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rossgamedev.bsky.social
RossGameDev
@rossgamedev.bsky.social
Game Dev and Collector working on Cairn: Mathair's Curse, a Scottish JRPG!

OUT NOW on Steam! https://store.steampowered.com/app/1302530/Cairn_Mathairs_Curse/
Reposted by RossGameDev
It was my first attendance at #AdventureX over the weekend, with @rossgamedev.bsky.social!

Had a fantastic time - brilliant talks, met lovely people, and a wonderful selection of games discovered!
November 24, 2025 at 3:12 PM
Reposted by RossGameDev
My review for Cairn: Mathair's Curse is up now, which is apparently my 199th (scored*) review at RPGamer.

rpgamer.com/review/cairn...

(*not counting Adventure Corners, Deep Looks, or other pseudoreviews)
Cairn: Mathair's Curse Review - RPGamer
Ross McRitchie's Cairn: Mathair's Curse brings a Scottish flavour to the RPG sphere. An interesting story with plenty of heartfelt moments, some zany foes and situations, and a strong soundtrack make ...
rpgamer.com
October 31, 2025 at 4:06 PM
Reposted by RossGameDev
Cairn: Mathair’s Curse Review
Cairn: Mathair’s Curse Review
Whit's fur ye'll no go past ye Developer Ross McRitchie's Cairn: Mathair's Curse draws inspiration from retro RPGs and Scotland for an engaging turn-based adventure. While gameplay might not deviate very far from the classic template, its late 1980/early 1990s Alban setting works nicely with a well-paced and interesting story, backed up by a soundtrack that successfully infuses traditional Scottish sound into the SNES-style music. Its 25-to-30-hour runtime holds up nicely for a worthwhile experience. Cairn: Mathair's Curse takes place across just over a dozen chapters. The vast majority of these follow not-quite-silent protagonist Alex, a young boy hailing from Awnie Island. His mostly quiet life, albeit hounded by some strange dreams, is interrupted when a nefarious group infiltrates the island and ends up kidnapping some of those he holds dearest. Unable to carry on at home, he is brought to the mainland to help search for his missing loved ones, where his strange powers enable him to investigate mysterious and conspiratorial events involving a corrupting darkness. Other chapters introduce characters that later join up with Alex, while helping to further establish the overall plot and build up the conspiracies behind everything. [caption id="attachment_178677" align="aligncenter" width="640"] Don't make crazy election pledges you can't fulfill.[/caption] The game manages to hit a sweet spot of pulling on the strings, with plenty of heartfelt moments and emotional events, while also injecting a good amount of zaniness and fun into its proceedings, switching between the two as necessary but never in an immersion-breaking manner. There's plenty of personality to the main and supporting cast, making it easy to root for the protagonists in their ultimate quests to save the homes they find so dear. The Scottish touches are very welcome and go a long way to injecting plenty of character into the world, while the game's generally strong pacing ensures that the story is always progressing in one way or another. Most of the chapters take place around a particular location, though a number of towns and other major places are revisited. Each chapter usually comes with at least one decent-sized dungeon to explore, with a scattering of optional side quests to be found. The dungeons are well designed, with players rewarded for exploring with plenty of chests that provide useful consumable items, pieces of equipment, or items to progress side quests. There's a solid variation between the locations players visit to help keep things interesting, starting at the rural Awnie Island but swiftly moving to a snowy castle, cruise ship on the open water, an underground facility, and more. Combat is initiated by coming into contact with any of the enemies wandering around each area. Exiting and reentering an area will cause most of these encounters to respawn, which has both benefits and drawbacks. Certain early parts of the review playthrough provided some frustrating challenges, primarily due to the lack of healing resources in those moments, though the developer has since released an update to help balance this a bit better. Enemies always hit quite hard and require frequent use of skills to be able to take down. The most dangerous part is always the start of the fight when players are facing groups of enemies, so players will want to try and quickly whittle down or disable as many foes as they can. This means that players will always want to try and keep a steady supply of health and skill point-restoring items on hand, but individual battles are generally very well balanced and ensure players are kept on their toes without ever feeling unfair. [caption id="attachment_178678" align="aligncenter" width="640"] Players will encounter a wide variety of enemies in the game, most of whom can pack a punch despite perhaps being a chest of drawers.[/caption] The battle system sees a party of up to four taking on anywhere between one and eight enemies, with around three being the most common. Battles are divided into turns, with the order within each turn depending on each combatant's agility. On each character's turn, players choose the standard array of actions: attack, use a skill, defend, use an item, and attempt to flee, though the last option was by and large ineffective during the review playthrough. Each character has a health bar and a spirit meter, the latter used to perform skills, with defending having the bonus of slightly restoring both as well as providing an attack boost for the next turn. There are also various status effects to take advantage and beware of, with players introduced early on to the usefulness of stunning enemies to prevent their actions, as well as some enemy resistances and weaknesses, though nothing that fully nullifies damage or reflects it back. Cairn: Mathair's Curse operates with a standard experience point-based growth system. Each level-up grants characters an automatic boost to their stats, with various new skills also obtained automatically fairly frequently. There is some trade off in selecting equipment -- some provide more physical defense as opposed to spiritual defense, for example -- to give players some minor tactical options, though the differences might not be as dramatic as some might hope. Players are always able to find a decent cadence of upgrades for their characters, but nowhere near enough for it to ever become overwhelming, and the UI is straightforward and informational enough to make it easy to switch out equipment when desired. [caption id="attachment_178679" align="aligncenter" width="640"] There's a decent variety of locations to visit in the game's Scottish-inspired setting.[/caption] The music is easily one of Cairn: Mathair's Curse's strongest elements. It's very enjoyable throughout; the use of traditional Scottish instruments works excellently with the retro format of the music, going hand-in-hand with the pixel graphics. There are plenty of charming and engaging melodies that are easy to hum along to and simply enjoy on their own. Meanwhile, the visuals do their intended job, nicely evoking the SNES era without ever trying to do too much. All of the main characters are distinct with their sprite designs, and the party members all get a welcome, more detailed portrait in the main menu. A few small passages may be a little bit hidden, but overall locations are crisp and clear about where they need to go and what is available to explore, with plenty of little touches to help players keep track of how everything links up within them. Cairn: Mathair's Curse is a game that's well worth the time invested in it. While its gameplay might not push the boat out very far, it provides a solid foundation for an engaging storyline and entertaining setting. Heartfelt events, a good balance of zaniness and challenge, and a strong soundtrack ensure that those looking for another strong retro-styled RPG, or even just a fun RPG in general, are well catered for.   Disclosure: This review is based on a free copy of the game provided by the publisher. The post Cairn: Mathair’s Curse Review appeared first on RPGamer.
rpgamer.com
October 31, 2025 at 2:32 PM
Cairn Mathair's Curse update 1.01 is LIVE!

