The Game Doctor
@thegamedoctor.bsky.social
53 followers 24 following 96 posts
Daily live shows = https://www.twitch.tv/esty8nine The Game Doctor inquiries/help = thegamedoctor.net
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thegamedoctor.bsky.social
The most dangerous conversations Designers can wrap themselves in is trying to talk design with consumers

A lot of it will resolve to "Well I like it" or "well people like it"

What I want you to hear is "Well im comfortable with it"

#TheGameDoctor #indiedev

www.youtube.com/shorts/p0HgT...
When Feedback Protects Comfort, Not Good Design #gamedesign #gamedevelopment
YouTube video by The Game Doctor
www.youtube.com
thegamedoctor.bsky.social
Thank yall for the support
thegamedoctor.bsky.social
Today we get to help the growth of a bunch of cool devs from the Swiss Game Hub Bootcamp! #indiedev #gamedev

Start time- 10 min (link in bio)
thegamedoctor.bsky.social
Thank you guys for helping this find other devs and people looking to level up and grab the industry ☺️
thegamedoctor.bsky.social
Spelled a name wrong so i corrected! sorry for repost!
thegamedoctor.bsky.social
Check it out #gamedev #indiegames

Invited by Blobfish (Brotato) and partner Philomena (Stray Fawn Studios) for some Game Doctor action for a BUNCH of upcoming devs 🤓
thegamedoctor.bsky.social
Check it out #gamedev #indiegames

Invited by Blobfish (Brotato) and partner Phiomena (Stray Fawn Studios) for some Game Doctor action
for a BUNCH of upcoming devs 😀
thegamedoctor.bsky.social
Starting my Hollow Knight play through today!

Ill be sharing commentary from a design coach’s perspective - Insights and observations -
enjoying good conversation along the way!

Should be a fun ride 🐛
a pixel art of a knight sitting on a bench in a forest
ALT: a pixel art of a knight sitting on a bench in a forest
media.tenor.com
thegamedoctor.bsky.social
Today for the Morning Sip we break down

"KNIGHTICA IS REVIEW BOMBED" +
"The Algorithms just hate me"

We will talk about a systemic problem in the video game industry and shed light how to help it with simple solutions

Should be a fun one
#indiedev #gamedevs

Link 👇
thegamedoctor.bsky.social
i keep forgetting we our neighbors !
thegamedoctor.bsky.social
The work is live so you can see it unfold real time and that their is no magic.

Its just understanding design and the market.

These are simple 1-2 hour conversations that can change a trajectory of your work AND future work with a new found lens.

There is no time to early
thegamedoctor.bsky.social
All PRE-Reviews this week
10 min with KNIGHTICA → we saw why it’ll go around mixed.
6 min with KILL THE BRICKMAN → found the friction points and what was holding it back.

This is the power of The Game Doctor work.
Get it early… or deal with it at launch.

#TheGameDoctor
thegamedoctor.bsky.social
A GLOWING review from MERGE MAESTRO DEV!

What a beautiful way to wake up...
and yes my friend, why ARENT devs locked in to some of the most straight to the point leveling up they will ever get.

Please help spread the word, this is the work
FOR YOU GUYS BY YOU GUYS 😇
thegamedoctor.bsky.social
Community feedback ≠ deep game analysis
It won’t fix years of drift or get you launch-ready
Your publisher? They sell your game — they don’t coach it to greatness.

The Game Doctor delivers the proven conversation your game needs to thrive

📈 Get in the conversation Get results
thegamedoctor.bsky.social
Most of the time 2 hours of deep conversation can change the whole outcome

Nothing else is proven to work, we are repeating dated cycles of development that ARENT WORKING

Try adding something that does

thegamedoctor.net
thegamedoctor.bsky.social
You can score the biggest publisher, 20QA testers, 3 open betas and still launch at Mixed

Have seen it about 6 different times this month alone

A conversation with the Game Doctor work is one of the most IMPORTANT things you can do for yourself and your work

#gamedev
thegamedoctor.bsky.social
Your #TheGameDoctor reminder:
if you launch without Save and quit you are saying its okay to NOT listen to the community and we don't care about the reviews.

Dont patronize later saying "we are listening"
They have been saying it for decades.. no you are not listening

💡
thegamedoctor.bsky.social
Get your conversation started today and set up your Discovery Call

thegamedoctor.net
The Game Doctor
thegamedoctor.net
thegamedoctor.bsky.social
Game Doctor reminder:
Created my business because these things break my heart, I can do something about it

There is no magic

You almost have to CHOOSE to go mixed
Were missing a VITAL part of the #gamedev cycle

Every writer has an editor
Every Athlete has a Coach
Every game needs a Game Doctor
thegamedoctor.bsky.social
dude, have an amazing trip im so jealous man!
thegamedoctor.bsky.social
Sulfur let me down on so many fronts and a lot of the design was really poor, like the enemies were so basic, you walk in the area of an enemy even through a wall and they just walk straight to in a single file line type stuff.
thegamedoctor.bsky.social
Systems to stretch tension but keep STAKE to making "death/losing" matter is so important with a lot of Games

If you are just "copying" old design without thought you will always be behind

You are trying to keep tension but NOT without purpose! 💡

#gamedev
www.youtube.com/shorts/GhBnd...
An upgraded death system that fixes what Dark Souls started | #gamedev #gamedesign
YouTube video by esty8nine
www.youtube.com
thegamedoctor.bsky.social
The secrets to success is powerful conversation early on,
waiting for "closed open betas" with random untrained people is not your solution, just another tool for late in development.

Start your conversation today
thegamedoctor.net