SDL Commits
sdlcommits.libsdl.org
SDL Commits
@sdlcommits.libsdl.org
Commits to SDL revision control. Unmonitored account; try @icculus.icculus.org or https://github.com/libsdl-org/SDL/issues ! 🤖
SDL: pipewire: Check for the audio service when determining driver preference
SDL: pipewire: Check for the audio service when determining driver preference
github.com
January 3, 2026 at 3:00 AM
SDL: [release-3.4.x] Cache CGDisplayPixelsHigh result on macOS to reduce IPC overhead
SDL: [release-3.4.x] Cache CGDisplayPixelsHigh result on macOS to reduce IPC overhead
github.com
January 2, 2026 at 8:29 PM
SDL: Cache CGDisplayPixelsHigh result on macOS to reduce IPC overhead
SDL: Cache CGDisplayPixelsHigh result on macOS to reduce IPC overhead
github.com
January 2, 2026 at 8:29 PM
SDL: [release-3.4.x] ci: Add steamrt4 workflows
SDL: [release-3.4.x] ci: Add steamrt4 workflows
github.com
January 2, 2026 at 5:19 PM
SDL: ci: Add steamrt4 workflows
SDL: ci: Add steamrt4 workflows
github.com
January 2, 2026 at 5:18 PM
SDL: Update the iOS Xcode build requirements
SDL: Update the iOS Xcode build requirements
github.com
January 2, 2026 at 5:18 PM
SDL: [release-3.4.x] Update the iOS Xcode build requirements
SDL: [release-3.4.x] Update the iOS Xcode build requirements
github.com
January 2, 2026 at 4:53 PM
SDL: [release-3.4.x] iOS: if the file doesn't exist in the pref path, use the current directory
SDL: [release-3.4.x] iOS: if the file doesn't exist in the pref path, use the current directory
github.com
January 2, 2026 at 4:19 PM
SDL: iOS: if the file doesn't exist in the pref path, use the current directory
SDL: iOS: if the file doesn't exist in the pref path, use the current directory
github.com
January 2, 2026 at 4:19 PM
SDL: [release-3.4.x] Fix dynamic library handling for LibUSB
SDL: [release-3.4.x] Fix dynamic library handling for LibUSB
github.com
January 2, 2026 at 4:19 PM
SDL: Fix dynamic library handling for LibUSB
SDL: Fix dynamic library handling for LibUSB
github.com
January 2, 2026 at 3:39 PM
SDL: [release-3.4.x] gpu: D3D12 uploads should also factor in block size for height, not just width.
SDL: [release-3.4.x] gpu: D3D12 uploads should also factor in block size for height, not just width.
github.com
January 2, 2026 at 3:38 PM
SDL: gpu: D3D12 uploads should also factor in block size for height, not just width.
SDL: gpu: D3D12 uploads should also factor in block size for height, not just width.
github.com
January 2, 2026 at 3:37 PM
SDL: [release-3.4.x] Improve hint documentation
SDL: [release-3.4.x] Improve hint documentation
github.com
January 2, 2026 at 3:33 PM
SDL: [release-3.4.x] Add ProGuard rule for joystickSetLED method in SDLControllerManager
SDL: [release-3.4.x] Add ProGuard rule for joystickSetLED method in SDLControllerManager
github.com
January 2, 2026 at 3:31 PM
SDL: Add ProGuard rule for joystickSetLED method in SDLControllerManager
SDL: Add ProGuard rule for joystickSetLED method in SDLControllerManager
github.com
January 2, 2026 at 3:30 PM
SDL: Improve hint documentation
SDL: Improve hint documentation
github.com
January 2, 2026 at 7:52 AM
SDL_image: cmake: always build vendored zlib as static library
SDL_image: cmake: always build vendored zlib as static library
github.com
January 2, 2026 at 2:34 AM
SDL_image: cmake: support building SDL3_image with both STB and libpng
SDL_image: cmake: support building SDL3_image with both STB and libpng
github.com
January 2, 2026 at 2:34 AM
SDL_image: cmake: support embedding a static zlib library in libpng
SDL_image: cmake: support embedding a static zlib library in libpng
github.com
January 2, 2026 at 2:34 AM
SDL: Made udev hwdb functionality optional
SDL: Made udev hwdb functionality optional
github.com
January 1, 2026 at 11:39 PM
SDL: Use udev to get the manufacturer name if possible (thanks gdb!)
SDL: Use udev to get the manufacturer name if possible (thanks gdb!)
github.com
January 1, 2026 at 11:39 PM
SDL: [release-3.4.x] cmake: Enable Vulkan support on OpenBSD
SDL: [release-3.4.x] cmake: Enable Vulkan support on OpenBSD
github.com
January 1, 2026 at 11:18 PM
SDL_image: Removed unused variable ref_sdl_req
SDL_image: Removed unused variable ref_sdl_req
github.com
January 1, 2026 at 10:57 PM
SDL_image: Removed absolute paths in the webp Xcode project
SDL_image: Removed absolute paths in the webp Xcode project
github.com
January 1, 2026 at 10:57 PM