Paul Stangl
@polemin.bsky.social
130 followers 150 following 23 posts
Level Designer at Bongfish - Community Mapper for CSGO (Manor, Feast, Guard) - Former Mapper for CSCO - avid Taffer
Posts Media Videos Starter Packs
polemin.bsky.social
We're finally able to show off what we've been cooking! Check out our cool couch co-op chaos "Chefs Arena" on Steam!
polemin.bsky.social
Soooo ... what did you get?
polemin.bsky.social
I think my biggest criticism would be that the bombsites feel a bit underwhelming, both thematically, as well as in gameplay. They feel wedged into the layout instead of being a focal point. Gameplay revolves about a singular piece of cover on both sites. Those could offer a bit more.
polemin.bsky.social
You have some cool spaces fleshed out. Most contact points feel unique and offer something new. There are a lot of interesting and meaningful elevation changes, that feel pretty intuitive as well. I love how bold you are with space, even though I'm a bit concerned about the utility of smokes.
polemin.bsky.social
Always keep noodling! Love the term
polemin.bsky.social
Sequel to "I am Bread"?
polemin.bsky.social
Thanks for reminding me to play Prey again. What a gem.
Reposted by Paul Stangl
bongfishofficial.bsky.social
Our CEO Christian Stocker will be at this year's @officialgdc.bsky.social Conference in San Franciso as part of an amazing line-up of Austrian game devs!

Get in touch with him on LinkedIn if you want to grab a coffee and have a chat :)
www.linkedin.com/in/christian...

#GDC2025 #Austrian #gamedev
polemin.bsky.social
Haven't played those two, so I don't know how it compares, but I absolutely LOVED Dusk if you haven't played it already.
Reposted by Paul Stangl
bongfishofficial.bsky.social
I guess you could say we have been cooking up something 🍳

Introducing: Chefs Arena - a couch co-op party game for your whole family, friends, or your enemies - depending on who you want to settle a food dispute with.

#bongfish #chefsarena #owngame #game #gamedev
blue background with illustrations of various characters, like a pink fish, multiple chickens, a chili with a mouth and a big green dragon with a cleaver stuck in its nose, one character dressed as a knight with blue hair is jumping and trying to avoid the characters, right in front of the knight is a logo saying "Chefs Arena" and behind is a king with a crown on its head and cuttlery in its hands with an open mouth ready to catch the food the knight is holding. Sprinkled throughout the entire scene are pinkish squares.
polemin.bsky.social
Congratulations to the finalists! Even if "Timber" did not make it into the Top10, I'm very proud we were able to submit something for this contest. This year has been wild for me personally, and having so limited time to work on a map shows. But fewseb and I are planning to continue working on it!
mapcore.org
Mapcore @mapcore.org · Feb 23
🚨 The big announcement you've been waiting for! 🚨
All of the judges have cast their votes and chosen the top 10 maps that will compete in the Grand Finale stage of the Mapcore FACEIT 2025 Big Adventures contest. Check out all 10 maps here: www.mapcore.org/topic/30276-...
#CS2
Reposted by Paul Stangl
mapcore.org
Mapcore @mapcore.org · Feb 23
🚨 The big announcement you've been waiting for! 🚨
All of the judges have cast their votes and chosen the top 10 maps that will compete in the Grand Finale stage of the Mapcore FACEIT 2025 Big Adventures contest. Check out all 10 maps here: www.mapcore.org/topic/30276-...
#CS2
polemin.bsky.social
There she is. Worked hard on "Timber" together with my partner in crime fewseb. We can finally present the first art pass. Our submission for Stage 2 of the @mapcore.org mapping contest: steamcommunity.com/sharedfiles/...
polemin.bsky.social
First glance into our new own IP. Exciting stuff <3
bongfishofficial.bsky.social
"Who are you?" "I'm you, but different!"

Concept art for an unannounced project we're working on.

What name would you give these cuties?
#conceptart #gamedev #indie #roots
two roots facing each other with hands and an open mouth, the one on the left is green in color, the one on the right is pinkish, reddish in color. The text on the graphics “Rooting for each other”
Concepts for own IP, ART NOT FINAL. Bongfish logo on the top left-hand side.
Reposted by Paul Stangl
bongfishofficial.bsky.social
First week of work in the new year has us like #gamedev #community #cats
(the little feline queen's name is Scout)
cat sleeping in a kangaroo-like position on mousepad next to mouse and two screens
Reposted by Paul Stangl
bongfishofficial.bsky.social
Wishing all of you a very happy new year and only the best for 2025! Thank you for being here and for following us. Please stay tuned - you will be hearing a lot more from us ;)

Happy New Year! ✨

#gamedev #community #happynewyear
Dear everyone,

2024 has been a bit of a ride for us here @ Bongfish. 

Admittedly, one with more downs than we were anticipating.

It has been challenging, but we take 2024 as an opportunity to grow and to move forward. So, this message is one of hope and gratitude.

A gigantic, massive THANK YOU needs to go out to every person we are fortunate to call or to have called a member of the team.

There would be no Bongfish without you and we want you to know that! We hope to show you some of the awesome stuff we are working on in 2025 - stay tuned ;)

To the industry: 2024 has been grim, but let's hang in there and hope 2025 can be a year of celebrations for all of us.
*fingers crossed*

And to everyone else reading: we wish you nothing but health, safety and above all happiness for 2025.

See you soon,
The entire team at Bongfish <3
polemin.bsky.social
Merry Christmas everyone! Hope you're having fantastic holidays!
polemin.bsky.social
Everybody loves some before and after pictures. So here are some WIP comparisons from Timber, before it goes live again on @mapcorehub.bsky.social later this week.

A Main:
polemin.bsky.social
Those blue roofs give me cozy WarCraft 3 vibes in the best way possible. Map looks wonderful already! Excited to see more soon!
polemin.bsky.social
'Tis the season where many exciting maps for the contest start getting art updates and really coming together. Every few days some new workshop updates, screenshots or videos excite me for all of the maps. Can't wait to explore! Keep 'em coming!
polemin.bsky.social
Thought I should share some progress on Timber. Still a long way to go, but I'm slowly getting a feel for it.