Here's the latest project update: forums.swift.org/t/swiftpm-on...
Here's the latest project update: forums.swift.org/t/swiftpm-on...
⏩Approachable concurrency
🦺Opt-in strict memory safety
📦WebAssembly support
🏃Faster build perf for macros
🐞Enhanced async debugging
📚Inline stack-based arrays
🚇Subprocess support
🧪Test result attachments
www.swift.org/blog/swift-6...
⏩Approachable concurrency
🦺Opt-in strict memory safety
📦WebAssembly support
🏃Faster build perf for macros
🐞Enhanced async debugging
📚Inline stack-based arrays
🚇Subprocess support
🧪Test result attachments
www.swift.org/blog/swift-6...
TL;DR "Any game that is particularly demanding that you would typically want to write in C could probably be achieved with Swift."
TL;DR "Any game that is particularly demanding that you would typically want to write in C could probably be achieved with Swift."