TheDuriel
@theduriel.bsky.social
770 followers 40 following 56 posts
8 year Godot Engine Game Developer. TRPG & Graphics Designer. Open to inquiries, commission, contracting. Lead programmer on "Not Us" and "Nylon for Godot". https://theduriel.itch.io/nylon
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theduriel.bsky.social
#GodotEngine #GodotTips I've set up a repo for my utilities, which I will start filling out over time. For now it includes my Photoshop-like Blending and Masking Texture types! Come check it out! github.com/TheDuriel/Du...
GitHub - TheDuriel/DurielUtilities: Utilities for Godot Engine 4
Utilities for Godot Engine 4. Contribute to TheDuriel/DurielUtilities development by creating an account on GitHub.
github.com
theduriel.bsky.social
Go make your favorite CRYKEN-like!
yukonmakes.games
🤯 I AM HOSTING A NEW GAME JAM!!! 🍓

It's called eSh*p Slop Jam! The goal is to Make a game that would get approved to launch on the Ninte*do eSh*p!

Basically, make a dumb, silly game that doesn't take itself seriously at all.

JOIN US THIS WEEKEND!!!
🍓: itch.io/jam/eshp-slop
eSh*p Slop Jam
A game jam from 2025-07-18 to 2025-07-28 hosted by yukonmakesgames 😈. What is eSh*p Slop Jam? Make a game that would get approved to launch on the Ninte*do eSh*p! eSh*p Slop is a type of game that I'm...
itch.io
Reposted by TheDuriel
yukonmakes.games
🤯 I AM HOSTING A NEW GAME JAM!!! 🍓

It's called eSh*p Slop Jam! The goal is to Make a game that would get approved to launch on the Ninte*do eSh*p!

Basically, make a dumb, silly game that doesn't take itself seriously at all.

JOIN US THIS WEEKEND!!!
🍓: itch.io/jam/eshp-slop
eSh*p Slop Jam
A game jam from 2025-07-18 to 2025-07-28 hosted by yukonmakesgames 😈. What is eSh*p Slop Jam? Make a game that would get approved to launch on the Ninte*do eSh*p! eSh*p Slop is a type of game that I'm...
itch.io
Reposted by TheDuriel
danschumacher.bsky.social
OMELET YOU COOK is available NOW on Steam!

🍳Assemble omelets in real time
💸Earn big tips
🍍Acquire wacky ingredients
🐔Don't disappoint PRINCIPAL CLUCKER

Thanks @_wholesomegames #WholesomeDirect for announcing our surprise launch with this sick new trailer!
theduriel.bsky.social
Still tweaking the layout. We're getting to somewhere that's functional and not horrid to look at. Second image is the old layout before I took over the design.
theduriel.bsky.social
Feels like a BSKY issue then with the redirect breaking the link. Ctrl+F5, and try just finding the article in the side bar?
theduriel.bsky.social
There was a bad deployment (was tryin to make bsk show a nice preview), should be fixed now.
theduriel.bsky.social
#GodotEngine #GodotTips: You don't need a Timer Node. Btw you keep making wonky timers.
theduriel.github.io/Godot/You-do...
theduriel.bsky.social
#GodotEngine #GodotTips: Duriels Banned Features: Groups

No Godot projects of mine have contained groups, starting since 3.2.
Reposted by TheDuriel
theduriel.bsky.social
Nylon is a Deep Dialogue Addon for #GodotEngine 4.3+, featuring a node based editing workflow, localization, complex sequencing, concurrency, visuals scripting, custom text parser, and more all in one package. All designed to be easy to expand upon!
theduriel.itch.io/nylon
theduriel.bsky.social
Nylon is a Deep Dialogue Addon for #GodotEngine 4.3+, featuring a node based editing workflow, localization, complex sequencing, concurrency, visuals scripting, custom text parser, and more all in one package. All designed to be easy to expand upon!
theduriel.itch.io/nylon
theduriel.bsky.social
That should be a good fit!
theduriel.bsky.social
#GodotEngine Looking for a framework for RPG stuff, specifically Actor and Item management? I'm looking for someone to give mine a shot. No true documentation, but I'll happily walk you through it.
theduriel.bsky.social
Only thing worth flaming is that you made a PSA for a, not replicated, bug instead of an issue lol.
This definitely isn't happening in my commercial projects.
theduriel.bsky.social
#GodotEngine DurielRPGTools overview.
theduriel.bsky.social
I generally try to provide well named functions and arguments. In this case you are dealing with exactly two functions, doing practically the same thing. I'll add some doc comments later!

Most of my open material uses Godots built in documentation generation, hit F1 and search for the class name.
theduriel.bsky.social
The example is intentionally elaborate. But it's way better than accessing a node inside the setter and doing all the checks to make sure it doesn't crash on init.
theduriel.bsky.social
Tired of constantly writing signal connections and setters to link UI with your game? Try out UILink, a little helper that does that for you. #GodotEngine

github.com/TheDuriel/Du...
theduriel.bsky.social
A footnote to explain a major accessor behavior?
theduriel.bsky.social
#GodotEngine #GodotTips: Did you know that you can interact with objects like they were dictionaries? The docs only mention "is property in object" type checks. But...