• Watch out for Great Thistles in Albaness for party recovery
• A Vile Video Game seller for missed collectibles (expensive!)
• Combat speed setting & balance tweaks

...and lots of wee things! Check it out :)

#JRPG #indiegame
October 24, 2025 at 12:18 PM
Cairn: Mathair's Curse is now #steamdeck verified! Launch page looks fantastic (and still on launch discount too!) 😍
October 22, 2025 at 12:39 PM
It's been one week since the release of Cairn: Mathair's Curse! An amazing response but still busy busy with an update in the works, and an OST to release soon 🥳

Still on launch discount for another week too!

#indiegame #JRPG
October 16, 2025 at 5:16 PM
Reposted by RossGameDev
Who needs chocobos when you've got wild haggis? Scottish JRPG Cairn: Mathair's Curse is out now on Steam. www.gamespew.com/2025/10/out-...
October 12, 2025 at 2:30 PM
Reposted by RossGameDev
We're checking out a Cairn: Mathair's Curse - A Scottish JRPG and we've just smashed through £300 raising money for the Samaritans!
AyeforScotland - Twitch
A Scottish JRPG and over £300 for the Samaritans so far!! | !charity | !AMD - This Is Why We Game
www.twitch.tv
October 12, 2025 at 7:01 PM
Reposted by RossGameDev
So I decided to try my first ever prerecorded let's play style video covering the entire first chapter of Cairn: Mathair's Curse! I've never done a video like this so it would be cool to see some support and get some feedback for future videos like this one! www.youtube.com/watch?v=yv71...
Cairn: Mathair's Curse Preview/Part 1
YouTube video by RJArchives
www.youtube.com
October 11, 2025 at 9:06 PM
This is what happens when you sneak into the cinema without a ticket! #screenshotsaturday

Cairn: Mathair's Curse is OUT NOW! (with 10% off!)

