Sarah
banner
mosscoveredbeing.com
Sarah
@mosscoveredbeing.com
Detroit area game dev & artist!

🌱 my studio: mosscoveredbeing.com / my game demo: arsmeteorica.com
🌱 Support my game: patreon.com/mosscoveredbeing
🌱 Formerly twitter.com/urlknight
🌱 https://urlknight.tumblr.com/
Pinned
Hey, I'm Sarah. I'm an artist, 3d animator, UI/UX designer, and developer located in the American Midwest. I'm the creator of Ars Meteorica, a fantasy strategy game (demo) set in a world with anime-inspired humans and sentient theropod dinosaurs. Tech art and programming languages are my jam 🌟
a little art/animation experiment i did awhile back for AM, when i was thinking about mounted units on an armored dinosaur
November 11, 2025 at 7:49 PM
Reposted by Sarah
Hey, I'm Sarah. I'm an artist, 3d animator, UI/UX designer, and developer located in the American Midwest. I'm the creator of Ars Meteorica, a fantasy strategy game (demo) set in a world with anime-inspired humans and sentient theropod dinosaurs. Tech art and programming languages are my jam 🌟
July 9, 2025 at 5:05 PM
Dev blog #15 is up for Patreons! In this one, I chat about the new Terrain Peek UI, Terrain Effects, and Volcanic Plains.
November 5, 2025 at 3:36 PM
Reposted by Sarah
happy uh (checks calendar) hug and kiss a dinosaur day
February 14, 2025 at 5:08 PM
heyo folks, my next dev blog will go up on Nov 4th!
November 1, 2025 at 3:17 PM
A compilation of over a year's worth of dev blog thumbnails from my patreon! A lil thing that I thought would be fun to see all together
October 6, 2025 at 4:51 PM
Dev blog #14 is up for Patreons! In this one, I chat about more behind the scenes things like Blueprint refactors, how some systems work, and some more enhancements. There's also a short video showing a quick full turn with the new UI.
October 5, 2025 at 9:39 PM
Hey everyone, my next Patreon dev blog will go up on the 3rd! I need a little more time to finish up a feature. Thank you for your patience 🙏
October 1, 2025 at 8:08 PM
Some sticker test runs from today :)
September 27, 2025 at 7:17 PM
Reposted by Sarah
thorn beast
September 15, 2025 at 8:06 PM
Reposted by Sarah
somehow making a video game where you talk to dinosaurs in the 2025 hellscape :)
February 26, 2025 at 3:27 AM
Reposted by Sarah
😘🐕🌹❣️
September 16, 2025 at 5:04 PM
AI has NEVER been used in the making of my game and will never be. If you see me mention "AI," it's the classic behavior trees and pathfinding kind... not the biggest art theft in the history of humanity kind
September 18, 2025 at 12:10 AM
Reposted by Sarah
book
June 20, 2025 at 4:06 AM
nope, not right now. Meteor (my protagonist) is fem presenting only. However, if i raise significantly more funding i will consider adding masc Meteor
there IS a male player option right?
September 17, 2025 at 10:00 AM
😘🐕🌹❣️
September 16, 2025 at 5:04 PM
thorn beast
September 15, 2025 at 8:06 PM
hello! i've recently been laid off, so that means I'm looking for work in addition to once again working full time on making my game demo. I'll be posting about it often! Please consider subscribing to my Patreon if you would like to support me and its creation. 💖 patreon.com/mosscoveredbeing
Get more from Moss Covered Being on Patreon
Creating ARS METEORICA, a fantasy dinosaur TRPG
patreon.com
September 12, 2025 at 7:12 PM
Dev blog #13 is up for Patreons! In this one, I show a little dialogue snippet for a map, and talk about creating the Action Prediction submenu UI/UX. Unfortunately, this is a short one, but I hope yall enjoy it nonetheless!
September 3, 2025 at 9:39 PM
note for patreons, I'm currently doing my best to get Dev Blog #13 up today, but will likely be late, sorry! I'm wrapping up a UI/UX feature which will be the focus of the blog
September 1, 2025 at 11:11 PM
To save time on animating for my game demo, I combined my human rig with my dinosaur rig. Obviously corrections still need to be made per animation (like this animation right here isn't corrected, this is just the human run cycle thrown right on) but it's incredibly effective
August 30, 2025 at 7:45 PM
Reposted by Sarah
A basic attacking sequence for Auryn (class: Sword Priest)
March 15, 2025 at 3:21 PM
Reposted by Sarah
I thought I'd show how I did the wolf's eye. I wanted it to have similar depth like a real eye at all angles, but stick to my celshaded art style. It's a combination of simple textures and flipped normals + backface culling in the right places. #stylized3dtips
October 28, 2024 at 3:08 PM
Reposted by Sarah
"One-Eyed Wolves are among many dangers that roam the wilds of the Houselands at night. Often found in packs, they possess a head almost the size of an entire human and an insatiable appetite for blood." #dinosaur-trpg
October 27, 2024 at 3:39 PM