this is a less hypnohorny alt, just for random posting lmao. about games/movies/shows, whatever. maybe will post a bit about Creative process here but that's as canon as it will get.
it's harder than i expected 😝
structure is always something that's eluded me so I'm really trying to prioritize the Consistency over the metrics rn. but... feelsbad yk 🤧
it's harder than i expected 😝
structure is always something that's eluded me so I'm really trying to prioritize the Consistency over the metrics rn. but... feelsbad yk 🤧
Game #1: Slay the Spire
I didn't technically "beat" this but I've completed a run with each character and now... am sick of it lol. I will ver likely return sometime (literally maybe tomorrow) but I consider that Beaten enough for a €2.50 roguelite. Very fun! Just repetitive.
Game #1: Slay the Spire
I didn't technically "beat" this but I've completed a run with each character and now... am sick of it lol. I will ver likely return sometime (literally maybe tomorrow) but I consider that Beaten enough for a €2.50 roguelite. Very fun! Just repetitive.
the fact the app and play store still uncritically host this CSAM peddling platform is insane
"twitter" is long fucking gone and the fact X coasts on its legacy due to inertia alone... jesus christ
the fact the app and play store still uncritically host this CSAM peddling platform is insane
"twitter" is long fucking gone and the fact X coasts on its legacy due to inertia alone... jesus christ
moving from bumfuck nowhere feels like a requirement to have any kind of Queer Life. but moving also requires either a lot of money, or the "excuse" of a degree to justify it or 🫠 something. but i need to figure this shit outtttt
moving from bumfuck nowhere feels like a requirement to have any kind of Queer Life. but moving also requires either a lot of money, or the "excuse" of a degree to justify it or 🫠 something. but i need to figure this shit outtttt
tastes differ and so take all this with the proviso that this means "for me" or "for my enjoyment": the game's difficulty (i.e, the complexity of a challenging scenario) is fine, but the punishments (time, currency, etc) associated bog it down a lot
so far, just reached act 2.
overallll, i fear the design philosophy isn't for me. it feels more punishing than difficult x3 and that's no craic at all. redoing a boss 50 times, fine. redoing the RUNBACK too, idk girl.
tastes differ and so take all this with the proviso that this means "for me" or "for my enjoyment": the game's difficulty (i.e, the complexity of a challenging scenario) is fine, but the punishments (time, currency, etc) associated bog it down a lot
so far, just reached act 2.
overallll, i fear the design philosophy isn't for me. it feels more punishing than difficult x3 and that's no craic at all. redoing a boss 50 times, fine. redoing the RUNBACK too, idk girl.
so far, just reached act 2.
overallll, i fear the design philosophy isn't for me. it feels more punishing than difficult x3 and that's no craic at all. redoing a boss 50 times, fine. redoing the RUNBACK too, idk girl.