Paro (check out my M&L-like!)
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parothedev.bsky.social
Paro (check out my M&L-like!)
@parothedev.bsky.social
Beginner video game composer, learning pixel artist, 2D platformer junkie

Lead dev on Varminal, an Indie RPG inspired heavily by the Mario & Luigi series! @animalrpgdev.bsky.social
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Another set of bios, probably our wordiest yet - giving some details about Tara and Vyn's unexpected rivals, Stella and Lune!

As always, we have posted the clean textless artwork in our discord server, so go ahead and join if you haven't yet!

discord.gg/EBkqrbrruS
January 28, 2026 at 9:15 PM
WAIT I WAS JOKING WHAT DO YOU MEAN IT DOESN'T WORK WITH THE CARDBOARD VERSION SO YOU HAVE TO PAY 100 DOLLARS TO PLAY VIRTUAL BOY WARIO LAND IN GREEN
January 27, 2026 at 3:09 PM
I think this is the funniest thing I've seen from Nintendo in a while actually

100 dollars please
January 27, 2026 at 3:03 PM
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Continuing onward with our main cast, here is some information on Plink, the robot accompanying Tara and Vyn on their adventure, and Nova, his eccentric creator!
January 16, 2026 at 4:05 PM
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With development moving smoother than ever, it’s time for us to finally introduce the main cast of Varminal!

Keep in mind the story is still being developed so some information may be subject to change, nevertheless... here is some info about our main heroes, Tara and Vyn!
January 8, 2026 at 11:06 PM
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Check out our new Overworld HUD! Pretty cool looking, right?

We're definitely going to further tweak the animations and polish it all up later, but what matters now is another core component of the gameplay is already implemented - we're moving at a great pace!

youtu.be/SCEzPu4iqhk
Weekly Progress Update # 2 - NEW HUD!
YouTube video by Varminal
youtu.be
November 15, 2025 at 11:45 PM
remake edging
October 9, 2025 at 10:42 PM
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📢Development Update!📢

Another part of the battle system is finished - finally, all the death & revive animations are completed! This time, instead of a generic crystal, a special rejuvenating balm is the item needed to wake your friend back up.
September 21, 2025 at 5:38 PM
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September 3, 2025 at 10:33 PM
We first planned for the demo to release on September, though right now it's clear we underestimated just how much development will be needed for it, it's not even close to finished. We'll probably be done with it halfway through next year.

...but given Silksong's release, maybe that's a good thing
September 4, 2025 at 12:13 PM
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Holy shit I just found this project
Yes I would like some more M&L in my life
We're finally back in action! And with a new bit of progress: enemies can now be hit on the overworld, and the battle transitions have a little jingle leading into the battle theme! There's also one if you're the one that gets hit, but we'll let you discover that one yourself in the game.
September 1, 2025 at 10:51 AM
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We're finally back in action! And with a new bit of progress: enemies can now be hit on the overworld, and the battle transitions have a little jingle leading into the battle theme! There's also one if you're the one that gets hit, but we'll let you discover that one yourself in the game.
August 30, 2025 at 11:04 PM
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April 18, 2025 at 10:06 PM
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Addendum! While playing through Brothership, there was one joke that reminded me of something else. It was the same joke, executed similarly, only I had a much different reaction. Why the difference? Is it simply because it happened in a game I wasn't fond of?

youtu.be/8i3RA7Dy6-A
Why Every Single Video Game Needs to Be Serious
YouTube video by AurumAlex
youtu.be
August 24, 2025 at 4:36 PM
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Random-ish enemy formations!
August 25, 2025 at 7:09 PM
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Thanks to the help of our incredible discord community, Tara and Vyn now have their own little spot in Wplace!
If you'd like to come and add anything in the space that's available, go to wplace.live?lat=35.97238... and add in your own Varminal doodles around our big mural!
August 21, 2025 at 8:15 PM
been a few months since i got a dream job opportunity of a lifetime then proceeded to fuck it all up
man im still not really over it idk if i'll ever be
probably should take "composer looking for work" out of my bios until i learn how to actually fucking work
July 8, 2025 at 10:28 PM
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Another bit of progress, getting poisoned and all animations accompanying that are implemented again. As well as different portraits and health icons to match! Little touches we hope will give more charm to the UI.

#indiegame #indiedev #indiegames #jrpg #rpg #marioandluigi #mario #devlog
July 6, 2025 at 7:33 PM
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In between us adding and re-implementing other animations and features, we finished both characters' item using animations. Now they can throw them to each other, just like before, and also have a new animation for drinking stuff! Just to add that little bit of extra charm.
#indiegame #rpg #indiedev
June 29, 2025 at 8:57 PM
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Tara's Jump counter has been re-implemented as well, but now with new animations! In the old beta, we just reused the regular jump sprites, but Paro wanted to go the extra mile, and we think it was worth it - stomping the enemies feels more satisfying than ever! #indiegame #marioandluigi #indiedev
June 21, 2025 at 3:09 PM
And I will not explain.
June 20, 2025 at 7:35 PM
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June 14, 2025 at 3:21 AM
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Melee fox bug
June 11, 2025 at 6:45 PM
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"Sonny Boy" creator Shingo Natsume announced his FIRST ORIGINAL ANIME MOVIE: "Ghost"!

Release Date: 2027
Animation Studio: Madhouse

Fantasy Drama about a brave girl who wants to protect "the starry sky" facing the absurdities of the world.

Image © Ghost Production Committee
June 9, 2025 at 8:19 AM
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🪈🎶 Seed of Nostalgia - Title Screen (Live Woodwind version) #jrpg #soundtrack
May 3, 2025 at 4:28 PM