RexZheng
@rexzheng.bsky.social
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rexzheng.bsky.social
On a side note, It's caused by the same code change for Milestones, who knows what else is affected, but I believe there are MANY broken features because of this. Hope EA fix it up soon.

DOWNLOAD HERE:https://konansock.itch.io/soooooome-small-fixes
rexzheng.bsky.social
New Small Fix: Dangerously Fizzy Fix.

After the Pre-EBN Patch, Sims who drank only 1 bottle of fizzy juice or 1 glass of nectar would get the Dangerously/Weirdly Fizzing Buff. This should fix it.

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rexzheng.bsky.social
Note that custom Milestones still suffer from this issue. Since this is a pretty groundbreaking bug that affects a lot of their own codes, do not harass other modders, and please wait for EA to fix this. For now, remove custom Milestones if you're annoyed by it.
rexzheng.bsky.social
New Small Fix: Milestone Reflection Fix.

After the Pre-EBN Patch, Sims were constantly getting Milestone related buffs which they never get. This should fix it.
rexzheng.bsky.social
Owned Retail Store Fix and Owned Vet Clinic Fix should be obsolete now. Since this is fixed by EA.

As usual, more updates will roll out after EBN, where pack features will be incorporated into my mods. For now, no more script errors from my mods!
rexzheng.bsky.social
Mod Update: Meaningful Wedding Stories, Additional Bucket List, Custom Food Ingredient Replacement, Purchase Jewelry on Phone and Seasons Trait Bundle have been updated!

Love that new Notebook UI, don't you?

BPS Fashion career is also updated.
rexzheng.bsky.social
New Bug Fix: After Life and Death update, Sims will get the 'Defeated Death' or 'Lost to Death' moodlet after playing Ping Pong, even if they never challenged Grim. This fixed that issue.
konansock.itch.io/soooooome-sm...

Additionally, the Ice Cream Ingredient Enabled Fix now supports children!
rexzheng.bsky.social
In the recent update, the Sims team secretly updated the gnome, granting them a relationship bar.
Considering the info about the new EP, we might get more interactions with the gnomes somehow.
rexzheng.bsky.social
An interesting finding is that Batuu recipe: Braised Roast Shaak is the single best recipe for your Sims. All HAIL to Batuu!
rexzheng.bsky.social
The final formula apply a coefficient to each part, to allow Simmers to count it differently according to their playstyles. (e.g. Only eat when they’re dying, hates gaining weight, has 200G mod so it lags so much between eating animation, etc.)
rexzheng.bsky.social
The third and last part is the calories. Sims grow 1 pound for every 150 calories, and it takes them 13,33 minutes to jog it off. We subtract those time
rexzheng.bsky.social
The second part is how long it takes to finish the meal. Each food has a consumption turn, which is how many times the eat animation is played. It takes 4 minutes for a turn on average. Sometimes we might also consider the time in-between, so there’s an optional part for that.
rexzheng.bsky.social
We calculate those slowed decay as equivalent long-term hunger need gain.
Batuu recipes, however, will give Sims the most potent buff despite being Level 1 recipes; 3 Tomarani Entrees grants the second most potent buff.
rexzheng.bsky.social
Secondly, some highly-skilled, high quality recipes apply a potent buff to Sims so their hunger need decay slows down. An Outstanding Level 8 Gourmet Cooking Lobster Tortellini make their hunger need decay slows down 80% for 6 hours!
rexzheng.bsky.social
Most Simmers allow their Sims to eat before this because it makes their Sims uncomfortable, and most Sims have at least two meals a day. As a result, a meal with 200 hunger value is equivalent to a meal with 150 hunger value at most times.
rexzheng.bsky.social
Firstly, It choose the minimal value among hunger value and 150, because it takes 12 in-game hours for a Sim’s hunger motive to decay from full to -50, after that it slows down so Sims don’t starve easily.
rexzheng.bsky.social
The basic idea is to not define efficiency, but consider this instead: After how many in-game minutes will the hunger need decay to the same value.

The first part of the formula is hunger value of the food divided by hunger need decay. The hunger value is a modified value due to two reasons:
rexzheng.bsky.social
I refined Carl’s Food Efficiency, with a brand new formula, the ability to take food buffs and food with 0 calories into account, as well as all DLC compatible.

Rankings: docs.google.com/spreadsheets...
Sims 4 Food Efficiency Sheet
docs.google.com
rexzheng.bsky.social
It was extended to April 1st!