Christopher Spina
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quiltedpoints.net
Christopher Spina
@quiltedpoints.net
Reader and critic.
Collected works: quiltedpoints.net
A few months ago, I was published for the first time - thanks @unwinnable.com! I'm still very proud of this piece that touches on the portrayal of faith, deification, technological "progress", solidarity, and music found in this charming masterpiece of a game.
"For Pharloom’s past, present, and future, faith functions as an omnipresent mediator, embodied and exploited in varied ways depending on the social position of its interlocutors."

Christopher Spina examines the various facets of faith in Hollow Knight: Silksong:
On Faith, Eternity, and Impossibility in Hollow Knight: Silksong’s Pharloom: A Symptomatic Reading - Unwinnable
For those residing in the Underworks, faith only serves to ensure obedience to the system of oppression.
unwinnable.com
January 7, 2026 at 4:18 PM
I'm still committed to updating the lists we spent so long crafting and if you are curious to check them and those shorter reviews out, you can find them through the link in my bio.
January 7, 2026 at 4:11 PM
After a year of working within those constraints - and probably taking it a little too seriously, as I often do - I thought it was worth trying to take the next step in pursuing my passion for writing.
January 7, 2026 at 4:11 PM
2000 characters is a pretty austere limit, but Sarah's surgical and frequently-painful edits helped me create what I think is some decent short-form writing, even if sharing my thoughts often left me feeling vulnerable.
January 7, 2026 at 4:11 PM
What was an occasional hobby became an expanding project of tracking and cataloguing releases through various playlists, and eventually evolved into trying my hand at writing user reviews for some of my favourite games.
January 7, 2026 at 4:11 PM
So, in 2023, we created an IGN Playlist account, intending to maintain an updated list of indie game recommendations that our friends (and anybody else) could check in on whenever they were looking for something new.
January 7, 2026 at 4:11 PM
We tried our best to find a balance between being informative and enticing in hopes of sharing our passion with the people around us. Having repeated this gesture so many times we thought, hey, maybe there's a tool we could use to keep track of the things we recommend.
January 7, 2026 at 4:11 PM
We originally made slide decks in powerpoint detailing games we thought would appeal to people who were much less involved in the hobby than us, tailoring our recommendations to each person's specific interests.
January 7, 2026 at 4:11 PM
After the Nintendo Switch's release, my partner and I began creating game recommendation lists for everyone we knew who was fresh into the ecosystem.
January 7, 2026 at 4:11 PM