Sir Lancer
sirlancer.bsky.social
Sir Lancer
@sirlancer.bsky.social
Gaming.
Reposted by Sir Lancer
Translation: The text and implementation are done, working on fixing some last issues.

Testing: Still ongoing. One tester said "players will find it very inconvenient that you cannot save or load in the Light World"... I was initially resistant, but I decided to add Save Points there in Chapter 4.
January 21, 2025 at 1:50 AM
Reposted by Sir Lancer
Magnet Man 🧲
#MegaMan #ロックマン
January 17, 2025 at 8:38 PM
Reposted by Sir Lancer
Howdy! I'm J8-Bit and I make art and games! You can find more of my stuff here:
aforager.tumblr.com
gamebanana.com/members/subm...
twitter.com/AForager
#gamedev
September 24, 2024 at 12:39 AM
Here we have a big graphic showcase... literally. This is for anvil man's stage, set in Europe! Parallax was fun to learn and apply. Layout isn't final, and hopefully next showcase will be an enemy or weapon, so be on the look out! Music is placeholder, Blade man's theme
#Megaman #fangame #gamedev
December 30, 2024 at 1:56 AM
A little repost from twitter, but a showcase of something I've been working on, graphics and mechanics! The music is a place holder made by the @/Mega Man Maker team, and the theme for the stage is soda (Soda man's stage), hoping to have more mock ups like this soon :)

#Megaman #fangame #gamedev
December 27, 2024 at 8:04 AM
Reposted by Sir Lancer
Stay safe!
October 10, 2024 at 1:30 AM
Reposted by Sir Lancer
I can't promise anything, but I'm gonna be a bit less busy by the end of November. How about a new demo for Mega Man's 37th Anniversary?
October 17, 2024 at 10:10 PM
Reposted by Sir Lancer
pwned by the legendary banjo comedian
September 3, 2024 at 4:11 PM