Universal Games - Celestial Trails
@universalgames.bsky.social
Celestial Trails now available to wishlist on steam!
https://store.steampowered.com/app/3360130/Celestial_Trails/
Discord Server
https://discord.gg/mpaBMAQv
Website
https://universalgames.store/
https://store.steampowered.com/app/3360130/Celestial_Trails/
Discord Server
https://discord.gg/mpaBMAQv
Website
https://universalgames.store/
Pinned
Celestial Trails is a game I'm developing as a solo #indiedev. It's similiar to games like Stardew Valley but focuses more on building up your city and advacning your technology, eventually working you way up to space travel!
#gamedev #indiedev #videogame
#gamedev #indiedev #videogame
October 13, 2025 at 1:11 AM
I added these little "tabs" to the crafting menu so that you can change what category of item you're crafting. The crafting and furnace will work similiar to the way it does in rust where standing next to the object allows you to access more options
June 17, 2025 at 3:57 AM
I added these little "tabs" to the crafting menu so that you can change what category of item you're crafting. The crafting and furnace will work similiar to the way it does in rust where standing next to the object allows you to access more options
June 16, 2025 at 3:01 AM
Now in Celestial Trails you can place roads and other various decorative paths like dirt, gravel, etc
#indiedev #indie #indiegame
#indiedev #indie #indiegame
June 13, 2025 at 8:08 PM
Now in Celestial Trails you can place roads and other various decorative paths like dirt, gravel, etc
#indiedev #indie #indiegame
#indiedev #indie #indiegame
June 9, 2025 at 5:02 AM
Celestial Trails is a cozy life sim where you evolve a small town into a bustling city, advancing from the Stone Age to space travel. Unlike others, it features light survival elements, progress-driven gameplay, and planetary exploration. What would make it stand out more? #indiedev #indiegame
March 13, 2025 at 1:49 PM
Celestial Trails is a cozy life sim where you evolve a small town into a bustling city, advancing from the Stone Age to space travel. Unlike others, it features light survival elements, progress-driven gameplay, and planetary exploration. What would make it stand out more? #indiedev #indiegame
Instead of harsh penalties, using visual and gameplay effects like lower saturation, cold screen effects, reduced resource yield, and slower movement makes survival feel immersive without being frustrating. It encourages players to manage needs without feeling punished. #indiegame #indiedev
February 23, 2025 at 5:52 AM
Instead of harsh penalties, using visual and gameplay effects like lower saturation, cold screen effects, reduced resource yield, and slower movement makes survival feel immersive without being frustrating. It encourages players to manage needs without feeling punished. #indiegame #indiedev
February 23, 2025 at 5:48 AM
If you think my game looks cool and wanna follow updates on development join our discord! #gamedev #indiedev #indiegame
February 20, 2025 at 1:06 AM
If you think my game looks cool and wanna follow updates on development join our discord! #gamedev #indiedev #indiegame
What’s youre guys favourite indie game of 2024? Looking for recommendations
February 20, 2025 at 1:03 AM
What’s youre guys favourite indie game of 2024? Looking for recommendations
Halfway done the placement system in my game. I still need to include placing objects on walls, on top of other objects, freely placing objects and some of the visual/audio feedback for picking up and placing, but this is a huge improvement over the last iteration #indiedev #indiegame #gamedev
February 16, 2025 at 5:54 PM
Halfway done the placement system in my game. I still need to include placing objects on walls, on top of other objects, freely placing objects and some of the visual/audio feedback for picking up and placing, but this is a huge improvement over the last iteration #indiedev #indiegame #gamedev
Working on my gamejam game "Battery Breakout", a 2d puzzle platformer where you have to escape a house to jump in the ocean. It will come out in 7 days
#indiedev #indiegame #gamedev
#indiedev #indiegame #gamedev
January 26, 2025 at 9:27 PM
Working on my gamejam game "Battery Breakout", a 2d puzzle platformer where you have to escape a house to jump in the ocean. It will come out in 7 days
#indiedev #indiegame #gamedev
#indiedev #indiegame #gamedev
Reposted by Universal Games - Celestial Trails
These last days I've been working on an asset pack inspired by Megaman games. You can check it out in Itch io.
