Nina Klos 🐟
@ninaklos.bsky.social
2.9K followers 700 following 320 posts
Technical artist @ Sumo Digital Sheffield - all opinions are my own | prev. Sumo Leamington, DR studios Also: traditional gouache painter, fish #techart #unreal 🐟☀️🌌
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ninaklos.bsky.social
After a long time working on this personal piece, super excited to share it!

A blend of technical art techniques with artistic principles all done from scratch 🏖️

ArtStation link: www.artstation.com/artwork/XJ88k0

#houdini #unreal #unrealengine #gameart #technicalart
ninaklos.bsky.social
AAAAAA This is super cool!! Thank you unreal engine for highlighting my tropical beach project in their community spotlight! 💙✨
www.youtube.com/watch?v=dabu...
News and Community Spotlight | September 19th, 2025
YouTube video by Unreal Engine
www.youtube.com
Reposted by Nina Klos 🐟
dmawdev.bsky.social
SUSHI BEN IS OUT NOW! 🎉🎉🎉
I've been working on this since 2016 yay!
My team has been working on this since 2021 yay!
Plz try it out, its cheaper than toro nigiri tysm im so sleepy going to bed now.
Reposted by Nina Klos 🐟
ninaklos.bsky.social
After a long time working on this personal piece, super excited to share it!

A blend of technical art techniques with artistic principles all done from scratch 🏖️

ArtStation link: www.artstation.com/artwork/XJ88k0

#houdini #unreal #unrealengine #gameart #technicalart
ninaklos.bsky.social
Definitely needs a cold pepsi to complete it 🥤Thank youuu
ninaklos.bsky.social
Thank you so much Des! :) appreciate all the support ✨
ninaklos.bsky.social
Thank you so much! That was the goal 😄
ninaklos.bsky.social
After a long time working on this personal piece, super excited to share it!

A blend of technical art techniques with artistic principles all done from scratch 🏖️

ArtStation link: www.artstation.com/artwork/XJ88k0

#houdini #unreal #unrealengine #gameart #technicalart
ninaklos.bsky.social
PCG for scattering sea shells & glass
ninaklos.bsky.social
Treees! Bend and rotation via shader
ninaklos.bsky.social
Getting ready to upload this project 👀 Here's a final few gifs:

Glowly sea glass - randomised colour based on a texture (with more and less rare colours) and object position, plus a fake glowy shader

#techart #unrealengine #gamedev #gameart
ninaklos.bsky.social
THANK YOU!! <3 ✨💖
ninaklos.bsky.social
That is so so sweet <3 and same, exactly why I love making art like this!!
ninaklos.bsky.social
Shared more on these here: bsky.app/profile/nina...
ninaklos.bsky.social
Another shader I added a couple of weeks ago but never shared, some simple sand sparkles with some post processing kernels #unreal #techart
ninaklos.bsky.social
Another sparkle gif for bluesky because I like them :)
#techart #unrealengine #gamedev #gameart
ninaklos.bsky.social
Will larely depend on your texture, simpler is easier - I blend normals using lerps and use subtract/divide/power to control the blend line
ninaklos.bsky.social
Cloud shader - hand painted cloud textures, gradients and some simple panners

#techart #unrealengine #gamedev #gameart
ninaklos.bsky.social
Base colour and normals are being blended in with the landscape textures!
ninaklos.bsky.social
Do it! I feel like I can add so much more to it but I would never finish it haha
ninaklos.bsky.social
Trees & seashells get the same treatment!
ninaklos.bsky.social
Little bit of stylised RVT blending on a hand painted rock 🪨
#techart #unrealengine #gamedev #gameart