https://www.khronos.org/openxr/
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
Learn more: www.khronos.org/blog/new-ope...
#OpenXR #XR
Learn more: www.khronos.org/blog/new-ope...
#OpenXR #XR
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
Closing date for both is November 30th
#openxr #RFP #CTS #Specification
Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Learn more: www.khronos.org/rfp/openxr-v...
#requestforproposal #OpenXR #validation
Learn more: www.khronos.org/rfp/openxr-v...
#requestforproposal #OpenXR #validation
Learn more: khr.io/1j3
Learn more: khr.io/1j3
Learn more: www.khronos.org/events/awe-2...
#AWE #AWE25
Learn more: www.khronos.org/events/awe-2...
#AWE #AWE25
Learn more: www.khronos.org/events/xr-ex...
#XRExpo2025 #OpenXR
Learn more: www.khronos.org/events/xr-ex...
#XRExpo2025 #OpenXR
path for Unity, UnrealEngine, and Godot will be the recommended path for development. #OpenXR enables you to build cross-platform and use Meta platform plugins to add unique HorizonOS features.
developers.meta.com/horizon/blog...
path for Unity, UnrealEngine, and Godot will be the recommended path for development. #OpenXR enables you to build cross-platform and use Meta platform plugins to add unique HorizonOS features.
developers.meta.com/horizon/blog...
I was there 😉 ...
I was there 😉 ...
The symposium will include hands-on workshops, talks, and plenty of networking opportunities.
Learn more and register: www.xrwomen.com/thrive2025
The symposium will include hands-on workshops, talks, and plenty of networking opportunities.
Learn more and register: www.xrwomen.com/thrive2025
The BOF was recorded and is now available: www.youtube.com/watch?v=GXYe...
The BOF was recorded and is now available: www.youtube.com/watch?v=GXYe...
www.youtube.com/watch?v=UhDx...
#google #android #openxr @unity.com
www.youtube.com/watch?v=UhDx...
#google #android #openxr @unity.com
youtu.be/xJKQ2ca5zVw
#openxr
youtu.be/xJKQ2ca5zVw
#openxr
- measures frame intervals and various CPU timings
- supports live data and logging with CSV conversion
- extended support for D3D11 apps
- extended support for NVIDIA GPUs
github.com/fredemmott/X...
- measures frame intervals and various CPU timings
- supports live data and logging with CSV conversion
- extended support for D3D11 apps
- extended support for NVIDIA GPUs
github.com/fredemmott/X...
Open Brush is *already* compatible thanks to the power of @openxr.bsky.social. See you there!
blog.google/products/and...
Open Brush is *already* compatible thanks to the power of @openxr.bsky.social. See you there!
blog.google/products/and...