Kuro
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stophy.itch.io
Kuro
@stophy.itch.io
Level 1 Rustacean leveling up in life | Bingus Productions | Dev Rel @ Turbo | https://stophy.itch.io/hangar
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Kuro @stophy.itch.io · Oct 14
There will be a Dev Stream on twitch.tv/makegamesfast/@ 4pm EDT on 10/15 talking about the release of the game I made called Hangar! Made in the Turbo 2D Game Engine! Don't miss it!

@makegamesfast.bsky.social
Deciding to make a more interactive intro to the game, hows it coming?

#Indiedev #Indiegame #gamers #makegamesfast #hangargame
October 18, 2025 at 12:03 AM
I’m so excited for this!
Let’s stream a Pokémon style turn based roguelike⚡️

Join us on Twitch tomorrow 4pm EDT for a dev interview with @stophy.itch.io creator of Hangar
There will be a Dev Stream on twitch.tv/makegamesfast/@ 4pm EDT on 10/15 talking about the release of the game I made called Hangar! Made in the Turbo 2D Game Engine! Don't miss it!

@makegamesfast.bsky.social
October 14, 2025 at 11:54 PM
I can’t wait for this!
October 14, 2025 at 8:49 PM
There will be a Dev Stream on twitch.tv/makegamesfast/@ 4pm EDT on 10/15 talking about the release of the game I made called Hangar! Made in the Turbo 2D Game Engine! Don't miss it!

@makegamesfast.bsky.social
October 14, 2025 at 1:02 PM
October 6, 2025 at 12:45 AM
Pokemon style turn based combat with a sci-fi theme 🛰️ play Hangar, a new bitesized roguelite in a browser for free! stophy.itch.io/hangar 🚀

#makegamesfast #gamedev #gamedesign #game #gamer #gamedeveloper #mechas #retro #mobile #browser #indiedev #indiegames #HangarGame
October 3, 2025 at 11:23 PM
Reposted by Kuro
Did ya'll catch Bingus Productions at Play.nyc? @stophy22 showcased Hanger at the Turbo booth, and the Armored Core fans were hooked. Interview coming soon...
September 11, 2025 at 12:45 PM
Dude me tooooo
September 16, 2025 at 11:47 PM
Reposted by Kuro
Interview with Alexia Mohabir @woeandgrow.bsky.social from Game Devs of Color @gdocexpo.com 🌟

Game Devs of Color is more than an expo—they support devs with scholarships, Steam sales, live events, networking, GDOC Direct + more
Turbo x Game Devs of Color (GDOC) Interview | Play NYC at Anime NYC
Alexia Mohabir from Game Devs of Color @GDoCExpo talks with Julian from Turbo about the incredible ways GDOC provides opportunities and support for devs across the world🌎 Filmed at PLAY.nyc…
www.youtube.com
September 16, 2025 at 12:53 PM
Reposted by Kuro
Thanks to everyone who came to our @gdocexpo.com session!

We loved your questions about our game engine, building in multiplayer and educational opportunities!

Keep in touch on discord- link in bio🔗
September 16, 2025 at 6:42 PM
Reposted by Kuro
Can’t wait!
September 16, 2025 at 2:42 AM
Hangar is now on CrazyGames!

www.crazygames.com/game/hangar?...

Check it out! It plays on mobile and desktop even though it prompts otherwise!

#makegamesfast #gamedev #gamedesign #game #gamer #gamedeveloper #mechas #turbo #retro #mobile #browser #indiedev #indiegames #crazygames #HangarGame
September 16, 2025 at 10:01 PM
I always loved loading screen tips in Dark Souls so decided to replicate that a bit!

#makegamesfast #gamedev #gamedesign #game #gamer #gamedeveloper #mechas #turbo #retro #devlog #ios #android #mobile #browser #indiedev #indiegames #itchio #HangarGame
September 8, 2025 at 7:48 PM
Reposted by Kuro
A lot of video-game publishers spend hundreds of millions of dollars chasing after "realistic graphics" and "massive open-worlds" when what players really want is just a shitload of weird little guys
September 4, 2025 at 3:08 PM
September 3, 2025 at 12:09 AM
September 1, 2025 at 11:03 PM
August 30, 2025 at 2:44 AM
Getting on my flight to head home shortly but wanted to share some of the concept work in place for what im thinking for hangar

#makegamesfast #gamedev #gamedesign #game #gamer #gamedeveloper #mechas #turbo #retro #devlog #ios #android #mobile #browser #indiedev #indiegames
August 26, 2025 at 10:44 AM
Making Hangar the best it can be will involve your feedback! forms.gle/twWpfqVFvo8g... !

I have a loose concept of the roadmap down right now. Once I have it more presentable I'll be sharing that next to keep you clued in!

Have a wonderful day! Thanks for your time
Hangar v0.0.Xa Playtest!
Thanks for playing Hangar! It is still in alpha so if you answer a few questions it will help me improve it!
forms.gle
August 25, 2025 at 9:35 PM
Hangar can be played on mobile and in the browser here stophy.itch.io/hangar
Check out more concepts here: pin.it/3p9ihPgKu

If you vibe with this, give my game a shot on itch, we just had a ton of positive feedback from PlayNYC and I want to capitalize on it
August 25, 2025 at 9:35 PM
Hey! Those who are interested in Hangar, Bingus Productions, or Myself. I wanted to tell you a little bit about myself and my vision...

My philosophy is I don't think there is enough mech games, so I'm here to change that.

Here is various concept images of what inspire me and my creative design.
Mechas on Pinterest
Explore a hand-picked collection of Pins about Mechas on Pinterest.
pin.it
August 25, 2025 at 9:35 PM
Got some amazing feedback at PlayNYC and day one went great! Here are some update previews!

#makegamesfast #gamedev #gamedesign #game #gamer #gamedeveloper #mechas #turbo #retro #devlog #ios #android #mobile #browser #indiedev #indiegames
August 23, 2025 at 4:55 AM
Reposted by Kuro
Just a reminder that there is NO NYC Indie Dev Night this month at BrookLAN.com

We are going hard at #PlayNYC @ Anime NYC this weekend, and both the devs and Play NYC team will need their beauty sleep after the event 💤

www.play.nyc
PLAY.nyc • The Next Gen
New York’s premier gaming event, celebrating 10 years of showcasing indie and small studio games. It connects developers with the community and industry pros to spark wishlists, sales, and lasting…
BrookLAN.com
August 20, 2025 at 4:10 PM