Mystic Forge
@mysticforgeinc.bsky.social
56 followers 3 following 2 posts
We are a boutique publisher specializing in Strategy, RPG and Simulation games for PC. We believe in the art of bringing ideas to life through passion, creativity, dedication and…a little bit of magic
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mysticforgeinc.bsky.social
We built Mystic Forge to back games that take chances, to try odd ideas that do not fit the formula but could turn into something special.

@ramiismail.com shares our vision too, and we couldn't be happier to have the chance to work with him.

gamerant.com/australia-di...
Australia Did It Creator Rami Ismail Talks the Importance of Taking Risks
Developer Rami Ismail discusses the importance of risk-taking in game development, and how he challenged himself when creating Australia Did It.
gamerant.com
mysticforgeinc.bsky.social
After 6 years in the making, @heckmouse.bsky.social's DOG WITCH is finally stepping into the world. A strange little deckbuilder born from chaos, care, and community.

Coming Nov 5th!

Wishlist on Steam to help us bring this spell to more players 🐕‍🦴 store.steampowered.com/app/3548520/...
dogwitchgame.bsky.social
Big news!!! DOG WITCH finally has a release date.
Mark your calendars for November 5th!

It’s been a long journey, now it’s time for you to play and see for yourself what we’ve been working on.

November 5th. Be there.
store.steampowered.com/news/app/354...
Reposted by Mystic Forge
australiadidit.gg
When we first prototyped this, we thought nobody would bite. But @mysticforgeinc.bsky.social saw the weirdness in it and said go!

Australia Did It exists because someone still believes risky ideas deserve a shot.

#wishlistwednesday #indiegame
Reposted by Mystic Forge
jackgutmann.bsky.social
Progress is everything!

Credits:
- VFX: Me @jackgutmann.bsky.social
- Creative Director: Rami @ramiismail.com
- Art Direction: Castpixel @castpixel.bsky.social
- Devs: AeLa @aesthetic.games
- Design & Music: Max @smaxophone.bsky.social
- Publisher: Mystic Forge @mysticforgeinc.bsky.social
mysticforgeinc.bsky.social
We built Mystic Forge to back games that take chances, to try odd ideas that do not fit the formula but could turn into something special.

@ramiismail.com shares our vision too, and we couldn't be happier to have the chance to work with him.

gamerant.com/australia-di...
Australia Did It Creator Rami Ismail Talks the Importance of Taking Risks
Developer Rami Ismail discusses the importance of risk-taking in game development, and how he challenged himself when creating Australia Did It.
gamerant.com