#JRPG #indiegame
October 11, 2025 at 1:30 PM
Cairn: Mathair's Curse is rated positive on Steam after just one day!
Huge thank you for all the reviews - many of them are very thoughtful and insightful 🥰
#indiedev #indiegame #JRPG
October 10, 2025 at 7:48 PM
Reposted by RossGameDev
Totes adorbs & whacky Scottish JRPG just dropped and it looks so good! Cairn: Mathair's Curse

Could be a nice palette cleanser after Xenoblade 3, Future Redeemed.

store.steampowered.com/app/1302530/...

#gaming #videogames #jrpg #rpg
October 9, 2025 at 2:03 PM
Always be kind to cookies 🥰
Keeping a lonely stale cookie company in Cairn: Mathair's Curse
October 10, 2025 at 6:38 PM
Reposted by RossGameDev
Cairn: Mathair’s Curse is out today, and it looks absolutely gorgeous. Really excited to check this one out! @rossgamedev.bsky.social store.steampowered.com/app/1302530/...
Save 10% on Cairn: Mathair's Curse on Steam
When an ancient conspiracy threatens the land of Albaness, only one boy and his dreams stand between his family and the end of the world.
store.steampowered.com
October 9, 2025 at 2:35 PM
Cairn: Mathair's Curse is OUT NOW!

In this Scottish story-driven JRPG, experience a heartfelt story, and battle some wacky enemies in an epic adventure through Albaness! 🏴󠁧󠁢󠁳󠁣󠁴󠁿

Please repost to spread the word - it makes a huge difference to an indie dev!
#JRPG #indiegame #Steam
October 9, 2025 at 12:05 PM
My wee indie JRPG just entered Popular Upcoming on Steam, releasing in 48 hours! This is bit of a pinch me moment! 😍 #JRPG #popularupcoming #indiedev
October 7, 2025 at 1:53 PM
Only 2 sleeps til release day! 💤

#JRPG #trailertuesday #indiegame
October 7, 2025 at 11:55 AM
Some of the places you can visit in Albaness 🏴󠁧󠁢󠁳󠁣󠁴󠁿 (very soon!)
#JRPG #pixelart #screenshotsaturday
October 4, 2025 at 3:15 PM
Only ONE WEEK until Cairn: Mathair's Curse releases! 🤯

And a wee trailer update for the Steam Page!

#JRPG #indiegame
October 2, 2025 at 11:49 AM
I reeeally need to think of just 1 more achievement! 😂 #gamedev
October 1, 2025 at 2:08 PM
Steam-approved... ready for that release button to be pressed soon! 🥳 #indiedev #JRPG #screenshotsaturday
September 27, 2025 at 4:36 PM
Been on holiday this week but still getting a wee bit of testing in! #steamdeck #indiedev #JRPG
September 26, 2025 at 3:25 PM
ONLY 2 WEEKS TIL LAUNCH!

Explore Albaness, uncover an ancient conspiracy, FIGHT SOME WEE BEASTIES!

#JRPG #indiegame #gamedev
September 25, 2025 at 1:46 PM
Me out here squashing wee bugs for release! #screenshotsaturday #indiedev
September 13, 2025 at 2:47 PM
📢Announcement! 📢

Five years ago, this started as a wee passion project.
Now it has a release date! 🎉

CAIRN: MATHAIR’S CURSE - a heartfelt, Scottish JRPG - launches October 9, 2025.

Tell your friends, your family, and your pets!

#JRPG #IndieGame #IndieDev
September 9, 2025 at 11:59 AM