https://www.youtube.com/@nnichael
#thesimpsons #hitandrun #indiedev #gamedev #unity3d
gofund.me/1c1c07e95
gofund.me/1c1c07e95
youtu.be/UwR0uRcM1oU
youtu.be/UwR0uRcM1oU
youtu.be/UwR0uRcM1oU?...
youtu.be/UwR0uRcM1oU?...
Thanks for checking it out.
Thanks for checking it out.
In this thread, the White Cylinder is the Camera Target (slightly above the player!), and the Orange Cones represent the "vertical dead zone" where the camera won't follow player movement.