justdari.itch.io/mega-robots
#pixelart #animation #gamedev #megaman
justdari.itch.io/mega-robots
#pixelart #animation #gamedev #megaman
January 21, 2025 at 6:39 PM
These last days I've been working on an asset pack inspired by Megaman games. You can check it out in Itch io.
justdari.itch.io/mega-robots
#pixelart #animation #gamedev #megaman
justdari.itch.io/mega-robots
#pixelart #animation #gamedev #megaman
So I've finished the potato, tomato, carrot and wheat crops with 3 growth cycles for my game #celestialtrails. I'm not a pro 3D modeler, I've always loved experimenting with art in multiple mediums. What are your thoughts on the crops? Love critiscm #indiedev #indiegame #gamedev
January 20, 2025 at 5:20 AM
So I've finished the potato, tomato, carrot and wheat crops with 3 growth cycles for my game #celestialtrails. I'm not a pro 3D modeler, I've always loved experimenting with art in multiple mediums. What are your thoughts on the crops? Love critiscm #indiedev #indiegame #gamedev
If you wanna follow and see the game dev updates on my game Celestial Trails, join the discord!
discord.gg/chV5nQQC
#indiedev #gamedev #indiegame
discord.gg/chV5nQQC
#indiedev #gamedev #indiegame
January 18, 2025 at 5:42 AM
If you wanna follow and see the game dev updates on my game Celestial Trails, join the discord!
discord.gg/chV5nQQC
#indiedev #gamedev #indiegame
discord.gg/chV5nQQC
#indiedev #gamedev #indiegame
January 17, 2025 at 6:51 AM
Some of the work I've been doing on my shop UI. Still some work to go to make it feel good to use, but I've never really been great at UI and I feel like I'm starting to improve #indiedev #gamedev #indiegame
January 3, 2025 at 6:45 AM
Some of the work I've been doing on my shop UI. Still some work to go to make it feel good to use, but I've never really been great at UI and I feel like I'm starting to improve #indiedev #gamedev #indiegame
Missing some of the tab sprites from the old one. But here's the old Shop Menu vs the new one #indiedev #gamedev #indiegame
December 31, 2024 at 7:18 PM
Missing some of the tab sprites from the old one. But here's the old Shop Menu vs the new one #indiedev #gamedev #indiegame
December 31, 2024 at 5:03 AM
Adding in more assets for interiors for the first playable build of my game. Some of these things like fridges or stoves server besides just decoration and allow you to store and cook food. What would you wanna be able to have in your house? #gamedev #indiedev #indiegame
December 28, 2024 at 11:26 PM
Adding in more assets for interiors for the first playable build of my game. Some of these things like fridges or stoves server besides just decoration and allow you to store and cook food. What would you wanna be able to have in your house? #gamedev #indiedev #indiegame
Working on the UI a bit right now. I want the game to have survival esc mechanics like hunger and thirst, without actually having negative effects like losing health. Instead your movement speed decreases, and stuff like that. How does the ui icon in the to left look? #gamedev #indiedev #indiegame
December 25, 2024 at 6:23 AM
Working on the UI a bit right now. I want the game to have survival esc mechanics like hunger and thirst, without actually having negative effects like losing health. Instead your movement speed decreases, and stuff like that. How does the ui icon in the to left look? #gamedev #indiedev #indiegame
Took some time to draw the icons for all the buildings so far in the game for the building menu. Takes some time but think it looks good what do you think?
#indiedev #gamedev #screenshotsaturday
#indiedev #gamedev #screenshotsaturday
December 21, 2024 at 10:06 PM
Took some time to draw the icons for all the buildings so far in the game for the building menu. Takes some time but think it looks good what do you think?
#indiedev #gamedev #screenshotsaturday
#indiedev #gamedev #screenshotsaturday
Redid the animations with the new model like tree chopping and I think it looks much better. Also made it so the sound of hitting the tree is synced up and that a little bit of "wood particles" come out of the tree when hitting it
December 12, 2024 at 3:14 AM
Redid the animations with the new model like tree chopping and I think it looks much better. Also made it so the sound of hitting the tree is synced up and that a little bit of "wood particles" come out of the tree when hitting it
Implemented the new player model and made new animations. Think it's looking way more fitting with current style of game
December 11, 2024 at 9:03 PM
Implemented the new player model and made new animations. Think it's looking way more fitting with current style of game