PM
Interested in what people consider "good" game design. I think it involves being able to find what's wrong with the current state of the games industry, and making an effort to do better.
January 27, 2026 at 2:39 PM
As much as I love the hyper-realistic graphics of STALKER 2, I am equally excited to see games like this coming out ... not just a text based aesthetic, but actual text!

store.steampowered.com/app/4327720/...
January 27, 2026 at 2:20 PM
New STALKER 2 screenshot. Look at that glorious garbage!
#STALKER
January 27, 2026 at 2:12 PM
I love this 2D lighting thing...
It DEFINITELY looks more like a game with lighting effects, what a cheat code

#GameDev #IndieDev #Gaming #RPG #CRPG #Wargaming
January 25, 2026 at 1:59 PM
Step away from the Kraken!
January 24, 2026 at 6:46 PM
January 24, 2026 at 3:20 AM