STDK
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stdkstore.github.io
STDK
@stdkstore.github.io
Solo Game Developer

For additional updates follow @stdkunderthehood.bsky.social

Links:
https://sketchfab.com/STDK
stdk.itch.io
https://stdkstore.github.io/

#godot #indiedev #gamedev
Pinned
I’m STDK, an indie game developer.
Working on Subexponential, a stealth story game about delivering goods across controlled borders.
Godot dev.

🌐 stdkstore.github.io
🕹️ stdk.itch.io
💻 github.com/stdkgit
📄 sketchfab.com/stdk

Follow for updates on Subexponential or other content!
I made this little teaser trailer absolutely WIP with unfinished gameplay, AND recorded on my weak laptop 😅

Still, what do you guys think?

Music by @kvjartic on YouTube!
#godot #gamedev #indiegame #horror #photorealistic
February 8, 2026 at 12:11 PM
Tlog 1

If I had to rebuild from scratch, the plan:

1. Never touch Godot Lightmaps GI again.
2. Sleep instead of rage-debugging for 4 hours.
3. Not delete all my lightmaps and call it “the process.”

(Not that this just happened…)

#gamedev #indiedev #devlog #textlog #gamedevlife
February 8, 2026 at 8:41 AM
New Screenshots!

Welcome in the Lab

#godot #gamedev #photorealistic #indiegame #horror
February 7, 2026 at 9:16 PM
Started a challenge to make one of the most realistic Godot games in a month!

Needed a break from cute low-poly. Now posting ~daily for Sporebound.

High rendering/baking costs (my poor Labtop😅) mean it’ll be €2–5 on Itchio.

#godot #gamedev #photorealistic #indiegame #horror
February 7, 2026 at 9:19 AM
Reposted by STDK
The Elevator with a new lighting system looks kinda good!

#indiegame #horrorgame #godot #indiehorror
February 6, 2026 at 11:10 AM
Just applied to @marketingforgames.com and I'm hoping for good news!

Just realized they usually accept people with 20K+ followers, but let’s see 😅
#indiedev #gamedev
February 5, 2026 at 7:59 PM
Godot Motion blur video is out now (showcase)

youtu.be/Iu74Yk-M3bE?...

#godot #gamedev #indiegame
GODOT MOTION BLUR / REALISM
YouTube video by Studiokurvik
youtu.be
February 5, 2026 at 7:20 PM
Devlog Update!

I didn’t like how the pine trees looked, so I added spotlights. Now everything looks way better!

#godot #gamedev #indiegame #simulator #thief #deliver #dealer #screenshots #gallery
February 5, 2026 at 6:55 AM
Farlands
February 5, 2026 at 12:00 AM
February 4, 2026 at 3:33 PM
February 3, 2026 at 5:49 PM
Still planning and wanted some feedback!

Should I add buyable homes (steal → earn → upgrade)?

One large map or split into multiple scenes for better performance?

Or just write your idea in the comments!

[Screenshot -> Concept]
#godot #gamedev #indiegame #simulator #thief #delivery #dealer
February 3, 2026 at 2:15 PM
Devlog Update: WATER!

I’ve finally added realistic water with reflections, and it fits the game’s theme perfectly.

Next up: it’s almost time to start coding the actual gameplay!

Still very much #WIP, but a lot more is coming soon!
#godot #gamedev #indiegame #simulator #thief #deliver #dealer
February 3, 2026 at 6:11 AM
Devlog Update: New map section!

Using Godot’s Terrain3D with my custom distance-based LOD for better performance.

Still #WIP, but more is coming soon!

#godot #gamedev #indiegame #simulator #thief #deliver #dealer
February 2, 2026 at 4:17 PM
New artworks for my game!
#Godot #GameDev #IndieGame
February 2, 2026 at 9:43 AM
I’m STDK, an indie game developer.
Working on Subexponential, a stealth story game about delivering goods across controlled borders.
Godot dev.

🌐 stdkstore.github.io
🕹️ stdk.itch.io
💻 github.com/stdkgit
📄 sketchfab.com/stdk

Follow for updates on Subexponential or other content!
February 1, 2026 at 8:24 PM
Just realized I’m way better at modeling my own maps and designing from scratch than relying on ready-made meshes! 💪

#Godot #GameDev #IndieGame #Simulator
February 1, 2026 at 3:55 PM
Devlog Update!!!
Big style shift

Back to the aesthetic of my last game, #ongrid!
Gameplay now focuses on delivering and storing goods.

I’ve decided to create the maps entirely myself.

Still #WIP, but I’m loving the direction!
#godot #gamedev #indiegame #simulator #thief #deliver #dealer
February 1, 2026 at 1:43 PM
Reposted by STDK
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 26, 2026 at 5:43 PM
Devlog Update: New Map & More

I’ve added a brand-new map with improved lighting, and I’ve been learning how to create models!

Player plots are now added: store items and plan your deliveries in a place.

More is gonna be added soon!
#godot #gamedev #indiegame #itchio #games #simulator #WIP
January 26, 2026 at 4:10 PM
Game update & apology!

Site launch delayed, but I overhauled the core gameplay! Now you smuggle goods through towns, day/night, with fake papers and high stakes. Way more intense and no schedule 1 knockoff!

BTS: @stdkunderthehood.bsky.social

#godot #gamedev #indiegame #itchio #stdk #horror
January 25, 2026 at 1:17 PM
Added environment-based walking sounds with 3 unique states and my website is almost ready!

Check out the BTS for more! The site drops here today (reposted on this account too):
@stdkunderthehood.bsky.social

#godot #gamedev #indiegame #itchio #stdk #horror #psychologicalhorror
January 24, 2026 at 10:43 AM
Next devlog update!

Added an ATM into the game.
Lighting is coming together nicely, and a brand new building has been added to the map.

Visit the BTS for more: @stdkunderthehood.bsky.social

#godot #gamedev #indiegame #itchio #stdk #horror #psychologicalhorror
January 22, 2026 at 7:57 PM
Reposted by STDK
Guys, please follow @sttdk.bsky.social or @stdkunderthehood.bsky.social

I’ll probably be abandoning this account.
January 21, 2026 at 3:44 PM
Not sure what genre I’m aiming for?

Horror? sim? or something else but it’s definitely story-driven.

Just added a new map section and I’m learning animations!

Follow the BTS: @stdkunderthehood.bsky.social

#godot #gamedev #indiegame #itchio #stdk #horror #psychologicalhorror
January 21, 2026 at 3:37 PM