Richard Lems
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rilem.nl
Richard Lems
@rilem.nl
Art&Game Creator | Sea Sniffers, Mighty Goose | Founder of the game studio Blastmode | https://store.steampowered.com/app/3045520/Sea_Sniffers/
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Announcing: 🐟 Sea Sniffers! 🐟
A cozy ocean exploration game!✨

Join Kiwi & Momi as they become Sea Sniffers, brave explorers who dedicate their lives to uncovering the mysteries of the world’s vast oceans! 🦭

Take a look at our teaser trailer! #gamedev #pixelart
It's Friday
January 9, 2026 at 4:24 PM
Time to pixel some underwater environment stuff! #pixelart #gamedev
January 7, 2026 at 4:03 PM
Treasures of the deep✨ #pixelart #gamedev
January 6, 2026 at 4:06 PM
Dive! Punch! Capture!

Sea Sniffers is a fantasy ocean adventure where you control a seal that fights all kinds of fish! #gamedev #pixelart
January 5, 2026 at 4:46 PM
Happy new year! I never actually finished that crt thing from my last post.

Instead, I completely remade pixelbasher from scratch! 😅 Maybe I'll show that off in a timelapse coming soon ;)
January 2, 2026 at 5:41 PM
I'm just geeking out now. This #pixelart viewer hobby project is getting pretty cool.

Depending on how polished it turns out, I may release it on itch over the holidays.
December 22, 2025 at 4:46 PM
It's time for a holiday break and I have a hobby project on my mind: Something to do with pixelart! Here are some teasers ;) #pixelart #screenshotsaturday
December 20, 2025 at 5:48 PM
December 20, 2025 at 2:02 PM
The platforming in this game is breaking my brain.

Specifically because I want to dock the boat in front of a collider, jump out, and then walk behind the boat. #gamedev #pixelart

But hey, it's sort of working now! (except for Momi :p)
December 18, 2025 at 4:01 PM
What the heck happened here?? 😭 Interesting bug.. 🤔 #gamedev #pixelart
December 17, 2025 at 7:13 PM
Why don't indie games have photo modes? I added one to Sea Sniffers! 📸 #gamedev #pixelart
December 15, 2025 at 4:46 PM
Still using PixelBasher for tech assets. This timelapse shows how it fits into Sea Sniffers my workflow 😋 #gamedev #pixelart

(PixelBasher is a kitbashing tool I made to fit into my own style of working.)
December 12, 2025 at 5:41 PM
Cleaning up old Radar graphic: Old version was placeholder, so I updated the design and pixelart!

In this video: Before → process → after 😋
December 10, 2025 at 7:13 PM
I thought fishing needed a bit more action: so I gave some fish boxing gloves!
Sea Sniffers will have +100 fish and fish-likes, all catchable (and punchable) 😋 #gamedev #pixelart
December 8, 2025 at 4:46 PM
A shell dweller #pixelart timelapse!
December 5, 2025 at 8:37 AM
I'm working on more elaborate fish behavior systems and I thought this looked neat ^^ #gamedev #pixelart

(Also, wouldn't want to be in the water when this entire school gets hungry 😛)
November 24, 2025 at 7:55 AM
Reposted by Richard Lems
jelly :3 #pixelart
October 20, 2025 at 11:23 AM
Alright, the basic ship editor is functional! Now I just need some inspiration for cool ships or parts. #gamedev #pixelart #construct3

If you got some amazing boat inspiration, please let me know!
November 16, 2025 at 2:15 PM
High on the wishlist for Sea Sniffers: customizable boat. This is the proof of concept!

Now I want to add things like flags, buoys, ropes you can just attach to your liking. #gamedev #screenshotsaturday
November 15, 2025 at 3:48 PM
Deep in spreadsheets atm, not the most exciting thing to share. So here, have a seal doodle! 🦭
November 11, 2025 at 1:17 PM
Our seal is actually a stack of sprites! This is how we get fluid animations underwater :) #gamedev
November 4, 2025 at 4:17 PM
Reposted by Richard Lems
Creating a cozy #pixelart house!
🕑2 hours of pixel art
⏩3 min timelapse
Even added some captions ~ #gamedev
October 16, 2025 at 1:37 PM
November 4, 2025 at 2:44 PM
We need some more snails 🐌 #pixelart
October 30, 2025 at 12:41 PM
October 29, 2025 at 3:23 PM