making shit that exactly reproduces pvz heroes gameplay is very easy. im making this game for a game jam. if i actually have enough time then ill probably expand this game - it will be a fan pvz heroes (and not pvz but something broader)
I wanted to replace Spine with Moho, but the most you can do in Moho is sprite sheets, a game with let's say 50 characters would start weighing around 1.5 GB instead of 70MB with Spine. How can Spine 4 even cost 369 dollars, this is insane
attacked -> died -> idle 😁 if one character in such terrible art style takes 7-10 minutes, then 150 characters that I need will take 3-4 days. I definitely will not make it by the end of the jam #GameDev#IndieGame#GameJam
It is amazingly simple to create animation in Moho. I studied Moho completely. Thank God they have guides on their official YouTube channel. This is a very powerful program!
the new gemini image is simply incredible! it easily made a terminator costume for my capybara. i've long wanted to make a game similar to Clusterduck but about capybaras, and now this will be INCREDIBLY EASY