It's now LIVE ON KICKSTARTER!!!
watch the trailer here on YouTube!
www.youtube.com/watch?v=fe5T...
Makes me proud to work with them that they make this stance known ๐
Apologies for being radio silent, we're just really busy making stuff for you!
Right now in addition to a few unannounced projects, we're making a game!
As always, we will not now, or ever, use AI!
That's our coop promise to you!
[email protected]
Makes me proud to work with them that they make this stance known ๐
youtu.be/qUxqgZKoLpE
youtu.be/qUxqgZKoLpE
youtu.be/TUZlN9Hx6ag
youtu.be/TUZlN9Hx6ag
youtu.be/tEzpFMArdA0
youtu.be/tEzpFMArdA0
youtu.be/qpnJwR7pGi0
youtu.be/qpnJwR7pGi0
youtu.be/kBRKA_bTFa0
youtu.be/kBRKA_bTFa0
youtu.be/8I81zbMHTXI?...
youtu.be/8I81zbMHTXI?...
Shoutout to @brodnork.bsky.social for making the game and @scruffymusic.bsky.social for doing the music!
Shoutout to @brodnork.bsky.social for making the game and @scruffymusic.bsky.social for doing the music!
youtu.be/lheIxAMDr0U
youtu.be/lheIxAMDr0U
TAC+ vol. 3 officially out!! You can grab it now on Bandcamp~
quarkimo.bandcamp.com/album/tac-vo...
TAC+ vol. 3 officially out!! You can grab it now on Bandcamp~
quarkimo.bandcamp.com/album/tac-vo...
youtu.be/q7r4kM_-kxc
youtu.be/q7r4kM_-kxc
#gmtk
wuvableoaf.itch.io/salmon-gmtk
#gmtk
wuvableoaf.itch.io/salmon-gmtk
1. Multiply layer for primary shadows
2. Multiply layer for (heavy) ambient occlusion
3. Add layer for specular highlights and red rim lighting
1. Multiply layer for primary shadows
2. Multiply layer for (heavy) ambient occlusion
3. Add layer for specular highlights and red rim lighting
youtu.be/bhvDfgITbg0?...
youtu.be/bhvDfgITbg0?...
youtu.be/de8-80x6eKc?...
youtu.be/de8-80x6eKc?...
youtu.be/kxNIe5Z631I?...
youtu.be/kxNIe5Z631I?...