Scylorg
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scylorg.bsky.social
Scylorg
@scylorg.bsky.social
Gamedev, 3D artist, animator from México.
Making MECH LOG ZERO
Artstation: https://www.artstation.com/tcrakman
Itch.io Games: https://tcrakman.itch.io/
Pinned
Mech Log Zero is a shooter where you swap between a mechanized Pilot and its Mech to take on Colossal Machines and secure the last remnants of life inside a dying God.

Wishlist on Steam!
store.steampowered.com/app/3334350/...

#screenshotsaturday #godot #godotengine #gamedev #mech
horned lizard
#godot #scalie #gamedev
November 20, 2025 at 10:41 PM
making some game testsssss!!!!
#godot
November 20, 2025 at 2:35 AM
Reposted by Scylorg
It's finally coming!!
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
November 17, 2025 at 8:14 PM
I love retargeting rigs; the quirks are fun to look at.
#blender
November 17, 2025 at 2:04 AM
Reposted by Scylorg
Apoyen el talento mexicano, también estoy trabajando aquí colaborando con unas canciones
November 16, 2025 at 7:26 PM
Ok, but what are the rules for game Jams? do you need to create every asset from scratch? (textures, models, some code pieces) or you can use some of the stuff you alredy have.
November 16, 2025 at 1:46 AM
Just SAW the GameJam news, not sure if I would be joining, but I already have some ideas for a 3D platformer metroidvania.
bsky.app/profile/ritt...
it starts in just a few hours! though, nothing stopping you from joining late either...

i wish everyone the best of luck. have some fun, experiment a little, learn something, and dont get too stressed out!!
i'm sponsoring the next Metroidvania Month jam! Pseudoregalia got its start there, so I wanna give back a little! 3500 USD across the top 5, with a 500 bonus for the best 3d game.

It starts November 15th and runs for a month. I hope to see some wonderful games!!

itch.io/jam/metroidv...
November 16, 2025 at 1:42 AM
November 15, 2025 at 11:44 PM
Reposted by Scylorg
Samus protect - Metroid Prime 4 Beyond
#MetroidPrime4
November 14, 2025 at 8:36 PM
legs
November 14, 2025 at 12:47 AM
Making the new enemies for the new area.
November 11, 2025 at 2:07 AM
After falling from the Spine (the prologue) Dehka & Alyssa find their machines landed in a massive layer full of mechanical structures.
#godot #gamedev #mech #mecha
November 4, 2025 at 3:14 AM
Testing new approaches for level design.
November 4, 2025 at 1:20 AM
So, what´s the hardest part of making new enemies for the game?...
Hmm, ah yes, GIVING THEM NAMES
November 3, 2025 at 9:47 PM
Thinking about making an INSANE difficulty mode for the demo.
October 18, 2025 at 3:40 AM
Reposted by Scylorg
Have you ever heard about Material Maker? We interviewed the author of this open-source application made with Godot:
godotengine.org/article/godo...
Godot Showcase - Material Maker – Godot Engine
RodZilla talks about his experience developing Material Maker, a procedural PBR material creation tool made with Godot.
godotengine.org
October 14, 2025 at 3:56 PM
Updating soon to version 0.0.4, a few more sounds, polish, and it should be ready.
#godot
October 14, 2025 at 2:05 AM
Version 0.0.3 is up!
So far is been a SURREAL experience seeing people play the game, leave feedback and comments. Will continue updating as we go with new fixes for some of the bugs AND, some funsies for people who have cleared the demo!
#godot #gamedev #mech
tcrakman.itch.io/mech-log-zer...
Version 0.0.3!!!
The first BIG update of the game. Version 0.0.3 introduces fixes & adds some new features that improve the overall gameplay experience. Version 0.0.3 Change log: -Fixed some collisions that made the p...
tcrakman.itch.io
October 7, 2025 at 3:09 AM
Mech Log Zero DEMO will be available to play on OCTOBER 4TH!
tcrakman.itch.io/mech-log-zer...
#itchio #godot #gamedev
Mech Log Zero-DEMO by Tcrakman
Take control of a mechanized pilot and its Mech. Blast through Colossal Machines and secure the life inside a dying God.
tcrakman.itch.io
September 30, 2025 at 12:34 AM
Reposted by Scylorg
I've integrated some MIDI functionality in Unity to create a virtual band. Although I'll probably compose a better song for the end product, I'm happy with the results of this test, which I created in just a single week.
September 26, 2025 at 11:00 PM
Mech Log Zero will take part on the new installment of the Mexican Entertainment System!
Thanks a lot fot the invitation @thirdworldprod.bsky.social !
#godot #gamedev #indiedev
Celebren con nosotros la labor realizada por el pueblo mexicano en esta nueva versión del Mexican Entertainment System.

Celebrate with us the labor of the Mexican people on this new version of the Mexican Entertainment System.
September 19, 2025 at 2:01 AM
It is done...
September 16, 2025 at 2:09 AM