nohost
@nohost.bsky.social
590 followers 870 following 130 posts
amateur gamedev. i wanna do collabs nohost_dev on twitter.
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nohost.bsky.social
🚨Project Shikai is now wishlistable on Steam!🚨

• Combo-based 𝗳𝗶𝗿𝘀𝘁-𝗽𝗲𝗿𝘀𝗼𝗻 fighter
• Expressive movement and defensive play
• 𝗥𝗼𝗹𝗹𝗯𝗮𝗰𝗸 𝗻𝗲𝘁𝗰𝗼𝗱𝗲👁️

store.steampowered.com/app/2283230/...

#indiegame #gamedev #FGC
nohost.bsky.social
more improvements to the dialogue interaction #indiedev
nohost.bsky.social
added grabs! still thinking of combat in terms of fighting game concepts even though it isnt pvp

#indiedev
nohost.bsky.social
interested composers hmu if you can make weird lofi breakcore swampy battle music #indiedev
nohost.bsky.social
sir there's a frog in the grass outside
#indiedev #gamedev
nohost.bsky.social
somehow this is also a frog

#indiedev
nohost.bsky.social
Yeah I wanted to develop the combat ai more and decided to try to put a small game around it
nohost.bsky.social
some frogs are bigger than others

#indiegamedev
nohost.bsky.social
i'm very bad at estimating timelines

#indiegamedev
nohost.bsky.social
Nope, side project. I'll probably add him or some other character from this game to project shikai when I get back to it though
nohost.bsky.social
i am looking for collaborators btw. need help with music, environment art, concept designs... capsule art...
nohost.bsky.social
do you guys like dialogue options #indiegamedev
nohost.bsky.social
quick animation practice
nohost.bsky.social
working on a first trailer. dramatic turn.
nohost.bsky.social
liked the progress so i made a render #b3d #gamedev
nohost.bsky.social
you might be on to somethin
nohost.bsky.social
i grow stronger
nohost.bsky.social
yeah! gonna need a good clank sound for the shovel melee attack lol
nohost.bsky.social
WIP on the new zoner character model. can you guess what sort of powers she'll have? #b3d
nohost.bsky.social
🚨Project Shikai is now wishlistable on Steam!🚨

• Combo-based 𝗳𝗶𝗿𝘀𝘁-𝗽𝗲𝗿𝘀𝗼𝗻 fighter
• Expressive movement and defensive play
• 𝗥𝗼𝗹𝗹𝗯𝗮𝗰𝗸 𝗻𝗲𝘁𝗰𝗼𝗱𝗲👁️

store.steampowered.com/app/2283230/...

#indiegame #gamedev #FGC
nohost.bsky.social
I'm open to either, this game was not really conceived with any specific lore or world in mind. Though I'm trying to avoid just making a generic magical girl with a staff and calling it a day
nohost.bsky.social
Yeah that'd be cool! I have in mind a move where the barricade has a forward slant so it can be used for anti airing too potentially
nohost.bsky.social
I'm more struggling with coming up with a coherent design and theme for the character. Mechanics wise they'd play like a zoner