Since the current state of Tobal 2 english translation were severly limited by text width and data pointer structure, thought about giving it a go.
youtu.be/7WLCkOcvCAc?...
Patch:
github.com/VincentNLOBJ...
Since the current state of Tobal 2 english translation were severly limited by text width and data pointer structure, thought about giving it a go.
youtu.be/7WLCkOcvCAc?...
Patch:
github.com/VincentNLOBJ...
Pre-release version 0.15 lets you import & update models w/o remesh: edit textures, verts, colors, params + more!
Thanks to @TVIndustries: Blender 4.5.2 + centroid integration!
github.com/NaomiMod/ble...
Pre-release version 0.15 lets you import & update models w/o remesh: edit textures, verts, colors, params + more!
Thanks to @TVIndustries: Blender 4.5.2 + centroid integration!
github.com/NaomiMod/ble...
(Windows version available!)
Hope it'll be useful to modders and devs alike!
github.com/VincentNLOBJ...
(Windows version available!)
Hope it'll be useful to modders and devs alike!
github.com/VincentNLOBJ...
The answer were in DD2 Rolling Demo's function at 0x8001954, allowing me to restore their visualization in 320x256 glory.
The answer were in DD2 Rolling Demo's function at 0x8001954, allowing me to restore their visualization in 320x256 glory.
Decided to set up my new home here! :)
As past commissions had me learn how to reverse LZSS compression, decided to give *Shiren Gaiden: Asuka Kenzan* for SEGA Dreamcast a go, helping out SharkSnack solving the compression issue which held the project back.
Decided to set up my new home here! :)
As past commissions had me learn how to reverse LZSS compression, decided to give *Shiren Gaiden: Asuka Kenzan* for SEGA Dreamcast a go, helping out SharkSnack solving the compression issue which held the project back.