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octantastudio.bsky.social
Games & assets
@octantastudio.bsky.social
37 followers 38 following 160 posts
Author's indie games since 2022 Visualization tools for your Unity projects https://www.octantastudio.com/en/
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Touch Effect System Release 🫆

Asset Page: u3d.as/3C7x

This is an asset for beauty and UX. You take an effect, add it to the Canvas, and it responds to touches/clicks.

#gamedev #unity #assets #vfx
⚙️ The UI Shader approach allows you to create lightweight, customizable touch effects, leveraging all Unity shader capabilities, with computations handled on the GPU for improved performance on mobile

youtube.com/shorts/cMxTg...
Generate a touch effect for your Unity game
YouTube video by Games & assets
youtube.com
A free mini version of the Touch Effect System has just been released - give it a try

u3d.as/3DiJ

#gamedev #vfx #unity
Touch Effect System updated

More ready-to-use effects
Sound support
Customizable display conditions (e.g., effects only on UI clicks or on specific objects)
Ability to trigger effects manually instead of automatic reactions

u3d.as/3C7x

#gamedev #vfx #unity #assets
For example, we recall a detective game built around phone messages. At one point, the screen “cracked” from the player’s touches - that effect really stuck with us, so we added it to Touch Effect System.

Touch effects with random shape generation:

youtube.com/shorts/jkmtc...
One Touch Effects pt. 2 | Touch Effect System for Unity
YouTube video by Games & assets
youtube.com
Touch Effect System and Automatic Tutorial Maker share a common principle - they respond to player actions so the player doesn’t get lost. ATM waits for the correct clicks. TES reacts to any clicks with lively visuals. A few words about their integration →

#gamedev #unity #assets
There was an email from Google Play about vulnerabilities in older versions of Unity. We’ve updated Brotula - the dives are safe now.

Play for free: play.google.com/store/apps/d...

#gamedev #indiegames #unity

youtube.com/shorts/-cRmT...
Brotula game updated
YouTube video by Games & assets
youtube.com
* Use a sprite-based effect as a base (TouchGlitter.prefab)
* Add a list of 2D textures
* Add a list of colors
* Set Mode = Trail - otherwise, the effect will appear only at the touch point, not as a trail
* Adjust other settings as needed - you can even overlay it with a shader-based effect
Besides shaders, sprite-based effects too

The video shows a Japanese mobile game where touches leave sparkling trails. This engagement element makes gameplay (and in-app purchases) more enjoyable. With Touch Effect System, easily recreate the same effect in your own app:

youtu.be/6Yon7O9KajU?...
Recreating touch effects with Touch Effect System #unity #gamedev
YouTube video by Games & assets
youtu.be
The video showcases a selection of effects from the Touch Effect System for a mobile visual novel. One material from the UI shader = dozens of variations.

www.youtube.com/shorts/lFnJ8...

#unity #shaders
Setting custom touch effect easily via Touch Effect System
YouTube video by Games & assets
www.youtube.com
What doesn’t become a game turns into an image for showcasing the asset

#gamedev #gameideas #unity #vfx
🗝 If you own TES purchased through the Unity Asset Store, reach out for a custom touch effect for your project: [email protected]

Write: “Here’s what I’m working on. I have the Touch Effect System. I’d like to…”
And we’ll either release an update or guide you on how to implement it yourself.
The uniqueness of this system is that it’s a system, not just a set of static images. Every particle is shader-based, which makes it easy to adjust visuals: color, shape, glow, animation, even the number and distortion of cracks in “broken glass” effect. Sparkles can be replaced with other sprites.
We’ve prepared 25+ prefabs for different scenarios, the main ones being:

* One-Touch, triggered by a tap (basic glowing circle, a random splash shape, or a pattern that looks like touching a force field)
* Trail, following movement (e.g., a heat trail or a slash like in Fruit Ninja)
* Accents
Touch Effect System Release 🫆

Asset Page: u3d.as/3C7x

This is an asset for beauty and UX. You take an effect, add it to the Canvas, and it responds to touches/clicks.

#gamedev #unity #assets #vfx
Have released an update for Automatic Tutorial Maker. After 7+ months on the market, it’s already shaping up into something like an LTS version. We fixed issues, taught it to detect Canvas type during generation (World Space / Screen Space).

#unity #unityassetstore #gamedev #gamedesign #games
Automatic Tutorial Maker updated ☝️

* Input Controller now works more stably on mobile, supports recording tutorials directly from the touchscreen via Unity Remote
* Improved DragAndDrop and added new Interaction Type: RightDragAndDrop
* Disable Debug option

🛠 u3d.as/3tsL

#unity #assets #gamedev
Automatic Tutorial Maker: create customizable learning steps by showing | Utilities Tools | Unity Asset Store
Use the Automatic Tutorial Maker: create customizable learning steps by showing from Octanta Studio on your next project. Find this utility tool & more on the Unity Asset Store.
u3d.as
Automatic Tutorial Maker updated ☝️

Added raycast-blocking mask prefab. Blocks all clicks outside target. Rect / circle / ellipse cutouts, custom sizes. Built-in sprite generator.

1. Use UI Iris Mask
2. Set cutout shape & size
3. Assign as step Hover Prefab

🛠 u3d.as/3tsL

#unity #assets #gamedev
Simply great to work on something you know well and that’s useful to others in bringing creative and technical ideas to life.

For example, we implemented for specific users:
* a flexible in-game photo input system
* split-screen support
* full screen capture

Asset page: u3d.as/3qTN
Dynamic Photo Camera: in-game interactive photos with multi-platform support | Camera | Unity Asset Store
Get the Dynamic Photo Camera: in-game interactive photos with multi-platform support package from Octanta Studio and speed up your game development process. Find this & other Camera options on the Uni...
u3d.as
About half a year ago, we released our Unity asset - Dynamic Photo Camera. Since then, it’s been through many updates and we’ve had the chance to collaborate with different devs. This is a small post of appreciation.

#unity #assets #gamedev