CreatureTime
social.creaturetime.com
CreatureTime
@social.creaturetime.com
Game Development, 3D Modeling, and more!

Documentation & Tutorials: https://creature-time.github.io/docs/
Quick dialogue testing for my turn based RPG project for VRChat. First few real tests on my RPG project. Make sure some identifiers are set, hit generate, and see the result in action! Exciting!
www.youtube.com/watch?v=A2nY...
November 8, 2025 at 12:07 AM
Feather wing prototyping...
July 10, 2025 at 11:19 PM
Don't forget to check out our virtual booth at #Furality in #VRChat this weekend!
Avatar Bases, Upper Pavilion, #313
June 6, 2025 at 1:42 AM
Released the Scaled Wyvern Gear!
gumroad.creaturetime.com/l/ScaledWyve...
Check out link to try before buying!

Contains: Harness, Collar (with tag), Muzzle, Reins, & Blinders!
June 5, 2025 at 2:34 AM
Still need to touch up some texture details, but wanted to share the WIP update anyways. All parts will be toggled separately! Meshes and VRC Phys Bones should be optimized the best possible to minimize avatar performance.

Currently targeting to final release before Furality! :)
June 2, 2025 at 2:46 AM
Working on a harness for the `Scaled Wyvern`!
Still WIP, but wanted to share anyways. :)
May 26, 2025 at 8:06 AM
Cheer! We finally releasing updates to the Scaled Wyvern!
gumroad.creaturetime.com/l/ScaledWyvern
Become wyvern! :)
May 16, 2025 at 12:13 AM
Oh. Okay...
March 23, 2025 at 11:40 AM
Exciting! (1, 2) Tested out some animations for the VRC Turn-based RPG project and some refactoring to improve some of the logic to become more modular. (3, 4) Messed around with adding a head-look and eye-look independently. The NPCs feel way more life-like now! 👀 Yes, these aren't real players! :)
March 6, 2025 at 11:20 AM