Splendid Failures
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splendidfailures.bsky.social
Splendid Failures
@splendidfailures.bsky.social
Short games - Well crafted

We’re a team of four experienced game developers in Gothenburg, Sweden.

Currently working on our studio’s debut game: A Corporate Machine.
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Hi, we’re Splendid Failures, a small indie game studio in Gothenburg, Sweden, working on our first game: A Corporate Machine.

Play as Sanitron TC-84, the world’s most overqualified cleaning robot, and explore life of the giant conglomerate Omega Global.

Follow along for updates on our progress!
We’re experimenting with different ways for our little vacuum cleaner robot to interact with the office workers. Unionize today for table tennis breaks!
#gamedev #indiegame #godot #screenshotsaturday #officelife
January 17, 2026 at 6:29 PM
We're doing thumbnail sketches to capture the tone of the narrative in A Corporate Machine. They're also perfect fodder when developing the look of the game #indiegame #gamedev #blender #screenshotsaturday
January 10, 2026 at 9:33 PM
This is some of the most succinct takes we’ve ever read! Everything here aligns 💯 with our experience, and it is definitely how we’ll try to run our own studio.
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:

www.pentadact.com/2026-01-08-1...

I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
January 9, 2026 at 10:49 AM
We're kicking off 2026 with some more tweaks on the demo, and getting a head start on a more polished future version by working on a template rig for the human NPCs in our game A Corporate Machine #screenshotsaturday #Blender #indiegame #gamedev #acorporatemachine
January 4, 2026 at 1:20 AM
For this #screenshotsaturday, we’re going back in time some months to share a silly trial render from when we were exploring the look of the office dwellers in A Corporate Machine.
We’ve since ditched the thumb-shaped heads… but the overall look and feel is still there #gamedev #indiegame #blender
December 20, 2025 at 6:34 PM
Reposted by Splendid Failures
Got any fun ideas for office people? We've started concepting all sorts of fun little guys that you might encounter in A Corporate Machine. Would love to hear people's ideas, or examples of interesting folks you've worked with at your own jobs! #indiedev #conceptart #gamedev
December 16, 2025 at 12:53 PM
Got any fun ideas for office people? We've started concepting all sorts of fun little guys that you might encounter in A Corporate Machine. Would love to hear people's ideas, or examples of interesting folks you've worked with at your own jobs! #indiedev #conceptart #gamedev
December 16, 2025 at 12:53 PM
December 13, 2025 at 11:41 PM
A better preview image of the look development graphics in the video we just posted #godot #indegame #gamedev #screenshotsaturday
December 6, 2025 at 10:38 PM
Some progression on the look-development environment for A Corporate Machine. Lots of pipeline work done to make asset creation in #blender easier and exporting to #godot smoother #screenshotsaturday #indiegame #gamedev
December 6, 2025 at 10:01 PM
We had a fun time showing off A Corporate Machine at a #gamedev pub, hosted by @swedengamearena.bsky.social. It’s an uncontrolled environment, and getting lots of hands on it when it’s early and rough really lets you see what the biggest hurdles are for players to get in to the loop. #Indeigame
December 5, 2025 at 10:48 AM
Yes, please!
early prototype of adding arealights with texturing+shaderfx in vanilla #godotengine

#gamedev #wip #shaders
December 2, 2025 at 9:24 PM
We made a mess of the demo level 🧹 #screenshotsaturday #godot #indiegame #gamedev
November 29, 2025 at 8:16 PM
Reposted by Splendid Failures
And it imports without a hitch into my LookDev scene in Godot. #blender #godot #gamedev #indiegame #acorporatemachine
November 17, 2025 at 9:38 PM
Our 3D artist has been busy making progress on the look and feel of the human NPCs that will inhabit the corporate office you’ll be cleaning in #acorporatemachine

#indiegame #gamedev #godot #blender
Last week I started work on a template rig as part look development and preprod for our game A Corporate Machine. Got stuck trying to get the mouth as easy to pose as I was imagining it. After a weekend of scratching that itch I think I got it where it should be #blender #godot #gamedev #indiegame
November 17, 2025 at 9:43 PM
We tested without it for a while... but the throw action is back 🤖 💥 Use it to optimise your work, get out of boring tasks, or just chuck anything you can get your metal paws on really! #indiegame #gamedev #screenshotsaturday #acorporatemachine #godot
November 15, 2025 at 7:25 PM
Goodbye pumpkins, hello peppermint! Getting into the holiday spirit and cooking up lots of fun stuff for our game. #gamedev #indiegame #godot #blender #acorporatemachine
November 14, 2025 at 11:39 PM
Thanks to our tireless programmer we’re now official contributors to the Godot engine 🎉 Free and Open Source is what all the cool kids are doing, right? #godot #indiegame #gamedev #foss
November 11, 2025 at 6:43 AM
Reposted by Splendid Failures
November 9, 2025 at 6:38 PM
This week: Continued work on the prototype, talks with potential partners, and making some serious progress on our Blender to Godot pipeline. Our 3d-artist is weirdly proud to let you know that the Godot-shot is only three draw calls 🤷 #gamedev #indiegame #blender #godot #screenshotsaturday
November 8, 2025 at 9:12 PM
Okay, the quest is still janky and cobbled together, but our little vacuum can now torch their bloodsucking supervisor for a gold keycard in the prototype 🤖🧠🧛🔥 #screenshotsaturday #indiegame #gamedev #godot
November 1, 2025 at 8:43 PM
The office building you’ll be cleaning in #acorporatemachine may be on top of a hell-mouth, but the rent is unbeatable.
Supernatural encounters here have some very natural explanations; hiring vampires for the night shift is just good business sense really🧛 #happyhalloween🎃 #indiegame #gamedev
October 31, 2025 at 9:09 PM
Can we trust you with the precious china? Good Bot or Bad Bot, the choice is yours. #screenshotsaturday #gamedev #indiegame #wackywipstuff #acorporatemachine
October 25, 2025 at 3:09 PM
We had a lovely drive up to Skövde, discussing all manner of game ideas, as the sun rose over the horizon. Now we’re here at #swedengameconference preparing to pitch A Corporate Machine #gamedev #indiegame
October 23, 2025 at 8:30 AM
This coming Thursday we're heading to Skövde with @swedengamearena.bsky.social to pitch A Corporate Machine in front of a live audience. Exciting and frightening in equal amounts! We'll even bring an incredibly rough playable to try out 😱
#swedengamearena #swedengameconference #indiedev #gamedev
October 20, 2025 at 2:39 PM