Impeli
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toparoproject.bsky.social
Impeli
@toparoproject.bsky.social
I'm creating a Touhou-esque shmup, Toparo ~ the Forgotten Rotting Technology. Inspired by early Touhou and Len'en.

It'll be free!

Website: https://toparoproject.neocities.org/
New video:

Want to watch someone slowly place individual pixels for half an hour? Obviously not, but here's some agonisingly slow dithering action anyway~

www.youtube.com/watch?v=JXBn...
Toparo ~ MoWS Dev - Dithering player Naomi
YouTube video by Impeli
www.youtube.com
February 8, 2026 at 11:07 AM
New blog post: State of Decay #17.

Nothing of much this time, as per usual; but I suppose there are images so that's probably more interesting than the usual block of text. A look and a natter about three stage backgrounds~

toparoproject.neocities.org/BlogSoD017
February 1, 2026 at 10:06 AM
These two started out as a remake of a really old sprite.

At some point it turned into a new design and then the second one just sort of appeared while I wasn't looking.
January 11, 2026 at 11:46 AM
Mock-up of a new stage background, not the one mentioned a few days ago, but another (related) new one. It looks a bit odd as a still image; thought it still looked cool.

Six days into the month and I've already made two whole stage backgrounds, this month's looking up in terms of productivity~
January 6, 2026 at 8:25 PM
I realise I didn't post anything *at all* last month, so here's something I drew today; working on a new stage background (which is almost done after only a few hours).

Small, out of context stage background sprites! Exactly what the people are clamouring for, I'm sure (^^;
January 3, 2026 at 9:13 PM
New blog post: State of Decay #16.

New year, same old sort of blog post, I suppose this one is a touch on the lengthy side - It's a short overview of the Trinkets system. What are trinkets? Well, I'm sure this overview will give an overview~

toparoproject.neocities.org/BlogSoD016
January 1, 2026 at 10:56 AM
New blog post: State of Decay #15.

Another December means another set of additions to the music preview, nothing much else as to be expected~

toparoproject.neocities.org/BlogSoD015
State of Decay #15 (December 2025) - Toparo Project
toparoproject.neocities.org
December 1, 2025 at 5:00 AM
Another WIP, but it's basically done at this point. Just something short for the title screen; unless you intentionally stick around, you'll only ever hear the first three or so seconds.

I tried for something like the music in an installer program - Remember those?
November 19, 2025 at 12:38 PM
New blog post: State of Decay #14.

Nothing much other than discussing the minor website overhaul, I guess I'm nearing being almost done making sprites (the current biggest development timesink), so that's something~

toparoproject.neocities.org/BlogSoD014
State of Decay #14 (November 2025) - Toparo Project
toparoproject.neocities.org
November 1, 2025 at 5:05 PM
Stage enemies all done (again), this should be plenty of variety now, right? Funnily enough I ended up scrapping the enemies I wanted to resprite, which was the whole reason I decided to make more to begin with.

Right image for the old 'all stage enemies done' from 29/09/24.
October 19, 2025 at 3:37 PM
Stage enemies are almost done (again), just four more to go then it's back to more important things.

This isn't a stage enemy though, I just couldn't help myself to one more midboss only character :P Last one, I swear (they only exist to fix the worlds smallest plothole).
October 19, 2025 at 8:47 AM
New blog post: State of Decay #13.

It seems to be the usual that the blog doesn't have much of substance right now, here's another one though.

toparoproject.neocities.org/BlogSoD013
State of Decay #13 (October 2025) - Toparo Project
toparoproject.neocities.org
October 1, 2025 at 7:58 PM
Well, can't post gifs to Twitter anymore for some reason, I suppose they'll have to be just here. At this point I might abandon Twitter, too much doesn't work anymore...

Anyway, here's a new stage enemy, needed to update some old ugly ones and thought I might as well add a bunch while I'm at it.
September 21, 2025 at 9:27 AM
New blog post: State of Decay Special (September 4th 2025).

First blog post with actual substance for quite a while, although it isn't the monthly one, so I suppose that makes sense... It's the (entirely technical) first anniversary!

toparoproject.neocities.org/BlogSoDS001
State of Decay Special (September 4th 2025) - Toparo Project
toparoproject.neocities.org
September 4, 2025 at 11:17 AM
New blog post: State of Decay #12.

Nothing much here, as usual, but there will be a special SoD on the fourth - That'll have stuff.

toparoproject.neocities.org/BlogSoD012
State of Decay #12 (September 2025) - Toparo Project
toparoproject.neocities.org
September 1, 2025 at 6:25 AM
It's always fun to try and get just a bit more out of each audio channel; one channel echoes are pretty easy, even if they end up sounding a bit odd if you really focus on it.
August 24, 2025 at 1:35 PM
Waste three channels on something that could be achieved mostly the same by just one? Sure, why not.
August 3, 2025 at 10:29 AM
New blog post: State of Decay #11.

Just another small and pointless one, that's all~

toparoproject.neocities.org/BlogSoD011
State of Decay #11 (August 2025) - Toparo Project
toparoproject.neocities.org
August 1, 2025 at 9:00 AM
New blog post: State of Decay #10.

Not much this time, some pointless fluff about a few characters though. Very exiting I'm sure...

toparoproject.neocities.org/BlogSoD010
July 1, 2025 at 2:04 PM
Whenever I get around to updating old and messy music I have to decide between trying to fix it or just pretending it's still usable. This is defiantly a "it's still usable" one; even after removing one of the three original channels...
June 22, 2025 at 9:56 AM
New blog post: State of Decay #9.

About the usual in this one, a little mention of when the first demo might come out too~

toparoproject.neocities.org/BlogSoD009
June 1, 2025 at 9:03 AM
Work in progress or something like that. I should post more things that I'm still working on, probably wont though~
May 18, 2025 at 12:44 PM
Castle in the sand~

Finished the stage 1 (C/D) background after it sat half finished for most of a year; I'm pretty sure the only sprites left for Demo 0 are menu sprites.

Although, now stage 1 (A/B) looks far worse by comparison, so I'll have to make it look a lot nicer now.
May 4, 2025 at 12:00 PM
New blog post: State of Decay #8.

There's a decent bit in this one. Although, like usual, it's more talking about things rather than showing them.

toparoproject.neocities.org/BlogSoD008
State of Decay #8 (May 2025) - Toparo Project
toparoproject.neocities.org
May 1, 2025 at 9:42 AM
BOO!

Very scary ghost, at least that's what she thinks she is (probably).
April 13, 2025 at 1:00 PM