https://www.twitch.tv/petedasheep
Smooching @willemtheott.bsky.social in the Gay Way™️
Grab the janky alpha demo here.
drive.google.com/file/d/1pTf3...
Wanna know more? Join the Discord!
discord.gg/ys7xjjKWX
It worked beautifully until you stopped playing Wolfenstein 3D. I had the 2D movement quite well defined but my physics system wasn't robust enough to handle what I was trying to do.
My fears kept me from really dabbling in a physics-based solution to physics problems.
It worked beautifully until you stopped playing Wolfenstein 3D. I had the 2D movement quite well defined but my physics system wasn't robust enough to handle what I was trying to do.
My fears kept me from really dabbling in a physics-based solution to physics problems.
By moving ground-checking and correction logic out of the collision monitoring step and into a suspension normal averaging system, I'm getting much smoother transitions between slopes at the cost of some bounciness on landing.
By moving ground-checking and correction logic out of the collision monitoring step and into a suspension normal averaging system, I'm getting much smoother transitions between slopes at the cost of some bounciness on landing.
Gotta do an aesthetic deep dive when it comes to textures here soon.
Gotta do an aesthetic deep dive when it comes to textures here soon.
Wanted to be a programmer but fell into a sysadmin internship outta college. Turns out I really like spinning up VMs, building networks & fixing Windows!
Wanted to be a programmer but fell into a sysadmin internship outta college. Turns out I really like spinning up VMs, building networks & fixing Windows!
Game dev work!
Game dev work!
Game dev work!
Game dev work!
The challenge was decoupling the reality of driving with the fantasy of car combat.
The challenge was decoupling the reality of driving with the fantasy of car combat.