I think it speaks for itself when I say: We're So Back
I've been working on broom flying mechanics for my game and went to look at your old demo for inspiration.
I've been working on broom flying mechanics for my game and went to look at your old demo for inspiration.
It's a metroidvania, this is a test project without my camera controls or tilemaps. Screenwrap is for convenience.
It's a metroidvania, this is a test project without my camera controls or tilemaps. Screenwrap is for convenience.
I think it speaks for itself when I say: We're So Back
I think it speaks for itself when I say: We're So Back
Pitch down/up to gain/lose speed. I think the modulation of multiple variables at once make avoiding obstacles/enemies a more interesting challenge.
Sick broom tricks to come
#gamedev #pixelart #indiedev