Gladel
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seafoodwarrior.bsky.social
Gladel
@seafoodwarrior.bsky.social
22 | They/he/she | 🏳️‍🌈🏳️‍⚧️🐼 | 🇵🇭
This is my personal account. Please use tone indicators!
Technical Game Designer • DMFD Wiki.gg admin • https://linktr.ee/Gladel_G.R
Opinions are my own. I do not use GenAI.
Pinned
🧵 This thread hosts projects that I'm working on.
🧵 Please find all game projects (ex. A Fire Made of Snowflakes) and art projects (ex. DMFD art collection) here.
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I think about this a lot.
balance of power, game over screen, msx (1988) mobygames.com/game/259/bal...
December 10, 2025 at 4:14 AM
hell yea everyone 🤘
December 12, 2025 at 7:42 AM
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Also, congratulations everyone who made something this year. A comic, a song, a film, a novel, a painting, a poem, a short story, a sculpture, crochet, embroidery, whatever it is. In this era of slop and theft, if you *make* something you are a shining jewel and I am so grateful for you.
December 11, 2025 at 4:38 PM
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Sad there was no HL3 announcement because I think it would have been the funniest thing imaginable that I missed it because I was protesting out front with my labor union
December 12, 2025 at 4:08 AM
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Congrats to all the winners and nominees tonight! And our biggest of thanks to folks who turned up on our picket line, took a flier or zine, or showed us support (either in person or online). The industry might be dead, but it is actively being reborn every day by the efforts of us: the developers.
December 12, 2025 at 4:11 AM
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🫡
December 11, 2025 at 11:11 PM
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around 40 game developers affiliated with @videogameworkers.bsky.social have gathered outside the peacock theater, where the game awards will take place in a few hours, for a “the industry is dead” demonstration
December 11, 2025 at 11:13 PM
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Come by the Peacock terrace and get a leaflet, or digitally spread them around online!
December 11, 2025 at 10:02 PM
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🚨 THE GRIM REAPER IS HERE 🚨
December 11, 2025 at 11:08 PM
It’s time 🏃
We gather here at PEACOCK SQUARE, 2-4 PM PT TODAY to celebrate the life of a once vibrant game industry, killed far too soon by greedy bosses. Wear your mourning fit, and join us for a candlelight vigil in front of The Game Awards, because THE INDUSTRY IS DEAD!

actionnetwork.org/events/the-i...
December 11, 2025 at 6:49 PM
I don’t know if you guys realize how devastating it is to have something you created get taken away from you because it is owned by an evil megacorp
December 10, 2025 at 10:17 PM
Well, I’m done with this indefinitely now.

Fortnite Harry Potter collab confirmed. It’s time to boycott Fortnite!
KPop Demon Hunters players in Fortnite have some kind of psychic connection, I think.

Here's a thread of random KPDH Fortnite moments, whether it was with randos or with some friends. 🧵

#KPopDemonHunters #KPDH #Fortnite #FortniteKPDH
December 9, 2025 at 4:56 AM
I am not dead! I've been working on some other projects and AFMOS right now. Not sure yet what next I will post, but I am taking it easy right now and enjoying it. 🫡
November 29, 2025 at 9:00 AM
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Last thought - I am not certain we're the first to do this, but I've never seen it before. If we are the first, why hasn't anyone else done it? I wonder why it's not the standard, at least for games with smaller teams. At the end of a project all we really have is the work - we should celebrate it!
November 24, 2025 at 10:34 PM
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Anybody who wants to use this format, please go ahead! We would absolutely love for people to be as transparent as possible with credits. Who cares if they're long! People who worked on the game deserve their accolades, and if they ever need to get a job (god forbid) their role is now hyper clear.
November 24, 2025 at 10:27 PM
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We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
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I revisited my "Trees Hate You" project. I'm just continuing to come up with new ways to get bullied by foliage. #screenshotsaturday #gamedev #indiegame #ragegame
November 8, 2025 at 6:25 PM
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Update with several other layered effects, so we've now got jogging, aiming, dashing, freefall, arms, headlook, dynamics, etc.

It's not "one big idea" but several details, so I'll try and break them down in a thread piece-by-piece.
October 24, 2025 at 6:17 PM
KPop Demon Hunters players in Fortnite have some kind of psychic connection, I think.

Here's a thread of random KPDH Fortnite moments, whether it was with randos or with some friends. 🧵

#KPopDemonHunters #KPDH #Fortnite #FortniteKPDH
November 6, 2025 at 9:18 AM
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November 1, 2025 at 5:00 AM
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"Hard coded text strings."

(My villain origin story.)
In honor of spooky month, share a 4 word horror story that only someone in your profession would understand

I'll go first: Six page commercial lease.
October 13, 2025 at 2:40 AM
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aaand we are officially in the hide-your-neighbors stage
October 10, 2025 at 10:31 PM
Rumi burns water confirmed

#kpdh #kpopdemonhunters #rumi #fortnite
October 2, 2025 at 3:19 PM
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Figure I should try my hand at this

Day 1: Empress

#DMfDtober
October 2, 2025 at 4:06 AM
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A while back I had the idea to make a prompt list for Dragon: Marked for Death akin to other art challenges

And I finally decided to put it together in image form

If people want to do it, please tag the images with #DMfDtober
(I don’t think that is taken, but I’ll replace this one if it is)
October 1, 2025 at 9:50 PM