ThePacifist's Gifts to the World
@thpacifist.bsky.social
30 followers 94 following 14 posts
Hello this is the account I will be using to post my progress on any and all projects I am currently working.
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thpacifist.bsky.social
Hello I am ThePacifist, or Ben. I am programmer and game designer, but I have also done modelling, rigging, and animating. Currently, I have project that involves giving players the ability to fly and expand upon this movement. I hope we can get along and become friends. #gamedev
Reposted by ThePacifist's Gifts to the World
skylerclarkgames.itch.io
Been working on a new #game concept: an incremental base builder, where you can manage units like minions and wizards and grow your base in all directions.

This is just a visual mockup, but once I fix my laptop I can start prototyping :)

#indiegame #gamedev #universalpaperclips
Reposted by ThePacifist's Gifts to the World
ramendra.bsky.social
Last time I posted this we had only 400k signatures, it's now at 750k.

We can keep this going.

Do you want to own games again? and not just "License" them?

Then please join the Stop destroying Videogames Initiative.

EU only Initiative -
eci.ec.europa.eu/045/public/#...

#gamedev
#europe
Reposted by ThePacifist's Gifts to the World
dreamgirlgames.bsky.social
Little dust effects add a lot
#OurDreamsUnited #GameDev #IndieDev
Reposted by ThePacifist's Gifts to the World
thpacifist.bsky.social
#gamedev #indiedev
thpacifist.bsky.social
Been refining the flying of my game a lot lately with vfx and Qol changes. I feel pretty happy with where it's at now.
thpacifist.bsky.social
#gamedev #indiedev
thpacifist.bsky.social
Been refining the flying of my game a lot lately with vfx and Qol changes. I feel pretty happy with where it's at now.
thpacifist.bsky.social
Been refining the flying of my game a lot lately with vfx and Qol changes. I feel pretty happy with where it's at now.
thpacifist.bsky.social
This is awesome. thank you for making this.📌
Reposted by ThePacifist's Gifts to the World
meghna.bsky.social
The river is a god & they killed her. It’s time for ordinary people to hold them to account.

Excited to share the first trailer for our new game about dead gods & taking billionaires to court — All Will Rise 🌏⚖️✨

www.youtube.com/watch?v=qXQa...
Reposted by ThePacifist's Gifts to the World
giantsquidstudios.com
We're excited to reveal that Sword of the Sea will officially launch on August 19th this year!

Get ready to ride the waves on PlayStation 5, Steam, and Epic Games Store.

Wishlist links below!

#SwordoftheSea
Reposted by ThePacifist's Gifts to the World
trezy.codes
Trezy @trezy.codes · Apr 23
Hey, let’s get an intros thread for all of the game devs here! Tell us about yourself, your studio, and/or your current projects! 👾♥️
thpacifist.bsky.social
Hello I'm Ben. I am a programmer and game designer. bsky.app/profile/thpa...
thpacifist.bsky.social
Hello I am ThePacifist, or Ben. I am programmer and game designer, but I have also done modelling, rigging, and animating. Currently, I have project that involves giving players the ability to fly and expand upon this movement. I hope we can get along and become friends. #gamedev
Reposted by ThePacifist's Gifts to the World
ramiismail.com
If you're games industry and following some folks already, reply with who you are and what you do, and then re-post this or whatever it's called. Let's try and find each other on this new place
thpacifist.bsky.social
Hello I'm Ben. I am programmer and game designer working on my first unreal engine game where you have the ability to fly and try to expand upon that. I can also model, rig, and animate in blender. Let's make great games.
thpacifist.bsky.social
Hello I am ThePacifist, or Ben. I am programmer and game designer, but I have also done modelling, rigging, and animating. Currently, I have project that involves giving players the ability to fly and expand upon this movement. I hope we can get along and become friends. #gamedev
thpacifist.bsky.social
Hello, its been a while since my last post. That's because I've been working my own custom model for my game. It's taken a while reanimate everything and reprogram everything but I would say the result are looking promising, but I'm still working on it.
Any feedback is welcome.
#indiedev #gamedev
thpacifist.bsky.social
I've also been working on my own custom character model. This way I can have more control over other visiuals that would involve the mesh. Also, so that I can dust of my rust with blender.
a gray, male humanoid character stands in a T-pose
thpacifist.bsky.social
Heres a video of some of the recent particles I have added. I wanted the higher speeds to resemble how much dust Aang from Avatar kicks up when he runs. For the flying I made white trails from the hands as it cuts through the sky, while surrounding the character in speed lines.
#indiedev #gamedev
thpacifist.bsky.social
Here's some particle effects from an early version of my game. It's just some speed lines at the time. I was just trying to get the hang of the niagara system. I'll have since gotten into the material editor and have been messing around with that. #indiedev #gamedev
thpacifist.bsky.social
I'd say it depends on what you want. Me personally, I was planning on transferring the momentum.
thpacifist.bsky.social
#indiedev #gamedev forgot the hashtags
thpacifist.bsky.social
Here's a video of the flying movement in my game that I have been working on for the last 8 months. This is my first project in the unreal engine and I am still getting the hang of it.

This is a repost from my other account to separate the two. More progress to come.
thpacifist.bsky.social
Here's a video of the flying movement in my game that I have been working on for the last 8 months. This is my first project in the unreal engine and I am still getting the hang of it.

This is a repost from my other account to separate the two. More progress to come.