Super Llama Games
@superllamagames.bsky.social
370 followers 520 following 51 posts
Solo Indie Dev currently working on a survival RPG (without the survival) called Alone: Shattered Tribes https://store.steampowered.com/app/1975890 http://superllama.games/
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superllamagames.bsky.social
Heh, I was so excited I miscounted :3
superllamagames.bsky.social
Three days left for the release of Alone: Shattered Tribes :)

#indiedev #indiegame
superllamagames.bsky.social
Finally Alone: Shattered Tribes has a release date - 11th October - and comes with some fun new features as well.

It's been in Early Access for a while, and now it's finally done. :)

Read more here:

store.steampowered.com/news/app/197...

#indiedev #majorupdate
Alone: Shattered Tribes - Announcing Release Date - Steam News
Announcing the Release Date for Alone, the upcoming Rune milestone, and more
store.steampowered.com
superllamagames.bsky.social
For this week's #screenshotSaturday ... I got a lot of feedback on the last trailer, so I redid it and improved it. So... Behold!

youtu.be/1Qbr_B0Znwk?...

#indiedev #indiegame
Alone: Shattered Tribes Trailer
YouTube video by Super Llama Games
youtu.be
superllamagames.bsky.social
Hello everyone, would like an opinion...

I will finally be releasing Alone from Early Access very soon. And obviously that means a new trailer.

Would really like some honest opinions on what comes across :)

www.youtube.com/watch?v=WXLm...

#indiedev #indiegame
Alone: Shattered Tribes Trailer
YouTube video by Super Llama Games
www.youtube.com
superllamagames.bsky.social
For this week's #screenshotSaturday - been playing around with the game lighting a bit. Now the Cursed Crypts look more mysterious...

#indiedev #indiegame
superllamagames.bsky.social
Hoping to generate a lot of buzz?
superllamagames.bsky.social
This week I decided to redo how runes work since the original plan wasn't so fun.

Now they collect charges based on defeating specific enemies, and then you can invoke a bonus which you can recharge and boost by continuing to defeat even more...

#screenshotSaturday #indiedev #indiegame
superllamagames.bsky.social
For today's #screenshotSaturday - Alone's next milestone will include runes which can be attached to weapons to give a powerful boost.

And what better way to find them then by looting them off this special room which appears in certain, dangerous levels of the crypt?

#indiedev #indiegame
superllamagames.bsky.social
Android, is the situation any better on iOS ?
superllamagames.bsky.social
Yesterday I tried to find some simple arcade-type mobile game to install to while away a few minutes.

Yet all the games now have limited energy, premium currency, temporary boosts, and excuses to interrupt you and get you to commit to regular play.

When did things become so toxic...
superllamagames.bsky.social
For this week's #screenshotSaturday - continuing to expand the new terrain code to work for the missions and the forest.

Also went with a brighter looking grass texture, think I'm getting somewhere finally :)

#indiedev #indiegame
superllamagames.bsky.social
Unfortunately the game was always programmed to work with a 2D terrain, and it's late to change now, so it'll have to remain flat.
superllamagames.bsky.social
I was finally convinced that terrain was the way to go instead of trying to make the square tiles look good. Looking much better now I think - still a work in progress though - need to add some proper patchy grass and some other things.

#screenshotSaturday #indiedev #indiegame
superllamagames.bsky.social
For this week's #screenshotSaturday - been trying to make the map a bit more attractive. Since it's procedurally generated and tile-based, it's a bit harder than I thought.

Still, I seem to be getting somewhere.

#indiedev #indiegame
superllamagames.bsky.social
For this week's #screenshotSaturday...

The next milestone will see some large Trader changes coming. For a start, they will always bring one exotic good, they will have better quality items for sale, and slots will be limited by your upgrades

#indiedev
A screenshot from a game. The player character is seated in front of a trader, inside a trade post building.

An interface is open which shows a list of items which are available to be bought.
superllamagames.bsky.social
Fail early. Find what you think will make your game special, focus on that, and have other people test how fun it is.

Otherwise you might spend months and years working on a game which was never going to be fun.
superllamagames.bsky.social
Happy Pi Day everyone.

#indiedev #piday
A screenshot from a game. The player character is standing outside of an oven, and has a meat pie in their inventory
superllamagames.bsky.social
There are some who call me.... Tim
superllamagames.bsky.social
For this week's #screenshotSaturday, Alone's next milestone is called "Rune", so I'm working on well, Runes.

Runes can be embedded in weapons and can give a whole range of bonuses depending on the rune.

Embedding them involves a ritual in the shrine...

#indiedev
A screenshot from a game. The player character is bowed in front of an altar with her arms outstretched. There are geometric patterns around the altar.

The interface shows that a copper mace has a rune embedded called "Goblin Bane", and shows the description of the effect.
superllamagames.bsky.social
For this week's #screenshotSaturday...

With the undead having received some new units last time, it's time for nature to start showing its teeth (heh)

The forests will be getting just a bit more dangerous in the next milestone of Alone.

#indiedev #indiegame
A screenshot from a game. The main character is in a forest. The forest has wolves surrounding the player.

The player has found a bear cave. The bear is advancing on the player.