Shintaku
@shintaku999.bsky.social
64 followers 81 following 79 posts
I’m developing a game on my own. I’ll be posting updates on the development progress, so please consider following and liking my posts. Thank you!
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shintaku999.bsky.social
#gamedev #indiedev #indiesGame #HeroAcademyLegacy #Steam

We have published the store page for our game currently in development.
We’re sharing progress updates, so we’d greatly appreciate your follow.

Please consider adding it to your wishlist as well.
⇩:Store
store.steampowered.com/app/3446390/_/
Hero Academy Legacy on Steam
A fresh RPG combining school management and hero training!! Embark on an epic quest to defeat the mighty Demon Lord and restore peace to the world alongside the heroes you've nurtured at your academy....
store.steampowered.com
shintaku999.bsky.social
#joking #music #rap #SunoAI

I made a “Puriketsu Pretty” rap with Suno.
The lyrics are silly, but please give it a listen.

www.youtube.com/watch?v=wqtP...
Puriketsu Pretty
YouTube video by SHINTAKU
www.youtube.com
shintaku999.bsky.social
#gamedev #indiedev #HeroAcademyLegacy
#SE

“Note: audio included.
I put together a few fanfares. Sound design is insanely hard — big respect to anyone who does it! Starting tomorrow I’ll stop getting sidetracked and focus on making the game.”
shintaku999.bsky.social
#gamedev #indiedev #HeroAcademyLegacy

I’ve been building the flag system and nodes for the dialogue events. With the editor included, it’s finally in a shape I’m happy with. It took some effort to make it user-friendly. If all goes well, I’d like to show you the event in action tomorrow.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

I’ve been working on the SoundManager. Adding BGM and SFX really makes it feel like a proper game. I probably should have implemented the audio scripts a bit earlier.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

I’ve redesigned the header capsule.
1st image: after redesign
2nd image: before redesign
shintaku999.bsky.social
Thank you so much. I’m really happy!
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve created a mad scientist—a Dr. Daijōbu–style character. I’d like to add choice-based and dialogue-driven events as well.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作

I wrote a script that generates a quick-reference chart for all my particle prefabs. Since you can’t possibly remember every name and behavior, having this cheat sheet is a huge time-saver. It even auto-captures each effect’s timing, size, and position✌
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve added a feature that draws three tile events and visualizes them so you can aim for some synergy with your cards. I’d like to highlight synergistic events by changing their text color.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve added a preview of the card’s effect before you use it.
There are also experience-boosting events on the board spaces, so I plan to combine those to create moments of both lucky wins and disappointing misses.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I picked up where I left off yesterday and made some fixes to the Editor. Since the enum list got so long, I added scrolling support. I want to make the Editor even more user-friendly.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve been working on the tile events. I hadn’t pushed any updates for a while, but I’ve been steadily creating them. There are still some text bugs to fix, so I’ll keep working on those. I’ve made 95 events so far.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve added new illustrations for each month.
I’d like to add season-exclusive events, and maybe adjust enemy difficulty as well.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I created the OB event presentation. I will also make Cell events and events tied to specific dates.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I added a rank display effect.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve made it possible to display events other than the effect when using a card.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve added a fatigue meter. Your training efficiency now changes based on fatigue, so recover as you go to maintain optimal practice.
Green tiles are fatigue-recovery tiles.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I made the background animate too. Clouds, trees, and flags now move.
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

The maid is now animated. I’d like to add a few more variations, but I think the base is complete. It’s 2D, yet it looks three-dimensional and cute!
shintaku999.bsky.social
Thank you for your comment!
shintaku999.bsky.social
Thank you for your comment!
shintaku999.bsky.social
Thank you! I’m developing a game, so please follow me.
shintaku999.bsky.social
I made this in Spine. Feel free to experiment—you’ll find it’s surprisingly easy!
shintaku999.bsky.social
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve been doing the prep work for Spine animation. It’s just the body so far, but doesn’t it look three-dimensional? Can I already call myself a Spine pro?
shintaku999.bsky.social
#unity #gamedev #indiedev #HeroAcademyLegacy #illustration

I’ve created a maid who’s both manager and navigator.

I was thinking of giving her pink hair to make her stand out, but she actually looks better with blue hair.

Which do you prefer?