Sai Narayan
@sainarayan.bsky.social
1.8K followers 360 following 200 posts
Technical Artist and Tools Sorcerer 🧙 Founder @meshcollective.bsky.social Creating 'Project Gilgamesh' | A psychedelic rhythm-runner 🏃‍♂️🎵 Prev: Unity, Turn10, Kite & Lightning Demo: https://sainarayan.itch.io/project-gilgamesh
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sainarayan.bsky.social
Dithered skeletal mesh particles via Niagara

#indiedev #gamedev #UnrealEngine
Reposted by Sai Narayan
junoryleejournalism.com
David Simon, creator of ‘The Wire’, being interviewed by Ari Shapiro (NPR)
SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems...
SIMON: What?
SHAPIRO: ...Or saying...
SIMON: You imagine that?
SHAPIRO: ...Boy, if that had existed, it would have screwed me over.
SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level.
SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this.
SIMON: I'd rather put a gun in my mouth.
Reposted by Sai Narayan
tttlllrrr.bsky.social
I've got a bunch of vintage early 90s rack mounted gear for sale.

All in great condition, kept in a pro studio.

I'll price them a little lower than what I see them selling for, OBO.

*quadraverb is sold
Furman power conditioner
Proteus /1
Roland U-220
Korg M3R
Alesis Divi 5
Motu microlite midi
alesis 3630 compressor
alesis quadraverb
several Mackie LM3204 line mixers
Ensonique EPS16 with many floppies of samples
Panasonic SV-3700 DAC

for sale, quadraverb is sold
Reposted by Sai Narayan
lovelybadger.bsky.social
Just Hank in the glow of the binary sunset 🌅 @sainarayan.bsky.social
Reposted by Sai Narayan
meshcollective.bsky.social
That's all folks! Was a fun trip down memory lane doing this breakdown and the response has been encouraging, so will do more in the future!

@ProfessorOfSass.bsky.social is the incredible artist behind all this and everyone should go follow her! 👏 😤

#gamedev #indiegame #indiedev
Reposted by Sai Narayan
meshcollective.bsky.social
Here's the final model in Unreal, alongside the wireframe

#gamedev #indiegame #indiedev
Reposted by Sai Narayan
meshcollective.bsky.social
May 2025: @ProfessorOfSass.bsky.social finishes modelling and rigging our main character!

Behold! The Wanderer in all his final glory!

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
Reposted by Sai Narayan
meshcollective.bsky.social
Here's a more recent concept Rose did for Birdy circa April 2025, and the team loved it, cause of course we did??

LOOK HOW CUTE THEY ARE TOGETHER 😭

#gamedev #indiegame #indiedev
Reposted by Sai Narayan
meshcollective.bsky.social
As we continued work on the Wanderer, we started calling our companion character "Birdy" internally and that stuck around!

We pinned down our visual inspiration to L0-LA59 from Star Wars, and Rose started some explorations in that direction

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
Every hero needs a sidekick, and the Wanderer is no exception!

In the background, @ProfessorOfSass.bsky.social explored ideas for companions, here’s a first take we didn't go with

I may have just read "Save The Cat" for the 1st time and gotten too excited

#gamedev #indiegame #indiedev
9 different sketches and concepts for different kinds of robot cat companions
Reposted by Sai Narayan
meshcollective.bsky.social
Here's that same shot with a stylization shader that Substance Painter provides out of the box

An early test for our stylized texturing workflow

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
April 2025: @ProfessorOfSass.bsky.social finishes up retopologizing in Maya and gets to work on texturing and modelling the Wanderer's clothes and accessories

The addition of a "crotch-harness" was a hotly debated topic at this point

#gamedev #indiedev #indiegame
An up-close shot of the Wanderer's torso showing their shirt, a red scarf, and some cloth scraps hanging down from their back behind them
sainarayan.bsky.social
I wish all beings a very good day ❤️‍🔥
sainarayan.bsky.social
Taylor is chill as heck and incredibly autonomous, fun, creative and talented.

Definitely who you want on your team!! 😤
tttlllrrr.bsky.social
Would you like me to work on your project? I've got a bit less paid work than expected lined up for October & the rest of 2025. Drop me a line if you're interested!

- Music composition / production / mixing
- Sound Effects / Foley for games or video
- UE5 Metasounds
- Cover Art
Reposted by Sai Narayan
meshcollective.bsky.social
Color explorations

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
Some drawovers on top of the low-poly model from above

Explorations for clothes and accessories

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
March 2025: @ProfessorOfSass.bsky.social blazes through the high-poly sculpts in ZBrush and then retopologizes the sculpts down to this low-poly guy here in Maya

The mesh is about 50% done, the other 50% is belts & cloth!

Other goodies in the 🧵

#gamedev #indiedev #indiegame
sainarayan.bsky.social
Pringles Or A Transformer?
sainarayan.bsky.social
I made you Pringles in Unreal
Reposted by Sai Narayan
meshcollective.bsky.social
Some other concepts that were giving Majora's mask vibes

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
Some color explorations

Red is classic game protagonist but we personally liked the Blue/Cyan vibes more

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
Some outfit and helmet concepts Rose was messing around with

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
February 2025: @ProfessorOfSass starts to lock in on the modelling and ZBrush sculpts of our main character

More renders and goodies in the 🧵

#gamedev #indiedev #indiegame
Reposted by Sai Narayan
meshcollective.bsky.social
Control rig is crazy, I wanna experiment with some procedural animated mech/loader-bot type stuff next milestone

#screenshotsaturday #gamedev #indiedev
Reposted by Sai Narayan
meshcollective.bsky.social
Hello World! Messing around with Control Rig

Don't tell our animator ( @maddiebee27) I posted this because she'll eat me

#screenshotsaturday #gamedev #indiedev