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tntcproject.bsky.social
ToughNutToCrack
@tntcproject.bsky.social
Gamedev, shaders, and VFX... in depth.

🎥 Our videos: https://www.youtube.com/@TNTCProject
🙏 Support us: https://www.patreon.com/c/tntcproject
We’ve released the #ProceduralBuilding tool from our latest YouTube project.

It’s a full #Unity3D package you can study, reuse, or build on top of, whether you’re into procedural generation, editor tools, or just curious about how these systems work.

Link in the first comment! #gamedev #indiedev
January 20, 2026 at 9:21 AM
Still playing with the new proc-gen tool we made.
Apparently I accidentally recreated a sunset scene hahaha.
January 16, 2026 at 2:18 PM
I just published a video I’ve been really excited about!
It’s all about building a procedural system in Unity, inspired by the architecture of Expedition 33.

This one was a really fun challenge for me, hope you’ll check it out and let me know what you think!

#procgen#gamedev #unity3d
January 14, 2026 at 3:36 PM
Back home now. Unite was insanely good. A recap will be published soon. In the meantime, here are the treasures picked up at the event.
#unity3d #unite2025 #gamedev
November 21, 2025 at 8:48 PM
Aren’t these beautiful? Thanks to @minionsart.bsky.social , we love your work! 💛
#gamedev #unity3d
November 20, 2025 at 2:26 PM
Following a session on using Addressables to stream assets at runtime in #Valheim. Honestly, this should be standard practice not something we apply only when things go wrong. Great insights! #unity3d #unite2025 @unity.com
November 20, 2025 at 2:07 PM
Starting the day at #unite2025 with a great talk about cheating prevention 👌 Always fascinating to see how inventive cheaters can be.

#gamedev #unity3d
November 20, 2025 at 9:53 AM
Attending the Unity Roadmap session. Really hoping to hear some exciting news about the upcoming version of Unity 6!
#Unity #GameDev #UNITE2025
November 19, 2025 at 12:29 PM
Oh that was unexpected! 👀
#unite2025
November 19, 2025 at 9:16 AM
#UNITE2025 Keynote is starting now! Let’s gooo 😍 @unity.com
November 19, 2025 at 8:52 AM
Heading to #UNITE2025 in Barcelona 🫶
November 18, 2025 at 4:21 PM
Something’s boiling in the shadows…
#gamedev #indiedev #unity3d #procgeb
October 23, 2025 at 4:54 PM
Just dropped a Stencil Buffer shader for Unity on our Patreon! Two setup approaches (material | layer) + example scenes.

It’s FREE & CC0 so you can use it, tweak it, or break it however you like :) Go grab it!

#gamedev #indiedev #unity3d #shader #vfx #stencilbuffer
August 11, 2025 at 3:59 PM
Just followed @sebastianlague.bsky.social A* Pathfinding series, thanks for the timeless resource!
I’ll now build on this for my own project 🙌

#gamedev #indiedev #unity3d #pathfinding #vfx #stencilbuffer #madewithunity
August 5, 2025 at 3:26 PM
Wanna learn how the stencil buffer works? We break it down in our latest video recreating Split Fiction’s multi-world effect!

#gamedev #indiedev #unity3d #shader #vfx #stencilbuffer #madewithunity
August 4, 2025 at 6:00 PM
The stencil buffer is like magic. You can use it for portals, masks, and cool visual tricks in your games.

I explain how it works in my new Split Fiction recreation video. I post it in the first comment if you’re curious :)

#Unity #GameDev #Shaders #IndieDev
July 24, 2025 at 9:02 PM
Reposted by ToughNutToCrack
Graphics Programming weekly - Issue 400 - July 20th, 2025 www.jendrikillner.com/post/graphic...
July 22, 2025 at 3:38 PM
Our Split Fiction Unity project is now on our Patreon for lightning members!
Learn stencil buffer magic with both material and layer approaches. 🪞🪄

Sneak peek below. Thanks for the support! 💛

#Unity #GameDev #Shaders #IndieDev
July 22, 2025 at 3:34 PM
Spent a lot of time on this, but I’m so happy with how it turned out! 🎉 Recreated #SplitFiction’s multi-world effect in Unity. Hope you enjoy it and learn something new. Let me know what you think! 🙌 #gamedev #Unity3D #indiedev

(link in the first comment)
July 18, 2025 at 4:07 PM
Just finished editing my Splitfiction mechanic video!
Release day is this Friday… save the date! xD

#gamedev #indiedev #unity3d #realtimedev #davinci
July 16, 2025 at 2:54 PM
Editing my SplitFiction video, just finished the stencil buffer explanation. It's always a cool trick!
#gamedev #indiedev #unity #shader #vfx #stencilbuffer #madewithunity
July 14, 2025 at 8:56 PM
Editing my SplitFiction recreation video, my first big project in DaVinci Resolve after years with Premiere. Loving it so far. Hoping to release it soon!

#gamedev #indiedev #unity3d #madewithunity #vfx #techart #davinciresolve #videoediting
July 11, 2025 at 3:00 PM
Here’s a peek at what’s on my Patreon so far. Would be glad if you check it out.

#Patreon #GameDev #IndieDev #ContentCreation #art
July 9, 2025 at 7:08 PM
Anyone switched from Premiere to DaVinci Resolve for editing? Curious how it’s been for you so far.

#Editing #DaVinciResolve #PremierePro #VideoEditing #Filmmaking
July 8, 2025 at 2:35 PM
Script done! Starting recording and editing today! The SplitFiction recreation video is almost here…

#gamedev #indiedev #shader #unity3d #vfx #devlog #madewithunity
July 7, 2025 at 3:59 PM