trev
banner
trev3d.com
trev
@trev3d.com
augmented reality, architecture, & animal people - https://trev3d.com
Pinned
trev @trev3d.com · Aug 1
Lasertag v2 is live on the Meta Quest Store for free:

– Live environment scanning. Bullets accurately collide with real-world obstacles.
– StrikerVR Mavrik support for high impact haptics.
– No IPs or room codes. Players connect automatically.

More info: anagly.ph
how does she always knwo
November 19, 2025 at 10:44 PM
also reminds me of corneliusdammrich.com/52hz
November 15, 2025 at 9:01 PM
Reposted by trev
Hotel Infinity launches today on Meta Quest & PS VR2!

It's a roomscale VR experience built around natural locomotion. Every step you take in real life moves you through the game

Meta Quest: www.meta.com/experiences/...

PS VR2: store.playstation.com/en-us/concep...

youtu.be/ixaSqmiYqyU?...
Hotel Infinity - Launch Trailer (Meta Quest & PS VR2)
YouTube video by William Chyr
youtu.be
November 13, 2025 at 6:05 PM
Recording from recent playtest. 10 headsets connecting (almost) seamlessly, but still many bugs to squash
November 11, 2025 at 9:22 PM
how would you structure it
October 31, 2025 at 6:16 AM
Reposted by trev
Cubism is a launch title on Galaxy XR! 🎉

Here's what the game looks like on device, playing in MR with hand tracking.

Get it on Google Play here ➡️ bit.ly/49dLaA6
October 22, 2025 at 8:09 AM
Yell magic spells at your friends 🔊
trev3d.com/portfolio/wi...

Custom version of the Lasertag game with voice-activated spells. Made for Purdue University's student orientation event. Friends and I themed this as a fictional wizarding class.
October 21, 2025 at 9:30 PM
Why not a Finnish director?
Rebecca Sugar (Steven Universe) to direct a "Moomins" animated feature film.
variety.com/2025/film/ne...
October 7, 2025 at 3:44 AM
Reposted by trev
simogo.com updated
September 26, 2025 at 2:18 PM
Reposted by trev
WIP
September 22, 2025 at 1:45 PM
nah this is just the demo house
September 21, 2025 at 8:52 AM
these r good
September 21, 2025 at 1:55 AM
Line con
September 17, 2025 at 11:34 PM
pushed lasertag v2.1 with a significant improvement to performance and battery usage
September 10, 2025 at 3:13 AM
this project has poisoned my mind. every time I enter a large building I think "this would make a good Lasertag map"
trev3d.com trev @trev3d.com · Aug 1
Lasertag v2 is live on the Meta Quest Store for free:

– Live environment scanning. Bullets accurately collide with real-world obstacles.
– StrikerVR Mavrik support for high impact haptics.
– No IPs or room codes. Players connect automatically.

More info: anagly.ph
September 2, 2025 at 4:16 AM
Reposted by trev
Shooting some experimental Cubism footage today
August 12, 2025 at 2:45 PM
Reposted by trev
Mit MR-Brillen wird spontane Lasertag-Action in Innenräumen und teils auch im Freien möglich. Ein innovatives Spiel zeigt, wie einfach das sein kann. #Mixed Reality
"Lasertag" überall und jederzeit: Mixed Reality eröffnet neue Möglichkeiten
Mit MR-Brillen wird spontane Lasertag-Action in Innenräumen und teils auch im Freien möglich. Ein innovatives Spiel zeigt, wie einfach das sein kann.
www.heise.de
August 12, 2025 at 7:31 AM
baby's first point registration
August 10, 2025 at 4:31 PM
did I ever tell you about the optitrack plugin my friend made for steamvr (where we spent hours failing to realize libeigen’s quaternion constructor went wxyz and not xyzw)
August 6, 2025 at 3:15 AM
true of most things unfortunately
August 2, 2025 at 9:42 PM
It doesn't work great. Headsets will drift and dislocate after a little while and I need to offer a recalibrate option that spawns a new anchor. I'm slowly working my way up to a custom colocation system (using the live room scan) but it's a lot of math to catch up on...
August 2, 2025 at 9:40 PM
These headsets are unfortunately the current best for this sort of thing. I’d love to bring it to other platforms in the future
August 2, 2025 at 4:27 PM
What’s up with meta headsets in the UK?
August 2, 2025 at 3:41 PM
right now it relies on Meta’s shared spatial anchor API. I’m also working on supporting QR-code like tags for spatial calibration
August 2, 2025 at 3:27 PM