Etienne Pouvreau
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rascarcapackdev.com
Etienne Pouvreau
@rascarcapackdev.com
600 followers 450 following 420 posts
Indie gamedev from france. Sometimes 2d, sometimes 3d (the games not me) 🌐 www.rascarcapackdev.com itch io : https://rascarcapack.itch.io/
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Reposted by Etienne Pouvreau
Halloween sale on itch! Most of my stuff is free already, but you can get the deluxe version of Battery Acid Boy 2 for $1 this week :)

not-jam.itch.io/battery-acid...

(it includes all music and art from the game under CC0 licence so you can use it in your own projects)
yeah it took my pc 5+ hours to install the latest update, and it wouldn't dl unless i used an other parameters sub-menu to install it...it was a giant pain to figure out and i only installed it to get rid of the notification. Once i finish building my next pc it will NOT use windows. F microsoft
Sorry for the radio silence lately, i'll have something (gamedev) to announce soon...

in other non-news today is my birthday and i recently watched Jim Henson's The Dark Crystal, what an amazing work of art. Off to watch Labyrinth again !
as long as you're driving it on the highway...i think
Reposted by Etienne Pouvreau
I ended up working on another project this past weekend lol. I guess it's just gamedev thing we can't ever focus on one project T-T. Anyway, if anyone wants this Halloween screen decor app, let me know I'll upload it for you! #indiegamedev #gamedev #godot #cozygame
this week end's #LDjam was the first time i tried using my engine for a jam..i failed miserably but it was really eye opening and a great test.
merci beaucoup des conseils! ils me seront très utile!
OMG this looks AMAZING ! I'm blown away really

out of curiosity are you mixing 3d and 2d here ?
Reposted by Etienne Pouvreau
platformer prototype 2: i don't like doing level design, so I'm thinking of a way to have the player do it...the idea being that you have to 'carve' the level before you play it, using resources to carve, carving to access more resources...

#gamedev #indiedev #indiegames
platformer prototype 2: i don't like doing level design, so I'm thinking of a way to have the player do it...the idea being that you have to 'carve' the level before you play it, using resources to carve, carving to access more resources...

#gamedev #indiedev #indiegames
i reached the end of the demo yesterday (twas great !), i got to say i do feel weird about mixing pixel fonts with non pixel fonts but maybe that's just me...both fonts look great tho
Reposted by Etienne Pouvreau
the action dude is back, now real time !
excuse the tinyness, he can't help it

bsky.app/profile/rasc...

#gamedev #indiegames #pixelart
sa me rappelle cette illustration de uuufin (sur twitter) sauf que ghibli, enfin en gros c'est trop beau quoi
autocorrect was not happy but i don't care ! it is a word, i can feel it
the action dude is back, now real time !
excuse the tinyness, he can't help it

bsky.app/profile/rasc...

#gamedev #indiegames #pixelart
Reposted by Etienne Pouvreau
i love the fact that this little guy (uploaded 3 years ago to #itch ) is still the most frequently and regularly downloaded thing from all the stuff i made

#pixelart #gamedev

in case you're interested (its free and the aseprite file is included): rascarcapack.itch.io/pixel-geese-...
thanks, yeah two users actually linked their game in the comment ! always nice to see
i love the fact that this little guy (uploaded 3 years ago to #itch ) is still the most frequently and regularly downloaded thing from all the stuff i made

#pixelart #gamedev

in case you're interested (its free and the aseprite file is included): rascarcapack.itch.io/pixel-geese-...