munro.itch.io
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
Feint. Swing. Parry. Riposte. Repeat.
Without a wielder, the blade repeated its last commands until there was nothing left.
#postcart #pixel_dailies #screenshotsaturday
@pixeldailies.bsky.social
Feint. Swing. Parry. Riposte. Repeat.
Without a wielder, the blade repeated its last commands until there was nothing left.
#postcart #pixel_dailies #screenshotsaturday
@pixeldailies.bsky.social
e=63n=circfill::_::u=t()cls()srand(u\4)for i=0,99do
a=rnd()r=rnd(e)n(cos(a)*r+e,sin(a)*r+e,u%4*30,i%6+7)end
spr(0,0,0,u%4*e,e)poke(21-😐,2)n(e,e,e,54^11)for a=0,1,.1do
for i=0,1do
circ(e+cos(a)*e+i,e+sin(a)*e,90)end
end
memcpy(0,6^13,4^7)flip()goto _
#pico8 #pixelart #postcart
Each forecast accented the same message. But you couldn't accept that so they kept on shuffling.
#pixel_dailies #pico8 #pixelart #postcart
Each forecast accented the same message. But you couldn't accept that so they kept on shuffling.
#pixel_dailies #pico8 #pixelart #postcart
Great that fonts persist between carts so can offload onto title cart. Apologies to those subjected to font crimes.
#pico8 #pixelart #gamedev #screenshotsaturday
Great that fonts persist between carts so can offload onto title cart. Apologies to those subjected to font crimes.
#pico8 #pixelart #gamedev #screenshotsaturday
Ironically, optimizing the title cart as it bloated into being larger than main game. It still needs a lot code to display the tutorial/attract screen, though not the second player/win screen. Hmm, third cart the charm?
#pico8 #pixelart #gamedev
The dungeon denizens are judging books by their cover and there's more counters to help!
#pico8 #pixelart #gamedev
The dungeon denizens are judging books by their cover and there's more counters to help!
#pico8 #pixelart #gamedev