Sixgill Studios
sixgillstudios.bsky.social
Sixgill Studios
@sixgillstudios.bsky.social
Indie game dev 🎮 | Unreal Engine
Fast-paced & fun first.
Ethical monetization only.
https://www.kickstarter.com/projects/sixgillstudios/alakablam
At first glance, this is a "hell yea!" Moment.
But it's a bot.
Its not someone who believes in me for 10k. That would be nice, but im just not there yet
#indiedev #gamedev #indiegamedev #Kickstarter
#crowdfunding #gaming

If you believe in us, consider backing! We would really love it if a human did
January 28, 2026 at 6:25 PM
AlakaBLAM!
A fast-paced, high-mobility arena FPS.
www.kickstarter.com
January 27, 2026 at 7:53 PM
#gamedev in 2026
:D im working on this fun new game!
*man is executed in the streets*
Why am i working on games.....
January 25, 2026 at 5:54 AM
NOW IT SPAWNS TOO MANY SEND HELP
January 21, 2026 at 9:51 AM
I FIGURED IT OUT AND I AM STUPID.
Im sick of being bullied by my engine 😤
I just want a a straight road to spawn in chunks is that so hard...?
#gaming #indiedev #gamedev #indiegame
January 21, 2026 at 9:15 AM
Im sick of being bullied by my engine 😤
I just want a a straight road to spawn in chunks is that so hard...?
#gaming #indiedev #gamedev #indiegame
January 21, 2026 at 9:10 AM
What i meant to post last night
#indiegame #gamedev #indiegamedev #gaming
January 20, 2026 at 3:40 PM
Its not much, but its good enough i think to pause for tonight.
My road spawner isnt cooperating with me right now and im tired.
#indiedev #indiegame #gamedev #indiegamedev
January 20, 2026 at 8:37 AM
Working on something small scale and arcade-y for Itch.
#gaming #indiegame #indiedev #indiegamedev #Upshift
January 20, 2026 at 12:07 AM
Did you know? Between Seconds works on STEAM DECK! I have install instructions ready to go on the page!
check it out!
(I swore i already wrote out the deck install instructions but maybe closed the page without saving)
sixgill-studios.itch.io/betweenseconds

#indiegame #gaming #indiegamedev #gamedev
BetweenSeconds by Sixgill Studios
A fast, arcade-style survival game built around precision movement, escalating pressure, and chasing high scores.
sixgill-studios.itch.io
January 17, 2026 at 7:28 AM
To anyone and everyone who has checked out Between Seconds - thank you. Honestly. I made the development process WAY harder than it needed to be to try to be *different* and *unique*.
I learned a lot.

On to the next one.

#gaming #gamedev #indiegamedev
sixgill-studios.itch.io/betweenseconds
BetweenSeconds by Sixgill Studios
A fast, arcade-style survival game built around precision movement, escalating pressure, and chasing high scores.
sixgill-studios.itch.io
January 15, 2026 at 6:04 PM
This was an incredibly kind thing to post, at a time when I really needed it.
Go check out my straight to the point game- between seconds - and see why sometimes it works to return the basics
sixgill-studios.itch.io/betweenseconds
#indiegame #gamedev #indiegamedev
January 14, 2026 at 9:55 PM
I shipped a small arcade shooter.
It’s short, it’s free, and it runs on Steam Deck.
Play it and tell me what sucks.
Seriously, I want to keep getting better.
#indiedev #gamedev #indiegame

sixgill-studios.itch.io/betweenseconds
BetweenSeconds by Sixgill Studios
A fast, arcade-style survival game built around precision movement, escalating pressure, and chasing high scores.
sixgill-studios.itch.io
January 14, 2026 at 7:49 AM
January 13, 2026 at 9:09 AM
January 12, 2026 at 8:34 PM
Quick follow-up this morning ☀️
Between Seconds is live on itch, and I genuinely want people to play it — not just see it.
If you try it and something feels off, tell me. I’m actively fixing things.
👉 sixgill-studios.itch.io/betweenseconds
#indiedev #itchio
BetweenSeconds by Sixgill Studios
A fast, arcade-style survival game built around precision movement, escalating pressure, and chasing high scores.
sixgill-studios.itch.io
January 12, 2026 at 5:01 PM
I just shipped a new arcade game.

Dodge. Survive. Chase the score.

Between Seconds is live now 👉
sixgill-studios.itch.io/betweenseconds
#indiedev #arcade #gamedev #indiegamedev
BetweenSeconds by Sixgill Studios
A fast, arcade-style survival game built around precision movement, escalating pressure, and chasing high scores.
sixgill-studios.itch.io
January 12, 2026 at 7:34 AM
Kickstarter is laubch8ng near the end of this month! Fund us! We will launch with full steamdeck compatibility!
#indiegame #indiedev #gamedev #indiegamedev #steamdeck #steam #gaming
January 7, 2026 at 6:37 AM
@moonbird.us
Hey, why is your link in my stolen Twitter profile?
January 6, 2026 at 4:11 PM
What the shit am I doing wrong
(Tracer style rewind in the works)
#unreal #unrealengine #ue4 #gamedev #indiedev #indiegamedev #sendhelp

Its been WEEKS btw. I was hoping to be done before Christmas. BUT. HERE WE ARE.
January 5, 2026 at 7:24 AM
What am I working on? Part 3
Playstreet a cozy, kid-friendly sandbox about exploring neighborhood moments. Built to be safe, curious, and genuinely fun.
Short hand: A digital neighborhood you’d actually want your kid to grow up in.
#indiegame #indiedev #gamedev #indiegamedev
(SUPER early screenshot)
December 29, 2025 at 6:05 PM
What am I working on? Part 2.
AlakaBLAM! — a fast, chaotic arena FPS where wizards shoot finger-gun spells, stack ridiculous hats, and fly around maps with Quake-style speed. Pure movement, dumb fun, high skill ceiling
Short hand: Wizard Quake with finger guns
#indiegame #indiedev #gamedev #indiefps
December 29, 2025 at 5:49 PM
What am I working on? Part 1.
My first steam release - Between Seconds. Where you survive between the second ahead of you, and the one behind.
Short hand - Ace of Persia.
Fly your fighter through battle rewinding and fast forwarding one second to survive.
#indiegame #indiedev #gamedev #indiegamedev
December 29, 2025 at 5:41 PM